Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Revenge_Of_The_COWS vs LADER

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 27:46
Yellow River map preview
Map Yellow River
Winner
Revenge_Of_The_COWSKronos
Pre-match Elo1301
Win probability64.7%
27:46 Match length Revenge_Of_The_COWS favored
Defeated
LADEROdin
Pre-match Elo1196
Win probability35.3%

Match at a glance

Revenge_Of_The_COWS vs LADER

WinnerRevenge_Of_The_COWS
MapYellow River
QueueRanked 1v1 Supremacy
Duration27:46
Started
Ended
Elo favorite64.7%Revenge_Of_The_COWS
Fastest Classical3:40*Revenge_Of_The_COWS
First pressure3:57LADER · Hersir trained
Market timing25:02Revenge_Of_The_COWS · Market
First extra TC13:52LADER · Town Center
Most military units255LADER
Highest EAPM41.6LADER
Victory
Elo1301+12
EAPM33.4
Military units207
First pressure3:58Counter Barracks
First expansion
Market volume0
Total score 38,566
Military score 13,969
Economic score 18,231
Kills score 6,666
Units killed 233
Units lost 149
Buildings razed 2
Largest army 207
Favorite unit Katapeltes 49 fielded
Classical 3:40* Research start 2:40
Heroic 19:52* Research start 18:37
Mythic Not reached

LADER

Odin

Defeat
Elo1196-12
EAPM41.6
Military units255
First pressure3:57Hersir trained
First expansion13:52
Market volume0
Total score 31,201
Military score 8,130
Economic score 18,680
Kills score 4,415
Units killed 159
Units lost 231
Buildings razed 9
Largest army 255
Favorite unit Throwing Axeman 62 fielded
Classical 5:08* Estimated start 4:08
Heroic 19:46* Research start 18:31
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Leto
ClassicalAge
Freyja
Rheia
HeroicAge
Skadi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Revenge_Of_The_COWSKronos
Match time
LADEROdin
First military pressureCounter Barracks
God powerDeconstruction
Turma7 training queues
Cheiroballista2 training queues
Turma3 training queues
Katapeltes14 training queues
Cheiroballista2 training queues
Key technologyMedium Archers
God powerSpider Lair
Automaton2 training queues
Key technologyPickaxe
Key technologyHusbandry
Turma6 training queues
Key technologyHand Axe
Oracle2 training queues
Key technologyMedium Infantry
Key technologyMedium Archers
God powerSpider Lair
Farm transition7 farms clustered
Katapeltes17 training queues
Automaton5 training queues
Key technologyPlow
Murmillo8 training queues
Cheiroballista3 training queues
Turma3 training queues
Automaton3 training queues
ArmoryArmory
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Murmillo7 training queues
Automaton3 training queues
Katapeltes9 training queues
Turma5 training queues
Cheiroballista5 training queues
Key technologyBallistics
Murmillo19 training queues
Automaton2 training queues
Key technologyHeavy Infantry
Arcus5 training queues
Contarius6 training queues
Katapeltes3 training queues
Key technologyBronze Shields
Key technologyBronze Weapons
God powerTraitor
Key technologyHeavy Archers
God powerSpider Lair
Turma3 training queues
Katapeltes4 training queues
Cheiroballista2 training queues
Murmillo2 training queues
Contarius36 training queues
Key technologyHeavy Cavalry
MarketMarket
MarketMarket
Behemoth4 training queues
Katapeltes2 training queues
Trade route startedCaravan Atlantean queued
Murmillo2 training queues
God powerTraitor
God powerSpider Lair
God powerDeconstruction
Murmillo3 training queues
Arcus2 training queues
VictoryMatch result
God powerGreat Hunt
First military pressureHersir trained
Hersir8 training queues
Raiding Cavalry7 training queues
God powerForest Fire
Throwing Axeman3 training queues
Raiding Cavalry10 training queues
Throwing Axeman3 training queues
Hersir2 training queues
Godi4 training queues
Berserk2 training queues
Hirdman2 training queues
Throwing Axeman2 training queues
Raiding Cavalry7 training queues
Town CenterAdditional center
Godi7 training queues
Valkyrie2 training queues
Raiding Cavalry11 training queues
ArmoryArmory
ArmoryArmory
Farm transition7 farms clustered
Godi3 training queues
Key technologyMedium Cavalry
Raiding Cavalry25 training queues
Throwing Axeman5 training queues
Valkyrie2 training queues
Hersir8 training queues
Town CenterAdditional center
Godi14 training queues
Valkyrie2 training queues
Valkyrie2 training queues
Frost Giant2 training queues
Key technologyHeavy Cavalry
Key technologyMedium Infantry
Throwing Axeman28 training queues
God powerGreat Hunt
Jarl35 training queues
Godi8 training queues
God powerFrost
Key technologyHeavy Infantry
Valkyrie4 training queues
Throwing Axeman15 training queues
Key technologyHand Axe
Key technologyHusbandry
Key technologyPickaxe
Key technologyPlow
Fortress-tier buildingHill Fort
Key technologyBow Saw
Jarl5 training queues
Throwing Axeman6 training queues
Frost Giant2 training queues
Huskarl7 training queues
Hirdman8 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite64.7%Revenge_Of_The_COWS
Fastest Classical3:40*Revenge_Of_The_COWS
Fastest Heroic19:46*LADER
First pressure3:57LADER · Hersir trained
First extra TC13:52LADER · Town Center
Fortress timing25:41LADER · Hill Fort
Market timing25:02Revenge_Of_The_COWS · Market
Armory timing15:38Revenge_Of_The_COWS · Armory
Farm transition12:48–13:05Revenge_Of_The_COWS · 7 farms clustered
Trade route started25:38Revenge_Of_The_COWS

Player highlights

Standout performances

Highest total score38,566Revenge_Of_The_COWS
Highest military score13,969Revenge_Of_The_COWS
Highest economy score18,680LADER
Most kills6,666Revenge_Of_The_COWS
Most units killed233Revenge_Of_The_COWS
Most deaths231LADER
Most buildings razed9LADER
Largest army255LADER
Favorite unitThrowing AxemanLADER · 62 fielded

Revenge_Of_The_COWS

Highest ScoreLargest ArmyMost ImprovementsMost Kills

LADER

Most DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Revenge_Of_The_COWS

Fast Classical3:40 estimated completion
Early pressure3:58 · Counter Barracks
Early market / Heroic prep25:02 · Market
Early armory / Heroic prep15:38 · Armory
Heavy walling signal19 wall build events
Farm transition12:48–13:05 · 7 farms clustered
Trade route started25:38 · Caravan Atlantean queued
Large army production207 military units

LADER

Late Classical5:08 estimated completion
Early pressure3:57 · Hersir trained
Expansion signal13:52 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep15:47 · Armory
Fortress tech path25:41 · Hill Fort
Farm transition15:57–15:58 · 7 farms clustered
Large army production255 military units
Revenge_Of_The_COWS · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Revenge_Of_The_COWS · Early MilitaryMeaningful trained combat units were produced during the early opening.
Revenge_Of_The_COWS · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Revenge_Of_The_COWS · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
LADER · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
LADER · Early MilitaryMeaningful trained combat units were produced during the early opening.
LADER · Late ClassicalClassical completed after 5:00 on a standard land opening.
LADER · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Revenge_Of_The_COWS

Army

Katapeltes49
Contarius42
Murmillo41
Turma28
Automaton17
Cheiroballista14
Arcus8
Behemoth5
Oracle3
Buildings9 types
Farm19
Wall19
Manor8
Counter Barracks3
Military Barracks3
Market2
Armory1
Economic Guild1
Temple1
God powers3 invoked
Spider Lair4
Deconstruction2
Traitor2

LADER

Army

Throwing Axeman62
Raiding Cavalry60
Jarl40
Godi36
Hersir18
Valkyrie13
Hirdman10
Huskarl7
Frost Giant5
Berserk4
Buildings9 types
Farm35
House17
Great Hall7
Ox Cart Building7
Longhouse5
Armory2
Temple2
Town Center2
Hill Fort1
God powers3 invoked
Great Hunt2
Forest Fire1
Frost1