Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

sterlingjamesjohnson vs Kyo Wann

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 33:43
Savannah map preview
Map Savannah
Winner
sterlingjamesjohnsonHades
Pre-match Elo967
Win probability47.4%
33:43 Match length UpsetThe Elo underdog won
Defeated
Kyo WannOranos
Pre-match Elo985
Win probability52.6%

Match at a glance

sterlingjamesjohnson vs Kyo Wann

Winnersterlingjamesjohnson
MapSavannah
QueueRanked 1v1 Supremacy
Duration33:43
Started
Ended
Elo favorite52.6%Kyo Wann · Upset
Fastest Classical3:45*sterlingjamesjohnson
First pressure4:17Kyo Wann · Counter Barracks
First extra TC4:26sterlingjamesjohnson · Village Center
Market timing14:08Kyo Wann · Market
Most military units474sterlingjamesjohnson
Highest EAPM52.7Kyo Wann
Market volume4,200sterlingjamesjohnson
Victory
Elo967+19
EAPM41.2
Military units474
First pressure8:31Stable
First expansion4:26
Market volume4200
Total score 58,039
Military score 21,264
Economic score 26,403
Kills score 10,464
Units killed 354
Units lost 443
Buildings razed 3
Largest army 474
Favorite unit Hoplite 223 fielded
Classical 3:45* Estimated start 2:45
Heroic 15:26* Estimated start 14:11
Mythic 20:55* Research start 18:55

Kyo Wann

Oranos

Defeat
Elo985-19
EAPM52.7
Military units453
First pressure4:17Counter Barracks
First expansion11:55
Market volume1500
Total score 63,412
Military score 22,780
Economic score 28,668
Kills score 11,964
Units killed 443
Units lost 349
Buildings razed 36
Largest army 453
Favorite unit Murmillo 131 fielded
Classical 4:08* Estimated start 3:08
Heroic 10:40* Estimated start 9:25
Mythic 13:31* Estimated start 11:31

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Oceanus
Apollo
HeroicAge
Hyperion
Hephaestus
MythicAge
Helios

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

sterlingjamesjohnsonHades
Match time
Kyo WannOranos
Village CenterAdditional center
Village CenterAdditional center
God powerSentinel
First military pressureStable
Farm transition6 farms clustered
Key technologyPlow
Key technologyHusbandry
Hippeus2 training queues
Key technologyPickaxe
Key technologyHand Axe
Town CenterAdditional center
Key technologyMedium Cavalry
Hippeus9 training queues
ArmoryArmory
God powerSentinel
Fortress-tier buildingFortress
Manticore6 training queues
Hoplite42 training queues
MarketMarket
Fortress-tier buildingFortress
Manticore6 training queues
God powerSentinel
Key technologyCopper Weapons
Key technologyCopper Armor
MarketMarket
MarketMarket
Key technologyBronze Weapons
Key technologyBronze Armor
Trade route startedCaravan Greek queued
Town CenterAdditional center
Hoplite44 training queues
Manticore3 training queues
Key technologyMedium Infantry
Toxotes17 training queues
Fortress-tier buildingFortress
God powerPlenty Vault
Peltast37 training queues
God powerSentinel
Toxotes17 training queues
Hoplite18 training queues
Hippeus8 training queues
Key technologyIron Weapons
Key technologyBronze Armor
Key technologyCopper Shields
Key technologyBronze Armor
Key technologyBallistics
Fortress-tier buildingFortress
God powerUnderworld Passage
God powerUnderworld Passage
Hoplite119 training queues
Toxotes100 training queues
God powerTitan Gate
God powerSentinel
Key technologyIron Armor
Key technologyBronze Shields
Key technologyHeavy Infantry
Key technologyMedium Archers
Key technologyHeavy Archers
Key technologyChampion Infantry
Hippeus26 training queues
Ajax2 training queues
Key technologyChampion Archers
God powerPlenty Vault
Town CenterAdditional center
Petrobolos2 training queues
VictoryMatch result
First military pressureCounter Barracks
Turma12 training queues
Key technologyMedium Archers
ArmoryArmory
Fortress-tier buildingPalace
Key technologyMedium Infantry
Destroyer4 training queues
Key technologyBallistics
Key technologyCopper Weapons
Town CenterAdditional center
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
Katapeltes6 training queues
Turma2 training queues
Key technologyHeavy Infantry
Key technologyHeavy Archers
MarketMarket
God powerCarnivora
Katapeltes4 training queues
Murmillo30 training queues
Arcus2 training queues
Town CenterAdditional center
God powerChaos
Destroyer5 training queues
Farm transition14 farms clustered
Key technologyPlow
Key technologyCopper Armor
Key technologyCopper Shields
Arcus14 training queues
Key technologyShaft Mine
Turma3 training queues
Destroyer2 training queues
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Murmillo43 training queues
Destroyer6 training queues
Contarius2 training queues
Fortress-tier buildingPalace
Fortress-tier buildingPalace
God powerCarnivora
Fanatic26 training queues
God powerShockwave
Arcus7 training queues
Fire Siphon6 training queues
Murmillo4 training queues
Trade route startedCaravan Atlantean queued
Key technologyBow Saw
Key technologyChampion Infantry
Destroyer4 training queues
Key technologyCrenellations
Key technologyChampion Archers
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Arcus9 training queues
Fanatic64 training queues
Murmillo3 training queues
Katapeltes24 training queues
God powerVortex
Destroyer4 training queues
Key technologyIron Armor
Key technologyIron Weapons
Destroyer2 training queues
Katapeltes5 training queues
Arcus92 training queues
Turma7 training queues
God powerCarnivora
Destroyer4 training queues
Murmillo50 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite52.6%Kyo Wann · Upset
Fastest Classical3:45*sterlingjamesjohnson
Fastest Heroic10:40*Kyo Wann
Fastest Mythic13:31*Kyo Wann
First pressure4:17Kyo Wann · Counter Barracks
First extra TC4:26sterlingjamesjohnson · Village Center
Fortress timing10:06Kyo Wann · Palace
Market timing14:08Kyo Wann · Market
Armory timing7:55Kyo Wann · Armory
Farm transition9:00–9:13sterlingjamesjohnson · 6 farms clustered
Trade route started19:13sterlingjamesjohnson

Player highlights

Standout performances

Highest total score63,412Kyo Wann
Highest military score22,780Kyo Wann
Highest economy score28,668Kyo Wann
Most kills11,964Kyo Wann
Most units killed443Kyo Wann
Most deaths443sterlingjamesjohnson
Most buildings razed36Kyo Wann
Largest army474sterlingjamesjohnson
Favorite unitHoplitesterlingjamesjohnson · 223 fielded

sterlingjamesjohnson

Most DeathsMost Improvements

Kyo Wann

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

sterlingjamesjohnson

Fast Classical3:45 estimated completion
Delayed pressure8:31 · Stable
Fast expansion4:26 · Village Center
Multi-TC boom signal5 expansion build events
Early market / Heroic prep15:20 · Market
Early armory / Heroic prep12:41 · Armory
Fortress tech path14:44 · Fortress
Farm transition9:00–9:13 · 6 farms clustered
Trade route started19:13 · Caravan Greek queued
Market economy signal4,200 total resource volume
Large army production474 military units

Kyo Wann

Classical timing4:08 estimated completion
Early pressure4:17 · Counter Barracks
Expansion signal11:55 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep14:08 · Market
Early armory / Heroic prep7:55 · Armory
Fortress tech path10:06 · Palace
Heavy walling signal21 wall build events
Farm transition17:45–18:54 · 14 farms clustered
Trade route started25:35 · Caravan Atlantean queued
Market economy signal1,500 total resource volume
Large army production453 military units
sterlingjamesjohnson · 3 TC BoomTwo genuine additional Town Centers were established by 8:00.
sterlingjamesjohnson · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
sterlingjamesjohnson · Fast ClassicalClassical completed before 4:00 on a standard land opening.
sterlingjamesjohnson · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Kyo Wann · Early MilitaryMeaningful trained combat units were produced during the early opening.
Kyo Wann · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 5700 total volume

sterlingjamesjohnson

Bought

No buys

Sold

Food1900
Wood2300
Total player market volume4200

Kyo Wann

Bought

No buys

Sold

Wood1500
Total player market volume1500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

sterlingjamesjohnson

Army

Hoplite223
Toxotes134
Hippeus45
Peltast37
Manticore15
Ajax6
Achilles5
Petrobolos4
Chiron3
Perseus2
Buildings14 types
House40
Farm33
Storehouse10
Archery Range8
Military Academy6
Fortress4
Granary4
Wall4
Market3
Stable3
Town Center3
Temple2
Village Center2
Armory1
God powers4 invoked
Sentinel5
Plenty Vault2
Underworld Passage2
Titan Gate1

Kyo Wann

Army

Murmillo131
Arcus124
Fanatic90
Katapeltes40
Destroyer31
Turma24
Fire Siphon6
Contarius2
Oracle2
Caladria1
Oracle Hero1
Satyr1
Buildings12 types
Wall21
Farm15
Manor8
Military Barracks8
Counter Barracks7
Palace5
Sky Passage2
Temple2
Town Center2
Armory1
Economic Guild1
Market1
God powers4 invoked
Carnivora3
Chaos1
Shockwave1
Vortex1