Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Divine vs 玉皇大天尊玄穹高上帝

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:03
Steppe map preview
Map Steppe
Winner
DivineOranos
Pre-match Elo2029
Win probability78.4%
16:03 Match length Divine favored
Defeated
玉皇大天尊玄穹高上帝Quetzalcoatl
Pre-match Elo1805
Win probability21.6%

Match at a glance

Divine vs 玉皇大天尊玄穹高上帝

WinnerDivine
MapSteppe
QueueRanked 1v1 Supremacy
Duration16:03
Started
Ended
Elo favorite78.4%Divine
Fastest Classical3:42*Divine
First pressure3:37玉皇大天尊玄穹高上帝 · Warrior Priest trained
Most military units75Divine
Highest EAPM90.0Divine

Divine

Oranos

Victory
Elo2029+7
EAPM90.0
Military units75
First pressure4:03Military Barracks
First expansion
Market volume0
Total score 19,652
Military score 10,145
Economic score 8,038
Kills score 1,481
Units killed 125
Units lost 38
Buildings razed 3
Largest army 75
Favorite unit Murmillo 49 fielded
Classical 3:42* Research start 2:42
Heroic 14:31* Estimated start 13:16
Mythic Not reached
Defeat
Elo1805-7
EAPM55.8
Military units65
First pressure3:37Warrior Priest trained
First expansion
Market volume0
Total score 12,962
Military score 3,724
Economic score 7,993
Kills score 1,245
Units killed 39
Units lost 144
Buildings razed 3
Largest army 65
Favorite unit Warrior Priest 32 fielded
Classical 4:26* Research start 3:26
Heroic 8:10* Estimated start 6:55
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Patecatl
Hyperion
HeroicAge
Coatlicue
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DivineOranos
Match time
玉皇大天尊玄穹高上帝Quetzalcoatl
Oracle2 training queues
First military pressureMilitary Barracks
Murmillo11 training queues
Key technologyMedium Infantry
Caladria2 training queues
Murmillo38 training queues
Turma7 training queues
God powerShockwave
God powerCarnivora
Caladria2 training queues
Cheiroballista2 training queues
Key technologyHusbandry
ArmoryArmory
Cheiroballista2 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyMedium Archers
God powerShockwave
Turma7 training queues
Key technologyCopper Armor
Key technologyCopper Shields
God powerCarnivora
God powerChaos
Key technologyHeavy Infantry
Key technologyBronze Weapons
VictoryMatch result
First military pressureWarrior Priest trained
Warrior Priest3 training queues
Key technologyHusbandry
ArmoryArmory
Tequihua Archer4 training queues
Key technologyHand Axe
Warrior Priest14 training queues
Farm transition6 farms clustered
God powerEarth Monster
God powerTailwind
Tequihua Archer7 training queues
Key technologyBow Saw
Eagle Warrior2 training queues
Warrior Priest15 training queues
Eagle Warrior19 training queues
Key technologyMedium Nobles Hut Soldiers
God powerAgave Bloom
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite78.4%Divine
Fastest Classical3:42*Divine
Fastest Heroic8:10*玉皇大天尊玄穹高上帝
First pressure3:37玉皇大天尊玄穹高上帝 · Warrior Priest trained
Armory timing5:25玉皇大天尊玄穹高上帝 · Armory
Farm transition8:18–9:31玉皇大天尊玄穹高上帝 · 6 farms clustered

Player highlights

Standout performances

Highest total score19,652Divine
Highest military score10,145Divine
Highest economy score8,038Divine
Most kills1,481Divine
Most units killed125Divine
Most deaths144玉皇大天尊玄穹高上帝
Most buildings razed3Divine
Largest army75Divine
Favorite unitMurmilloDivine · 49 fielded

Divine

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

玉皇大天尊玄穹高上帝

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Divine

Fast Classical3:42 estimated completion
Early pressure4:03 · Military Barracks
Early armory / Heroic prep11:46 · Armory

玉皇大天尊玄穹高上帝

Classical timing4:26 estimated completion
Early pressure3:37 · Warrior Priest trained
Early armory / Heroic prep5:25 · Armory
Farm transition8:18–9:31 · 6 farms clustered
Divine · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Divine · Early MilitaryMeaningful trained combat units were produced during the early opening.
Divine · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Divine · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
玉皇大天尊玄穹高上帝 · Eagle Warrior CoreEagle Warriors were the dominant military unit.
玉皇大天尊玄穹高上帝 · Early MilitaryMeaningful trained combat units were produced during the early opening.
玉皇大天尊玄穹高上帝 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
玉皇大天尊玄穹高上帝 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Divine

Army

Murmillo49
Turma14
Caladria5
Cheiroballista4
Oracle2
Satyr1
Buildings7 types
Manor8
Sky Passage6
Military Barracks4
Armory1
Counter Barracks1
Economic Guild1
Temple1
God powers3 invoked
Carnivora2
Shockwave2
Chaos1

玉皇大天尊玄穹高上帝

Army

Warrior Priest32
Eagle Warrior21
Tequihua Archer11
Tlamanih Spearman1
Buildings10 types
Farm46
House30
Calpulli6
Spike Trap6
Smoke Trap5
Wall3
Nobles Hut2
Armory1
Temple1
War Hut1
God powers3 invoked
Agave Bloom1
Earth Monster1
Tailwind1