Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

marcechamba23 vs TheJozz

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 7:43
Anatolia map preview
Map Anatolia
Defeated
marcechamba23Loki
Pre-match Elo1194
Win probability29.4%
7:43 Match length TheJozz favored
Winner
TheJozzFreyr
Pre-match Elo1346
Win probability70.6%

Match at a glance

marcechamba23 vs TheJozz

WinnerTheJozz
MapAnatolia
QueueRanked 1v1 Supremacy
Duration7:43
Started
Ended
Elo favorite70.6%TheJozz
Fastest Classical5:04*TheJozz
First pressure4:10TheJozz · Hersir trained
Most military units19TheJozz
Highest EAPM55.5TheJozz
Defeat
Elo1194-10
EAPM35.4
Military units6
First pressure5:40Hersir trained
First expansion
Market volume0
Total score 7,291
Military score 1,875
Economic score 5,297
Kills score 119
Units killed 4
Units lost 12
Buildings razed 0
Largest army 6
Favorite unit Hersir 3 fielded
Classical 6:11* Research start 5:11
Heroic Not reached
Mythic Not reached

TheJozz

Freyr

Victory
Elo1346+10
EAPM55.5
Military units19
First pressure4:10Hersir trained
First expansion
Market volume0
Total score 9,075
Military score 3,425
Economic score 5,388
Kills score 262
Units killed 12
Units lost 4
Buildings razed 0
Largest army 19
Favorite unit Raiding Cavalry 8 fielded
Classical 5:04* Research start 4:04
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Freyja
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

marcechamba23Loki
Match time
TheJozzFreyr
DockDock
DockDock
DockDock
Key technologyPickaxe
Key technologyHand Axe
First military pressureHersir trained
Hersir3 training queues
DockDock
DockDock
Longboat2 training queues
DefeatMatch result
DockDock
First military pressureHersir trained
Hersir4 training queues
Key technologyPickaxe
Key technologyHand Axe
DockDock
Raiding Cavalry8 training queues
Berserk3 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite70.6%TheJozz
Fastest Classical5:04*TheJozz
First pressure4:10TheJozz · Hersir trained

Player highlights

Standout performances

Highest total score9,075TheJozz
Highest military score3,425TheJozz
Highest economy score5,388TheJozz
Most kills262TheJozz
Most units killed12TheJozz
Most deaths12marcechamba23
Most buildings razed0marcechamba23
Largest army19TheJozz
Favorite unitRaiding CavalryTheJozz · 8 fielded

marcechamba23

Most DeathsMost Improvements

TheJozz

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

marcechamba23

Late Classical6:11 estimated completion
Early pressure5:40 · Hersir trained
Water commitment signal5 dock build events

TheJozz

Late Classical5:04 estimated completion
Early pressure4:10 · Hersir trained
Water commitment signal2 dock build events
marcechamba23 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
marcechamba23 · Late ClassicalClassical completed after 5:00 on a standard land opening.
TheJozz · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
TheJozz · Early MilitaryMeaningful trained combat units were produced during the early opening.
TheJozz · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

marcechamba23

Army

Hersir3
Longboat2
Dragon Ship1
Buildings5 types
Dock5
House4
Ox Cart Building2
Longhouse1
Temple1

TheJozz

Army

Raiding Cavalry8
Hersir5
Berserk3
Dragon Ship1
Dreki1
Throwing Axeman1
Buildings6 types
House7
Dock2
Great Hall2
Longhouse1
Ox Cart Building1
Temple1