Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

MONSHY vs dragonslayer696969

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:51
Marsh map preview
Map Marsh
Winner
MONSHYOranos
Pre-match Elo1050
Win probability51.6%
17:51 Match length MONSHY favored
Defeated
dragonslayer696969Zeus
Pre-match Elo1039
Win probability48.4%

Match at a glance

MONSHY vs dragonslayer696969

WinnerMONSHY
MapMarsh
QueueRanked 1v1 Supremacy
Duration17:51
Started
Ended
Elo favorite51.6%MONSHY
Fastest Classical4:48*dragonslayer696969
First pressure6:11dragonslayer696969 · Military Academy
Market timing9:00MONSHY · Market
First extra TC5:08MONSHY · Town Center
Most military units82MONSHY
Highest EAPM36.5MONSHY
Market volume200MONSHY

MONSHY

Oranos

Victory
Elo1050+17
EAPM36.5
Military units82
First pressure6:32Counter Barracks
First expansion5:08
Market volume200
Total score 29,427
Military score 10,966
Economic score 16,328
Kills score 2,133
Units killed 54
Units lost 47
Buildings razed 11
Largest army 82
Favorite unit Arcus 21 fielded
Classical 4:53* Research start 3:53
Heroic 11:45* Estimated start 10:30
Mythic Estimated start 17:26 · not reached
Defeat
Elo1039-17
EAPM20.2
Military units40
First pressure6:11Military Academy
First expansion
Market volume0
Total score 17,371
Military score 3,975
Economic score 11,668
Kills score 1,728
Units killed 46
Units lost 54
Buildings razed 4
Largest army 40
Favorite unit Hoplite 18 fielded
Classical 4:48* Research start 3:48
Heroic 14:10* Research start 12:55
Mythic Research start 17:01 · not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Prometheus
ClassicalAge
Athena
Theia
HeroicAge
Dionysus
Hekate
MythicAge
Hera

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

MONSHYOranos
Match time
dragonslayer696969Zeus
Town CenterAdditional center
God powerValor
God powerShockwave
God powerValor
First military pressureCounter Barracks
God powerValor
Cheiroballista2 training queues
Murmillo2 training queues
God powerValor
God powerValor
God powerValor
MarketMarket
Oracle2 training queues
Murmillo3 training queues
God powerValor
God powerValor
God powerHesperides Tree
Fortress-tier buildingPalace
Arcus6 training queues
Contarius2 training queues
Murmillo3 training queues
God powerValor
Key technologyHand Axe
Key technologyPickaxe
Destroyer9 training queues
God powerHesperides Tree
Dryad3 training queues
Key technologyMedium Infantry
God powerShockwave
Katapeltes6 training queues
Farm transition10 farms clustered
Arcus10 training queues
Destroyer8 training queues
God powerShockwave
Contarius14 training queues
Dryad7 training queues
Arcus5 training queues
Town CenterAdditional center
VictoryMatch result
Key technologyHusbandry
Key technologyHand Axe
Key technologyPickaxe
First military pressureMilitary Academy
Hoplite14 training queues
Hippeus4 training queues
Farm transition4 farms clustered
Key technologyMedium Infantry
Key technologyMedium Cavalry
Key technologyPlow
God powerBolt
ArmoryArmory
Hoplite4 training queues
Hippeus3 training queues
Key technologyCopper Armor
Fortress-tier buildingFortress
Key technologyHeavy Infantry
Key technologyBow Saw
Key technologyShaft Mine
Jason2 training queues
God powerRestoration
Hypaspist5 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.6%MONSHY
Fastest Classical4:48*dragonslayer696969
Fastest Heroic11:45*MONSHY
First pressure6:11dragonslayer696969 · Military Academy
First extra TC5:08MONSHY · Town Center
Fortress timing10:56MONSHY · Palace
Market timing9:00MONSHY · Market
Armory timing12:08dragonslayer696969 · Armory
Farm transition9:43–10:54dragonslayer696969 · 4 farms clustered

Player highlights

Standout performances

Highest total score29,427MONSHY
Highest military score10,966MONSHY
Highest economy score16,328MONSHY
Most kills2,133MONSHY
Most units killed54MONSHY
Most deaths54dragonslayer696969
Most buildings razed11MONSHY
Largest army82MONSHY
Favorite unitArcusMONSHY · 21 fielded

MONSHY

Highest ScoreLargest ArmyMost KillsMost Resources

dragonslayer696969

Most DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

MONSHY

Classical timing4:53 estimated completion
Early pressure6:32 · Counter Barracks
Fast expansion5:08 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep9:00 · Market
Fortress tech path10:56 · Palace
Farm transition14:06–14:45 · 10 farms clustered
Market economy signal200 total resource volume
Large army production82 military units

dragonslayer696969

Classical timing4:48 estimated completion
Early pressure6:11 · Military Academy
Early armory / Heroic prep12:08 · Armory
Fortress tech path14:25 · Fortress
Farm transition9:43–10:54 · 4 farms clustered
MONSHY · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
MONSHY · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
MONSHY · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
MONSHY · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
dragonslayer696969 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
dragonslayer696969 · Early MilitaryMeaningful trained combat units were produced during the early opening.
dragonslayer696969 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 200 total volume

MONSHY

Bought

Food100
Wood100

Sold

No sells

Total player market volume200

dragonslayer696969

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

MONSHY

Army

Arcus21
Destroyer17
Contarius16
Dryad10
Murmillo8
Katapeltes6
Cheiroballista2
Oracle2
Buildings10 types
Farm10
Manor10
Military Barracks9
Sky Passage5
Town Center2
Counter Barracks1
Economic Guild1
Market1
Palace1
Temple1
God powers3 invoked
Valor9
Shockwave3
Hesperides Tree2

dragonslayer696969

Army

Hoplite18
Hippeus7
Hypaspist6
Jason5
Heracles3
Odysseus1
Buildings10 types
Farm9
House8
Storehouse5
Sentry Tower4
Granary3
Military Academy2
Stable2
Armory1
Fortress1
Temple1
God powers2 invoked
Bolt1
Restoration1