Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

CucaBeludo vs Leif Erikson

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 13:59
Marsh map preview
Map Marsh
Defeated
CucaBeludoThor
Pre-match Elo1260
Win probability29.3%
13:59 Match length Leif Erikson favored
Winner
Leif EriksonThor
Pre-match Elo1413
Win probability70.7%

Match at a glance

CucaBeludo vs Leif Erikson

WinnerLeif Erikson
MapMarsh
QueueRanked 1v1 Supremacy
Duration13:59
Started
Ended
Elo favorite70.7%Leif Erikson
Fastest Classical3:16*Leif Erikson
First pressure1:44CucaBeludo · Hersir trained
Most military units77CucaBeludo
Highest EAPM87.8Leif Erikson

CucaBeludo

Thor

Defeat
Elo1260-10
EAPM40.4
Military units77
First pressure1:44Hersir trained
First expansion
Market volume0
Total score 9,327
Military score 3,325
Economic score 5,422
Kills score 602
Units killed 21
Units lost 60
Buildings razed 3
Largest army 77
Favorite unit Berserk 31 fielded
Classical 4:11* Research start 3:11
Heroic Not reached
Mythic Not reached
Victory
Elo1413+10
EAPM87.8
Military units59
First pressure2:31Hersir trained
First expansion
Market volume0
Total score 15,944
Military score 6,578
Economic score 7,841
Kills score 1,547
Units killed 60
Units lost 21
Buildings razed 2
Largest army 59
Favorite unit Throwing Axeman 36 fielded
Classical 3:16* Research start 2:16
Heroic 12:10* Research start 10:55
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Freyja
No choice recorded
HeroicAge
Skadi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

CucaBeludoThor
Match time
Leif EriksonThor
First military pressureHersir trained
Hersir4 training queues
God powerHealing Spring
Hersir8 training queues
Berserk31 training queues
Throwing Axeman19 training queues
Key technologyHusbandry
Key technologyPickaxe
Raiding Cavalry5 training queues
ArmoryDwarven Armory
Key technologyCopper Weapons
Key technologyCopper Armor
Hersir5 training queues
God powerHealing Spring
DefeatMatch result
First military pressureHersir trained
Hersir7 training queues
Raiding Cavalry5 training queues
Key technologyPickaxe
Throwing Axeman13 training queues
Raiding Cavalry2 training queues
ArmoryDwarven Armory
Raiding Cavalry5 training queues
Key technologyMedium Infantry
Throwing Axeman23 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
God powerFrost
God powerForest Fire
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite70.7%Leif Erikson
Fastest Classical3:16*Leif Erikson
Fastest Heroic12:10*Leif Erikson
First pressure1:44CucaBeludo · Hersir trained
Armory timing10:02CucaBeludo · Dwarven Armory

Player highlights

Standout performances

Highest total score15,944Leif Erikson
Highest military score6,578Leif Erikson
Highest economy score7,841Leif Erikson
Most kills1,547Leif Erikson
Most units killed60Leif Erikson
Most deaths60CucaBeludo
Most buildings razed3CucaBeludo
Largest army77CucaBeludo
Favorite unitThrowing AxemanLeif Erikson · 36 fielded

CucaBeludo

Largest ArmyMost Deaths

Leif Erikson

Highest ScoreMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

CucaBeludo

Classical timing4:11 estimated completion
Early pressure1:44 · Hersir trained
Early armory / Heroic prep10:02 · Dwarven Armory

Leif Erikson

Fast Classical3:16 estimated completion
Early pressure2:31 · Hersir trained
Early armory / Heroic prep10:26 · Dwarven Armory
Heavy walling signal12 wall build events
CucaBeludo · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
CucaBeludo · Early MilitaryMeaningful trained combat units were produced during the early opening.
Leif Erikson · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Leif Erikson · Early MilitaryMeaningful trained combat units were produced during the early opening.
Leif Erikson · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

CucaBeludo

Army

Berserk31
Throwing Axeman19
Hersir18
Raiding Cavalry7
Troll2
Buildings7 types
House16
Ox Cart Building4
Wall4
Longhouse2
Dwarven Armory1
Great Hall1
Temple1
God powers1 invoked
Healing Spring2

Leif Erikson

Army

Throwing Axeman36
Raiding Cavalry12
Hersir8
Valkyrie2
Berserk1
Buildings7 types
House14
Wall12
Longhouse6
Ox Cart Building2
Dwarven Armory1
Great Hall1
Temple1
God powers2 invoked
Forest Fire1
Frost1