Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Saturatedopfat vs Numberitozz

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 12:18
Megalopolis map preview
Map Megalopolis
Winner
SaturatedopfatIsis
Pre-match Elo1835
Win probability54.6%
12:18 Match length Saturatedopfat favored
Defeated
NumberitozzGaia
Pre-match Elo1803
Win probability45.4%

Match at a glance

Saturatedopfat vs Numberitozz

WinnerSaturatedopfat
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration12:18
Started
Ended
Elo favorite54.6%Saturatedopfat
Fastest Classical4:47*Numberitozz
First pressure4:19Numberitozz · Counter Barracks
Market timing5:03Saturatedopfat · Market
Most military units40Numberitozz
Highest EAPM68.3Numberitozz
Victory
Elo1835+16
EAPM57.4
Military units38
First pressure5:25Barracks
First expansion
Market volume0
Total score 14,296
Military score 6,982
Economic score 6,216
Kills score 1,098
Units killed 39
Units lost 25
Buildings razed 2
Largest army 38
Favorite unit Camel Rider 21 fielded
Classical 4:53* Research start 3:53
Heroic 7:00* Research start 5:45
Mythic Not reached
Defeat
Elo1803-16
EAPM68.3
Military units40
First pressure4:19Counter Barracks
First expansion
Market volume0
Total score 10,251
Military score 3,320
Economic score 6,637
Kills score 294
Units killed 12
Units lost 37
Buildings razed 8
Largest army 40
Favorite unit Turma 14 fielded
Classical 4:47* Estimated start 3:47
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Oceanus
Nephthys
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SaturatedopfatIsis
Match time
NumberitozzGaia
Key technologyPickaxe
MarketMarket
First military pressureBarracks
God powerProsperity
Spearman5 training queues
Fortress-tier buildingMigdol Stronghold
God powerAncestors
God powerEclipse
Camel Rider21 training queues
Chariot Archer11 training queues
Key technologyHand Axe
VictoryMatch result
God powerGaia Forest
Key technologyHand Axe
Key technologyPickaxe
First military pressureCounter Barracks
Key technologyShaft Mine
Key technologyBow Saw
Cheiroballista3 training queues
Key technologyHusbandry
Murmillo10 training queues
ArmoryArmory
God powerCarnivora
Cheiroballista2 training queues
Katapeltes8 training queues
Turma14 training queues
Farm transition4 farms clustered
Key technologyPlow
God powerCarnivora
Key technologyCrenellations
Murmillo2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.6%Saturatedopfat
Fastest Classical4:47*Numberitozz
Fastest Heroic7:00*Saturatedopfat
First pressure4:19Numberitozz · Counter Barracks
Fortress timing7:34Saturatedopfat · Migdol Stronghold
Market timing5:03Saturatedopfat · Market
Armory timing7:12Numberitozz · Armory
Farm transition10:00–10:42Numberitozz · 4 farms clustered

Player highlights

Standout performances

Highest total score14,296Saturatedopfat
Highest military score6,982Saturatedopfat
Highest economy score6,637Numberitozz
Most kills1,098Saturatedopfat
Most units killed39Saturatedopfat
Most deaths37Numberitozz
Most buildings razed8Numberitozz
Largest army40Numberitozz
Favorite unitCamel RiderSaturatedopfat · 21 fielded

Saturatedopfat

Highest ScoreLargest ArmyMost Kills

Numberitozz

Most DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Saturatedopfat

Classical timing4:53 estimated completion
Early pressure5:25 · Barracks
Early market / Heroic prep5:03 · Market
Fortress tech path7:34 · Migdol Stronghold

Numberitozz

Classical timing4:47 estimated completion
Early pressure4:19 · Counter Barracks
Early armory / Heroic prep7:12 · Armory
Farm transition10:00–10:42 · 4 farms clustered
Saturatedopfat · 1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Saturatedopfat · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Numberitozz · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Numberitozz · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Saturatedopfat

Army

Camel Rider21
Chariot Archer11
Spearman5
Siege Tower1
Buildings11 types
Obelisk26
House13
Granary4
Mining Camp3
Barracks1
Lumber Camp1
Market1
Migdol Stronghold1
Monument To Villagers1
Siege Works1
Temple1
God powers3 invoked
Ancestors1
Eclipse1
Prosperity1

Numberitozz

Army

Turma14
Murmillo12
Katapeltes9
Cheiroballista5
Buildings7 types
Manor5
Farm4
Counter Barracks3
Armory1
Economic Guild1
Military Barracks1
Temple1
God powers2 invoked
Carnivora2
Gaia Forest1