Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

tionelson vs Gyro Zeppeli

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:53
Anatolia map preview
Map Anatolia
Winner
tionelsonIsis
Pre-match Elo999
Win probability52.6%
17:53 Match length tionelson favored
Defeated
Gyro ZeppeliAmaterasu
Pre-match Elo981
Win probability47.4%

Match at a glance

tionelson vs Gyro Zeppeli

Winnertionelson
MapAnatolia
QueueRanked 1v1 Supremacy
Duration17:53
Started
Ended
Elo favorite52.6%tionelson
Fastest Classical4:29*Gyro Zeppeli
First pressure9:02tionelson · Barracks
First extra TC5:48tionelson · Town Center
Most military units43tionelson
Highest EAPM48.5Gyro Zeppeli

tionelson

Isis

Victory
Elo999+17
EAPM26.9
Military units43
First pressure9:02Barracks
First expansion5:48
Market volume0
Total score 42,619
Military score 19,121
Economic score 21,780
Kills score 1,885
Units killed 69
Units lost 16
Buildings razed 10
Largest army 43
Favorite unit Camel Rider 12 fielded
Classical 5:29* Research start 4:29
Heroic 9:59* Research start 8:44
Mythic 15:06* Research start 13:06

Gyro Zeppeli

Amaterasu

Defeat
Elo981-17
EAPM48.5
Military units41
First pressure9:05Stable Japanese
First expansion8:17
Market volume0
Total score 26,224
Military score 10,577
Economic score 15,145
Kills score 502
Units killed 16
Units lost 68
Buildings razed 3
Largest army 41
Favorite unit Yari Spearman 13 fielded
Classical 4:29* Estimated start 3:29
Heroic 11:47* Research start 10:32
Mythic 16:36* Estimated start 14:36

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Anubis
ClassicalAge
Minakatatomi
Sobek
HeroicAge
Hachiman
Thoth
MythicAge
Takemikazuchi

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

tionelsonIsis
Match time
Gyro ZeppeliAmaterasu
DockDock
God powerProsperity
Town CenterAdditional center
DockDock
ArmoryArmory
DockDock
Key technologyHusbandry
DockDock
First military pressureBarracks
Key technologyCopper Shields
Key technologyHand Axe
DockDock
Kebenit3 training queues
War Barge2 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyPickaxe
Kebenit3 training queues
Spearman5 training queues
Key technologyMedium Spearmen
Key technologyHeavy Chariot Archers
DockDock
Camel Rider5 training queues
Key technologyHeavy Camel Riders
Key technologyChampion Chariot Archers
Key technologyChampion Camel Riders
Key technologyBallistics
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyBronze Shields
Key technologyShaft Mine
Catapult5 training queues
God powerMeteor
Chariot Archer8 training queues
Camel Rider7 training queues
Axeman5 training queues
Key technologyMedium Axemen
VictoryMatch result
DockDock
Key technologyHand Axe
Key technologyPickaxe
Bushi2 training queues
DockDock
Town CenterAdditional center
Bushi2 training queues
First military pressureStable Japanese
ArmoryArmory
Naginata Rider7 training queues
Daimyo3 training queues
Fortress-tier buildingCastle
DockDock
DockDock
Fortress-tier buildingCastle
Daimyo2 training queues
Farm transition5 farms clustered
Fortress-tier buildingCastle
God powerShogun
Key technologyMedium Stable Soldiers
Yumi Horse Archer6 training queues
Yari Spearman8 training queues
Town CenterAdditional center
Junkozosen4 training queues
Oyumi2 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyBallistics
Fortress-tier buildingCastle
Fortress-tier buildingCastle
Yari Spearman5 training queues
Key technologyCrenellations
God powerShrine Of The Hunt
God powerSolar Shield
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite52.6%tionelson
Fastest Classical4:29*Gyro Zeppeli
Fastest Heroic9:59*tionelson
Fastest Mythic15:06*tionelson
First pressure9:02tionelson · Barracks
First extra TC5:48tionelson · Town Center
Fortress timing11:26tionelson · Migdol Stronghold
Armory timing7:13tionelson · Armory
Farm transition13:38–13:38Gyro Zeppeli · 5 farms clustered

Player highlights

Standout performances

Highest total score42,619tionelson
Highest military score19,121tionelson
Highest economy score21,780tionelson
Most kills1,885tionelson
Most units killed69tionelson
Most deaths68Gyro Zeppeli
Most buildings razed10tionelson
Largest army43tionelson
Favorite unitYari SpearmanGyro Zeppeli · 13 fielded

tionelson

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Gyro Zeppeli

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

tionelson

Late Classical5:29 estimated completion
Delayed pressure9:02 · Barracks
Fast expansion5:48 · Town Center
Early armory / Heroic prep7:13 · Armory
Fortress tech path11:26 · Migdol Stronghold
Heavy walling signal16 wall build events
Water commitment signal6 dock build events

Gyro Zeppeli

Classical timing4:29 estimated completion
Delayed pressure9:05 · Stable Japanese
Fast expansion8:17 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep10:15 · Armory
Fortress tech path12:03 · Castle
Heavy walling signal18 wall build events
Water commitment signal4 dock build events
Farm transition13:38–13:38 · 5 farms clustered
tionelson · 1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
tionelson · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
tionelson · Late ClassicalClassical completed after 5:00 on a standard land opening.
Gyro Zeppeli · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Gyro Zeppeli · Early MilitaryMeaningful trained combat units were produced during the early opening.
Gyro Zeppeli · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Gyro Zeppeli · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

tionelson

Army

Camel Rider12
Chariot Archer8
Kebenit6
Axeman5
Catapult5
Spearman5
War Barge2
Buildings17 types
House17
Wall16
Dock6
Mining Camp5
Barracks3
Granary3
Lumber Camp3
Obelisk2
Temple2
Armory1
Migdol Stronghold1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Town Center1
God powers2 invoked
Meteor1
Prosperity1

Gyro Zeppeli

Army

Yari Spearman13
Naginata Rider7
Yumi Horse Archer6
Daimyo5
Bushi4
Junkozosen4
Oyumi2
Buildings14 types
House25
Wall18
Shrine Japanese10
Castle5
Farm5
Dock4
Watermill4
Mining Camp Japanese3
Stable Japanese3
Guardhouse2
Town Center2
Armory1
Dojo1
Temple1
God powers3 invoked
Shogun1
Shrine Of The Hunt1
Solar Shield1