Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Crisavid vs racial ghaul

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:39
Blue Lagoon map preview
Map Blue Lagoon
Winner
CrisavidIsis
Pre-match Elo629
Win probability61.7%
18:39 Match length Crisavid favored
Defeated
racial ghaulIsis
Pre-match Elo546
Win probability38.3%

Match at a glance

Crisavid vs racial ghaul

WinnerCrisavid
MapBlue Lagoon
QueueRanked 1v1 Supremacy
Duration18:39
Started
Ended
Elo favorite61.7%Crisavid
Fastest Classical5:19*racial ghaul
First pressure5:34Crisavid · Barracks
First extra TC13:53Crisavid · Town Center
Market timing14:08racial ghaul · Market
Most military units120Crisavid
Highest EAPM32.0racial ghaul

Crisavid

Isis

Victory
Elo629+28
EAPM29.7
Military units120
First pressure5:34Barracks
First expansion13:53
Market volume0
Total score 18,907
Military score 8,272
Economic score 9,374
Kills score 1,261
Units killed 68
Units lost 103
Buildings razed 16
Largest army 120
Favorite unit Axeman 73 fielded
Classical 5:22* Research start 4:22
Heroic 16:36* Estimated start 15:21
Mythic Not reached
Defeat
Elo546-14
EAPM32.0
Military units65
First pressure6:03Barracks
First expansion
Market volume0
Total score 16,008
Military score 5,141
Economic score 9,303
Kills score 1,658
Units killed 103
Units lost 68
Buildings razed 2
Largest army 65
Favorite unit Axeman 51 fielded
Classical 5:19* Estimated start 4:19
Heroic 16:39* Research start 15:24
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Anubis
ClassicalAge
Anubis
Sobek
HeroicAge
Sobek
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

CrisavidIsis
Match time
racial ghaulIsis
Key technologyHusbandry
First military pressureBarracks
Axeman30 training queues
Key technologyMedium Axemen
ArmoryArmory
Key technologyCopper Shields
Key technologyBallistics
God powerPlague Of Serpents
God powerProsperity
Key technologyCopper Armor
Key technologyPickaxe
Key technologyPlow
Axeman6 training queues
Farm transition18 farms clustered
Key technologyMedium Slingers
Slinger27 training queues
Town CenterAdditional center
Axeman27 training queues
Slinger14 training queues
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyCopper Weapons
Siege Tower2 training queues
Axeman10 training queues
Key technologyHeavy Axemen
Slinger4 training queues
VictoryMatch result
First military pressureBarracks
Key technologyPickaxe
Spearman10 training queues
God powerProsperity
Farm transition8 farms clustered
Key technologyPlow
Key technologyMedium Spearmen
Axeman18 training queues
Key technologyMedium Axemen
Key technologyPlow
Axeman10 training queues
ArmoryArmory
God powerPlague Of Serpents
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Axeman9 training queues
God powerProsperity
MarketMarket
Axeman14 training queues
Petsuchos2 training queues
Key technologyHeavy Axemen
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.7%Crisavid
Fastest Classical5:19*racial ghaul
Fastest Heroic16:36*Crisavid
First pressure5:34Crisavid · Barracks
First extra TC13:53Crisavid · Town Center
Market timing14:08racial ghaul · Market
Armory timing7:08Crisavid · Armory
Farm transition7:10–7:15racial ghaul · 8 farms clustered

Player highlights

Standout performances

Highest total score18,907Crisavid
Highest military score8,272Crisavid
Highest economy score9,374Crisavid
Most kills1,658racial ghaul
Most units killed103racial ghaul
Most deaths103Crisavid
Most buildings razed16Crisavid
Largest army120Crisavid
Favorite unitAxemanCrisavid · 73 fielded

Crisavid

Highest ScoreLargest ArmyMost DeathsMost Resources

racial ghaul

Most Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Crisavid

Late Classical5:22 estimated completion
Early pressure5:34 · Barracks
Expansion signal13:53 · Town Center
Early armory / Heroic prep7:08 · Armory
Farm transition13:06–13:43 · 18 farms clustered
Large army production120 military units

racial ghaul

Late Classical5:19 estimated completion
Early pressure6:03 · Barracks
Early market / Heroic prep14:08 · Market
Early armory / Heroic prep11:46 · Armory
Heavy walling signal20 wall build events
Farm transition7:10–7:15 · 8 farms clustered
Crisavid · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Crisavid · Early MilitaryMeaningful trained combat units were produced during the early opening.
Crisavid · Late ClassicalClassical completed after 5:00 on a standard land opening.
Crisavid · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
racial ghaul · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
racial ghaul · Late ClassicalClassical completed after 5:00 on a standard land opening.
racial ghaul · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Crisavid

Army

Axeman73
Slinger45
Siege Tower2
Buildings13 types
Farm18
House16
Barracks11
Obelisk10
Granary5
Mining Camp5
Siege Works2
Armory1
Lumber Camp1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers2 invoked
Plague Of Serpents1
Prosperity1

racial ghaul

Army

Axeman51
Spearman10
Anubite2
Petsuchos2
Buildings15 types
Wall20
House15
Farm13
Obelisk10
Barracks4
Granary2
Mining Camp2
Sentry Tower2
Armory1
Lumber Camp1
Market1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers2 invoked
Prosperity2
Plague Of Serpents1