Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

OnlyGodKnows vs BridgettPrincess

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:44
Valley Of Kings map preview
Map Valley Of Kings
Defeated
OnlyGodKnowsThor
Pre-match Elo1347
Win probability42.6%
20:44 Match length BridgettPrincess favored
Winner
BridgettPrincessOranos
Pre-match Elo1399
Win probability57.4%

Match at a glance

OnlyGodKnows vs BridgettPrincess

WinnerBridgettPrincess
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration20:44
Started
Ended
Elo favorite57.4%BridgettPrincess
Fastest Classical3:05*BridgettPrincess
First pressure1:14OnlyGodKnows · Hersir trained
First extra TC15:06OnlyGodKnows · Town Center
Market timing12:54BridgettPrincess · Market
Most military units143OnlyGodKnows
Highest EAPM81.4OnlyGodKnows
Market volume600BridgettPrincess
Defeat
Elo1347-15
EAPM81.4
Military units143
First pressure1:14Hersir trained
First expansion15:06
Market volume0
Total score 24,049
Military score 9,579
Economic score 12,550
Kills score 1,963
Units killed 73
Units lost 131
Buildings razed 0
Largest army 143
Favorite unit Throwing Axeman 59 fielded
Classical 3:20* Estimated start 2:20
Heroic 13:54* Estimated start 12:39
Mythic Not reached
Victory
Elo1399+15
EAPM55.2
Military units128
First pressure3:18Military Barracks
First expansion
Market volume600
Total score 32,087
Military score 15,896
Economic score 13,118
Kills score 3,073
Units killed 133
Units lost 71
Buildings razed 3
Largest army 128
Favorite unit Murmillo 40 fielded
Classical 3:05* Estimated start 2:05
Heroic 16:54* Research start 15:39
Mythic Estimated start 21:04 · not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Oceanus
Skadi
HeroicAge
Theia
No choice recorded
MythicAge
Hekate

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

OnlyGodKnowsThor
Match time
BridgettPrincessOranos
First military pressureHersir trained
Hersir3 training queues
Key technologyHand Axe
Key technologyPickaxe
God powerForest Fire
Key technologyMedium Infantry
Throwing Axeman3 training queues
Hersir11 training queues
Raiding Cavalry4 training queues
ArmoryDwarven Armory
Key technologyCopper Armor
Key technologyCopper Shields
Throwing Axeman36 training queues
Hersir5 training queues
Key technologyBronze Shields
Raiding Cavalry12 training queues
Key technologyBallistics
Key technologyCopper Weapons
Hersir10 training queues
Key technologyIron Shields
Key technologyMedium Cavalry
Town CenterAdditional center
Key technologyHusbandry
Key technologyBow Saw
Key technologyShaft Mine
Town CenterAdditional center
Key technologyHeavy Cavalry
Key technologyHeavy Infantry
God powerFrost
Key technologyPlow
Hirdman30 training queues
Throwing Axeman20 training queues
Hersir5 training queues
Farm transition8 farms clustered
Key technologyCrenellations
DefeatMatch result
First military pressureMilitary Barracks
Murmillo4 training queues
Katapeltes4 training queues
Key technologyHand Axe
Murmillo5 training queues
God powerShockwave
Turma8 training queues
Key technologyPickaxe
Cheiroballista3 training queues
Murmillo9 training queues
God powerCarnivora
Farm transition3 farms clustered
Key technologyMedium Infantry
God powerShockwave
Katapeltes20 training queues
Murmillo6 training queues
Key technologyHusbandry
MarketMarket
Murmillo6 training queues
ArmoryArmory
Caladria4 training queues
Murmillo3 training queues
Katapeltes3 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyHeavy Infantry
God powerHesperides Tree
Contarius18 training queues
Oracle3 training queues
Key technologyShaft Mine
Key technologyBow Saw
God powerHesperides Tree
Key technologyHeavy Cavalry
Dryad3 training queues
Murmillo7 training queues
Arcus18 training queues
Fortress-tier buildingPalace
Key technologyMedium Archers
Key technologyBronze Weapons
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite57.4%BridgettPrincess
Fastest Classical3:05*BridgettPrincess
Fastest Heroic13:54*OnlyGodKnows
First pressure1:14OnlyGodKnows · Hersir trained
First extra TC15:06OnlyGodKnows · Town Center
Fortress timing20:04BridgettPrincess · Palace
Market timing12:54BridgettPrincess · Market
Armory timing8:00OnlyGodKnows · Dwarven Armory
Farm transition10:27–10:28BridgettPrincess · 3 farms clustered

Player highlights

Standout performances

Highest total score32,087BridgettPrincess
Highest military score15,896BridgettPrincess
Highest economy score13,118BridgettPrincess
Most kills3,073BridgettPrincess
Most units killed133BridgettPrincess
Most deaths131OnlyGodKnows
Most buildings razed3BridgettPrincess
Largest army143OnlyGodKnows
Favorite unitThrowing AxemanOnlyGodKnows · 59 fielded

OnlyGodKnows

Most DeathsMost Improvements

BridgettPrincess

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

OnlyGodKnows

Fast Classical3:20 estimated completion
Early pressure1:14 · Hersir trained
Expansion signal15:06 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep8:00 · Dwarven Armory
Heavy walling signal12 wall build events
Farm transition19:41–20:31 · 8 farms clustered
Large army production143 military units

BridgettPrincess

Fast Classical3:05 estimated completion
Early pressure3:18 · Military Barracks
Early market / Heroic prep12:54 · Market
Early armory / Heroic prep13:41 · Armory
Fortress tech path20:04 · Palace
Farm transition10:27–10:28 · 3 farms clustered
Market economy signal600 total resource volume
Large army production128 military units
OnlyGodKnows · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
OnlyGodKnows · Early MilitaryMeaningful trained combat units were produced during the early opening.
OnlyGodKnows · Fast ClassicalClassical completed before 4:00 on a standard land opening.
BridgettPrincess · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
BridgettPrincess · Early MilitaryMeaningful trained combat units were produced during the early opening.
BridgettPrincess · Fast ClassicalClassical completed before 4:00 on a standard land opening.
BridgettPrincess · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 600 total volume

OnlyGodKnows

Bought

No buys

Sold

No sells

Total player market volume0

BridgettPrincess

Bought

No buys

Sold

Wood600
Total player market volume600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

OnlyGodKnows

Army

Throwing Axeman59
Hersir34
Hirdman30
Raiding Cavalry16
Valkyrie2
Berserk1
Frost Giant1
Buildings9 types
House16
Wall12
Longhouse10
Ox Cart Building10
Farm8
Great Hall4
Town Center2
Dwarven Armory1
Temple1
God powers2 invoked
Forest Fire1
Frost1

BridgettPrincess

Army

Murmillo40
Katapeltes27
Arcus18
Contarius18
Turma9
Caladria5
Oracle4
Cheiroballista3
Dryad3
Stymphalian Bird1
Buildings10 types
Military Barracks10
Farm8
Manor8
Sky Passage5
Counter Barracks4
Economic Guild2
Armory1
Market1
Palace1
Temple1
God powers3 invoked
Hesperides Tree2
Shockwave2
Carnivora1