Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

flavbritooo vs Arman

Ranked 1v1 SupremacyStarted 23 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 28:13
Watering Hole map preview
Map Watering Hole
Winner
flavbritoooSusanoo
Pre-match Elo1088
Win probability59.9%
28:13 Match length flavbritooo favored
Defeated
ArmanRa
Pre-match Elo1018
Win probability40.1%

Match at a glance

flavbritooo vs Arman

Winnerflavbritooo
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration28:13
Started
Ended
Elo favorite59.9%flavbritooo
Fastest Classical4:55*flavbritooo
First pressure5:21flavbritooo · Stable Japanese
Market timing15:20Arman · Market
First extra TC6:59Arman · Town Center
Most military units132flavbritooo
Highest EAPM77.6flavbritooo
Market volume9,500Arman

flavbritooo

Susanoo

Victory
Elo1088+14
EAPM77.6
Military units132
First pressure5:21Stable Japanese
First expansion7:27
Market volume0
Total score 81,640
Military score 30,493
Economic score 39,193
Kills score 11,990
Units killed 335
Units lost 99
Buildings razed 95
Largest army 132
Favorite unit Shinobi 31 fielded
Classical 4:55* Research start 3:55
Heroic 12:24* Estimated start 11:09
Mythic 17:48* Estimated start 15:48

Arman

Ra

Defeat
Elo1018-14
EAPM47.8
Military units122
First pressure20:53Migdol Stronghold
First expansion6:59
Market volume9500
Total score 37,717
Military score 16,212
Economic score 18,563
Kills score 3,049
Units killed 68
Units lost 335
Buildings razed 3
Largest army 122
Favorite unit Chariot Archer 62 fielded
Classical 6:44* Research start 5:44
Heroic 17:03* Estimated start 15:48
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Inari Okami
ClassicalAge
Bast
Fujin
HeroicAge
Sekhmet
Takemikazuchi
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

flavbritoooSusanoo
Match time
ArmanRa
Key technologyHand Axe
First military pressureStable Japanese
Key technologyPickaxe
Kitsune2 training queues
Naginata Rider3 training queues
ArmoryArmory
Yumi Archer3 training queues
Town CenterAdditional center
Naginata Rider2 training queues
Naginata Rider2 training queues
Key technologyCopper Shields
Naginata Rider2 training queues
Key technologyBow Saw
Key technologyShaft Mine
Farm transition8 farms clustered
Fortress-tier buildingCastle
Naginata Rider8 training queues
Fortress-tier buildingCastle
Town CenterAdditional center
Key technologyPlow
Daimyo2 training queues
Oyumi2 training queues
Fortress-tier buildingCastle
Town CenterAdditional center
Key technologyCopper Weapons
Key technologyCopper Armor
Samurai8 training queues
Onmyoji6 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyBallistics
Fortress-tier buildingCastle
Asura6 training queues
Shinobi6 training queues
Yumi Archer4 training queues
Fortress-tier buildingCastle
Onmyoji3 training queues
Asura4 training queues
Shinobi2 training queues
Onmyoji5 training queues
Samurai5 training queues
Shinobi16 training queues
Asura8 training queues
God powerSwampland
Yumi Archer2 training queues
Key technologyIron Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Yumi Archer5 training queues
Samurai8 training queues
Shinobi7 training queues
God powerDivine Slash
Onmyoji4 training queues
VictoryMatch result
Key technologyHusbandry
Key technologyHand Axe
Town CenterAdditional center
Key technologyPickaxe
Key technologyPlow
ArmoryArmory
Key technologyCrenellations
MarketMarket
MarketMarket
MarketMarket
MarketMarket
MarketMarket
MarketMarket
MarketMarket
MarketMarket
MarketMarket
Farm transition25 farms clustered
Key technologyShaft Mine
God powerRain
Trade route startedCaravan Egyptian queued
Key technologyBow Saw
God powerRain
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
God powerRain
Key technologyHeavy Camel Riders
Key technologyHeavy Chariot Archers
War Elephant47 training queues
Key technologyHeavy War Elephants
God powerRain
Chariot Archer47 training queues
Mercenary7 training queues
Mercenary Cavalry2 training queues
Camel Rider4 training queues
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
ArmoryArmory
God powerCitadel
Chariot Archer15 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.9%flavbritooo
Fastest Classical4:55*flavbritooo
Fastest Heroic12:24*flavbritooo
Fastest Mythic17:48*flavbritooo
First pressure5:21flavbritooo · Stable Japanese
First extra TC6:59Arman · Town Center
Fortress timing13:54flavbritooo · Castle
Market timing15:20Arman · Market
Armory timing6:52flavbritooo · Armory
Farm transition13:34–13:35flavbritooo · 8 farms clustered
Trade route started17:51Arman

Player highlights

Standout performances

Highest total score81,640flavbritooo
Highest military score30,493flavbritooo
Highest economy score39,193flavbritooo
Most kills11,990flavbritooo
Most units killed335flavbritooo
Most deaths335Arman
Most buildings razed95flavbritooo
Largest army132flavbritooo
Favorite unitChariot ArcherArman · 62 fielded

flavbritooo

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Arman

Most DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

flavbritooo

Classical timing4:55 estimated completion
Early pressure5:21 · Stable Japanese
Fast expansion7:27 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep6:52 · Armory
Fortress tech path13:54 · Castle
Heavy walling signal9 wall build events
Farm transition13:34–13:35 · 8 farms clustered
Large army production132 military units

Arman

Late Classical6:44 estimated completion
Delayed pressure20:53 · Migdol Stronghold
Fast expansion6:59 · Town Center
Early market / Heroic prep15:20 · Market
Early armory / Heroic prep14:18 · Armory
Fortress tech path20:53 · Migdol Stronghold
Heavy walling signal57 wall build events
Farm transition15:31–16:40 · 25 farms clustered
Trade route started17:51 · Caravan Egyptian queued
Market economy signal9,500 total resource volume
Large army production122 military units
flavbritooo · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
flavbritooo · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Arman · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Arman · Late ClassicalClassical completed after 5:00 on a standard land opening.
Arman · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 9500 total volume

flavbritooo

Bought

No buys

Sold

No sells

Total player market volume0

Arman

Bought

No buys

Sold

Food2500
Wood7000
Total player market volume9500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

flavbritooo

Army

Shinobi31
Samurai22
Asura18
Onmyoji18
Naginata Rider17
Yumi Archer15
Bushi3
Kitsune3
Daimyo2
Oyumi2
Onna Musha1
Buildings13 types
Farm28
House25
Watermill19
Wall9
Mining Camp Japanese6
Castle5
Shrine Japanese5
Dojo4
Town Center3
Guardhouse2
Stable Japanese2
Temple2
Armory1
God powers2 invoked
Divine Slash1
Swampland1

Arman

Army

Chariot Archer62
War Elephant47
Mercenary7
Camel Rider4
Mercenary Cavalry2
Buildings18 types
Wall57
Farm45
House34
Sentry Tower24
Lumber Camp16
Obelisk16
Migdol Stronghold15
Market9
Granary8
Mining Camp4
Armory2
Monument To Villagers2
Temple2
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Town Center1
God powers2 invoked
Rain4
Citadel1