Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Faraon vs THLMNK

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:39
Steppe map preview
Map Steppe
Defeated
FaraonFuxi
Pre-match Elo1981
Win probability50.4%
16:39 Match length UpsetThe Elo underdog won
Winner
THLMNKAmaterasu
Pre-match Elo1978
Win probability49.6%

Match at a glance

Faraon vs THLMNK

WinnerTHLMNK
MapSteppe
QueueRanked 1v1 Supremacy
Duration16:39
Started
Ended
Elo favorite50.4%Faraon · Upset
Fastest Classical3:31*Faraon
First pressure4:02Faraon · Imperial Academy
Market timing8:20Faraon · Market
Most military units103Faraon
Highest EAPM56.6Faraon
Market volume700Faraon

Faraon

Fuxi

Defeat
Elo1981-18
EAPM56.6
Military units103
First pressure4:02Imperial Academy
First expansion
Market volume700
Total score 16,785
Military score 6,504
Economic score 8,985
Kills score 1,296
Units killed 40
Units lost 81
Buildings razed 1
Largest army 103
Favorite unit Fire Archer 40 fielded
Classical 3:31* Research start 2:31
Heroic 10:09* Estimated start 8:54
Mythic Not reached

THLMNK

Amaterasu

Victory
Elo1978+18
EAPM54.7
Military units94
First pressure4:15Stable Japanese
First expansion
Market volume200
Total score 25,213
Military score 13,756
Economic score 9,332
Kills score 2,164
Units killed 82
Units lost 37
Buildings razed 9
Largest army 94
Favorite unit Yumi Archer 29 fielded
Classical 4:11* Research start 3:11
Heroic Estimated start 15:51 · not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Chiyou
ClassicalAge
Minakatatomi
Goumang
HeroicAge
Raijin
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

FaraonFuxi
Match time
THLMNKAmaterasu
God powerThe Peach Blossom Spring
First military pressureImperial Academy
Key technologyPickaxe
Key technologyHand Axe
Ge Halberdier22 training queues
Pioneer2 training queues
ArmoryArmory
Fire Archer30 training queues
MarketMarket
God powerLightning Weapons
Pioneer3 training queues
Wuzu Javelineer4 training queues
Key technologyBallistics
Key technologyMedium Archers
Sage2 training queues
Chu Ko Nu2 training queues
Key technologyBow Saw
Ge Halberdier9 training queues
God powerForest Protection
Farm transition5 farms clustered
Fire Archer10 training queues
White Horse Cavalry3 training queues
Wuzu Javelineer10 training queues
DefeatMatch result
God powerShrine Of The Hunt
First military pressureStable Japanese
Naginata Rider5 training queues
Samurai3 training queues
God powerSolar Shield
Wanyudo2 training queues
ArmoryArmory
Samurai22 training queues
Yumi Archer8 training queues
Onna Musha2 training queues
God powerSolar Shield
Key technologyHand Axe
Key technologyPickaxe
Naginata Rider2 training queues
Onna Musha2 training queues
Yumi Archer9 training queues
God powerSolar Shield
Wanyudo4 training queues
Naginata Rider3 training queues
Key technologyBallistics
Key technologyCopper Armor
Key technologyCopper Weapons
Yumi Archer12 training queues
Key technologyCopper Armor
MarketMarket
Key technologyCopper Shields
Key technologyHusbandry
Naginata Rider8 training queues
God powerSolar Shield
Yari Spearman5 training queues
Key technologyBronze Shields
Key technologyShaft Mine
Onna Musha2 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.4%Faraon · Upset
Fastest Classical3:31*Faraon
Fastest Heroic10:09*Faraon
First pressure4:02Faraon · Imperial Academy
Market timing8:20Faraon · Market
Armory timing7:24Faraon · Armory
Farm transition14:16–14:47Faraon · 5 farms clustered

Player highlights

Standout performances

Highest total score25,213THLMNK
Highest military score13,756THLMNK
Highest economy score9,332THLMNK
Most kills2,164THLMNK
Most units killed82THLMNK
Most deaths81Faraon
Most buildings razed9THLMNK
Largest army103Faraon
Favorite unitFire ArcherFaraon · 40 fielded

Faraon

Most Deaths

THLMNK

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Faraon

Fast Classical3:31 estimated completion
Early pressure4:02 · Imperial Academy
Early market / Heroic prep8:20 · Market
Early armory / Heroic prep7:24 · Armory
Heavy walling signal10 wall build events
Farm transition14:16–14:47 · 5 farms clustered
Market economy signal700 total resource volume
Large army production103 military units

THLMNK

Classical timing4:11 estimated completion
Early pressure4:15 · Stable Japanese
Early market / Heroic prep13:41 · Market
Early armory / Heroic prep7:47 · Armory
Market economy signal200 total resource volume
Large army production94 military units
Faraon · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Faraon · Early MilitaryMeaningful trained combat units were produced during the early opening.
Faraon · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Faraon · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
THLMNK · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
THLMNK · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
THLMNK · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 900 total volume

Faraon

Bought

No buys

Sold

Food400
Wood300
Total player market volume700

THLMNK

Bought

No buys

Sold

Wood200
Total player market volume200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Faraon

Army

Fire Archer40
Ge Halberdier32
Wuzu Javelineer14
Pioneer7
White Horse Cavalry3
Chu Ko Nu2
Nezha Child2
Sage2
Jiang Zi Ya1
Buildings11 types
House16
Silo13
Wall10
Farm5
Machine Workshop4
Military Camp3
Armory1
Baolei1
Imperial Academy1
Market1
Temple1
God powers3 invoked
Forest Protection1
Lightning Weapons1
The Peach Blossom Spring1

THLMNK

Army

Yumi Archer29
Samurai25
Naginata Rider19
Onna Musha8
Wanyudo8
Yari Spearman5
Buildings11 types
House16
Watermill9
Shrine Japanese6
Guardhouse5
Wall4
Mining Camp Japanese3
Dojo2
Stable Japanese2
Armory1
Market1
Temple1
God powers2 invoked
Solar Shield4
Shrine Of The Hunt1