Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

tionelson vs Dark4724833

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:56
Nile Shallows map preview
Map Nile Shallows
Defeated
tionelsonIsis
Pre-match Elo1005
Win probability41.0%
20:56 Match length Dark4724833 favored
Winner
Dark4724833Demeter
Pre-match Elo1068
Win probability59.0%

Match at a glance

tionelson vs Dark4724833

WinnerDark4724833
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration20:56
Started
Ended
Elo favorite59.0%Dark4724833
Fastest Classical4:35*Dark4724833
First pressure5:08Dark4724833 · Stable
First extra TC5:31tionelson · Town Center
Most military units118Dark4724833
Highest EAPM52.4Dark4724833

tionelson

Isis

Defeat
Elo1005-14
EAPM25.7
Military units33
First pressure10:53Migdol Stronghold
First expansion5:31
Market volume0
Total score 23,990
Military score 5,552
Economic score 16,658
Kills score 1,780
Units killed 60
Units lost 107
Buildings razed 0
Largest army 33
Favorite unit Camel Rider 21 fielded
Classical 5:12* Research start 4:12
Heroic 9:31* Research start 8:16
Mythic 16:29* Research start 14:29

Dark4724833

Demeter

Victory
Elo1068+14
EAPM52.4
Military units118
First pressure5:08Stable
First expansion7:47
Market volume0
Total score 44,705
Military score 16,266
Economic score 26,047
Kills score 2,392
Units killed 107
Units lost 60
Buildings razed 23
Largest army 118
Favorite unit Hippeus 41 fielded
Classical 4:35* Estimated start 3:35
Heroic 13:52* Estimated start 12:37
Mythic 20:43* Research start 18:43

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Anubis
ClassicalAge
Pan
Sobek
HeroicAge
Hestia
Thoth
MythicAge
Persephone

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

tionelsonIsis
Match time
Dark4724833Demeter
Key technologyPickaxe
God powerProsperity
Town CenterAdditional center
ArmoryArmory
Key technologyHusbandry
God powerLocust Swarm
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Mercenary7 training queues
Anubite2 training queues
Camel Rider5 training queues
Key technologyHeavy Camel Riders
Key technologyCopper Weapons
Camel Rider3 training queues
Key technologyHand Axe
Key technologyCopper Shields
Key technologyPlow
Key technologyCopper Armor
Key technologyBallistics
God powerMeteor
Camel Rider5 training queues
Town CenterAdditional center
Key technologyChampion Camel Riders
God powerPlague Of Serpents
Camel Rider8 training queues
Key technologyBronze Armor
Spearman3 training queues
DefeatMatch result
First military pressureStable
Key technologyPickaxe
Key technologyMedium Cavalry
Hippeus7 training queues
Key technologyHand Axe
Town CenterAdditional center
Hippeus8 training queues
Key technologyPlow
ArmoryArmory
God powerArcadian Meadow
God powerWither
Farm transition10 farms clustered
Hippeus12 training queues
Hoplite8 training queues
Fortress-tier buildingFortress
Key technologyHeavy Cavalry
Key technologyMedium Infantry
Key technologyHeavy Infantry
Prodromos35 training queues
Key technologyShaft Mine
Key technologyBow Saw
Hoplite10 training queues
God powerCommunal Hearth
Petrobolos3 training queues
Hippeus14 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Hoplite14 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.0%Dark4724833
Fastest Classical4:35*Dark4724833
Fastest Heroic9:31*tionelson
Fastest Mythic16:29*tionelson
First pressure5:08Dark4724833 · Stable
First extra TC5:31tionelson · Town Center
Fortress timing10:53tionelson · Migdol Stronghold
Armory timing5:49tionelson · Armory
Farm transition11:20–11:22Dark4724833 · 10 farms clustered

Player highlights

Standout performances

Highest total score44,705Dark4724833
Highest military score16,266Dark4724833
Highest economy score26,047Dark4724833
Most kills2,392Dark4724833
Most units killed107Dark4724833
Most deaths107tionelson
Most buildings razed23Dark4724833
Largest army118Dark4724833
Favorite unitHippeusDark4724833 · 41 fielded

tionelson

Most Deaths

Dark4724833

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

tionelson

Late Classical5:12 estimated completion
Delayed pressure10:53 · Migdol Stronghold
Fast expansion5:31 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep5:49 · Armory
Fortress tech path10:53 · Migdol Stronghold

Dark4724833

Classical timing4:35 estimated completion
Early pressure5:08 · Stable
Fast expansion7:47 · Town Center
Early armory / Heroic prep9:56 · Armory
Fortress tech path15:45 · Fortress
Heavy walling signal17 wall build events
Farm transition11:20–11:22 · 10 farms clustered
Large army production118 military units
tionelson · 2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
tionelson · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
tionelson · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
tionelson · Late ClassicalClassical completed after 5:00 on a standard land opening.
Dark4724833 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Dark4724833 · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

tionelson

Army

Camel Rider21
Mercenary7
Spearman3
Anubite2
Buildings14 types
House17
Granary7
Obelisk7
Mining Camp4
Sentry Tower3
Town Center2
Armory1
Barracks1
Lumber Camp1
Migdol Stronghold1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers4 invoked
Locust Swarm1
Meteor1
Plague Of Serpents1
Prosperity1

Dark4724833

Army

Hippeus41
Prodromos35
Hoplite32
Iolaus3
Petrobolos3
Icarus2
Orpheus2
Buildings12 types
House25
Farm23
Wall17
Storehouse9
Archery Range3
Military Academy3
Granary2
Stable2
Armory1
Fortress1
Temple1
Town Center1
God powers3 invoked
Arcadian Meadow1
Communal Hearth1
Wither1