Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

roman.aldo10 vs BridgettPrincess

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 28:55
Ghost Lake map preview
Map Ghost Lake
Defeated
roman.aldo10Set
Pre-match Elo1415
Win probability57.4%
28:55 Match length UpsetThe Elo underdog won
Winner
BridgettPrincessOranos
Pre-match Elo1363
Win probability42.6%

Match at a glance

roman.aldo10 vs BridgettPrincess

WinnerBridgettPrincess
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration28:55
Started
Ended
Elo favorite57.4%roman.aldo10 · Upset
Fastest Classical3:11*BridgettPrincess
First pressure3:31BridgettPrincess · Military Barracks
Market timing9:02BridgettPrincess · Market
First extra TC5:31roman.aldo10 · Town Center
Most military units228BridgettPrincess
Highest EAPM57.6BridgettPrincess
Market volume4,800roman.aldo10
Defeat
Elo1415-20
EAPM46.5
Military units179
First pressure4:43Barracks
First expansion5:31
Market volume4800
Total score 40,789
Military score 9,182
Economic score 25,009
Kills score 6,598
Units killed 254
Units lost 230
Buildings razed 4
Largest army 179
Favorite unit Axeman 46 fielded
Classical 4:41* Research start 3:41
Heroic 12:24* Research start 11:09
Mythic Not reached
Victory
Elo1363+20
EAPM57.6
Military units228
First pressure3:31Military Barracks
First expansion9:13
Market volume3900
Total score 58,258
Military score 19,957
Economic score 32,926
Kills score 5,375
Units killed 193
Units lost 248
Buildings razed 19
Largest army 228
Favorite unit Katapeltes 56 fielded
Classical 3:11* Estimated start 2:11
Heroic 14:47* Research start 13:32
Mythic 20:03* Estimated start 18:03

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ptah
ClassicalAge
Prometheus
Sekhmet
HeroicAge
Theia
No choice recorded
MythicAge
Hekate

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

roman.aldo10Set
Match time
BridgettPrincessOranos
First military pressureBarracks
Spearman6 training queues
Town CenterAdditional center
Axeman12 training queues
Slinger2 training queues
ArmoryArmory
ArmoryArmory
Key technologyPickaxe
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyCopper Weapons
Farm transition10 farms clustered
Fortress-tier buildingMigdol Stronghold
God powerVision
God powerCitadel
Axeman2 training queues
Slinger5 training queues
Chariot Archer4 training queues
Key technologyMedium Slingers
War Elephant3 training queues
MarketMarket
Fortress-tier buildingMigdol Stronghold
Key technologyPlow
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyBronze Shields
Camel Rider12 training queues
Axeman2 training queues
Slinger7 training queues
Spearman5 training queues
Key technologyMedium Spearmen
War Elephant15 training queues
Trade route startedCaravan Egyptian queued
Fortress-tier buildingMigdol Stronghold
Camel Rider13 training queues
God powerVision
God powerShifting Sands
Key technologyHeavy Camel Riders
Chariot Archer10 training queues
Camel Rider8 training queues
Key technologyHeavy Chariot Archers
Key technologyBronze Weapons
War Elephant8 training queues
Axeman6 training queues
Slinger3 training queues
God powerVision
Key technologyHand Axe
Axeman18 training queues
Key technologyMedium Axemen
Siege Tower3 training queues
Key technologyHeavy Axemen
God powerVision
God powerShifting Sands
Axeman6 training queues
Camel Rider3 training queues
Chariot Archer9 training queues
Spearman5 training queues
Slinger9 training queues
Fortress-tier buildingMigdol Stronghold
DefeatMatch result
God powerValor
First military pressureMilitary Barracks
God powerValor
Murmillo5 training queues
God powerValor
God powerValor
Oracle2 training queues
God powerValor
Promethean8 training queues
God powerValor
Murmillo3 training queues
God powerValor
God powerShockwave
MarketMarket
Town CenterAdditional center
God powerValor
Farm transition5 farms clustered
Key technologyPlow
MarketMarket
Key technologyPickaxe
Key technologyHand Axe
Cheiroballista6 training queues
Key technologyHusbandry
Key technologyMedium Archers
Turma2 training queues
Murmillo5 training queues
Turma15 training queues
Murmillo5 training queues
Promethean8 training queues
Katapeltes45 training queues
God powerHesperides Tree
Dryad4 training queues
ArmoryArmory
Contarius2 training queues
God powerHesperides Tree
Dryad3 training queues
Key technologyShaft Mine
God powerShockwave
Fortress-tier buildingPalace
Dryad2 training queues
Arcus18 training queues
Key technologyBallistics
Town CenterAdditional center
Dryad10 training queues
Contarius6 training queues
God powerTartarian Gate
Key technologyHeavy Archers
Key technologyMedium Infantry
Dryad9 training queues
God powerHesperides Tree
Key technologyHeavy Cavalry
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Promethean3 training queues
Town CenterAdditional center
Dryad12 training queues
MarketMarket
MarketMarket
Contarius6 training queues
Key technologyHeavy Infantry
God powerTitan Gate
Trade route startedCaravan Atlantean queued
God powerValor
Lampades2 training queues
Katapeltes11 training queues
Contarius2 training queues
Arcus8 training queues
Dryad5 training queues
Key technologyBronze Weapons
Contarius4 training queues
Key technologyChampion Cavalry
Key technologyBronze Shields
Dryad10 training queues
Key technologyHeavy Archers
Key technologyBronze Armor
Lampades3 training queues
Key technologyChampion Archers
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite57.4%roman.aldo10 · Upset
Fastest Classical3:11*BridgettPrincess
Fastest Heroic12:24*roman.aldo10
Fastest Mythic20:03*BridgettPrincess
First pressure3:31BridgettPrincess · Military Barracks
First extra TC5:31roman.aldo10 · Town Center
Fortress timing12:54roman.aldo10 · Migdol Stronghold
Market timing9:02BridgettPrincess · Market
Armory timing9:22roman.aldo10 · Armory
Farm transition9:27–10:19BridgettPrincess · 5 farms clustered
Trade route started17:50roman.aldo10

Player highlights

Standout performances

Highest total score58,258BridgettPrincess
Highest military score19,957BridgettPrincess
Highest economy score32,926BridgettPrincess
Most kills6,598roman.aldo10
Most units killed254roman.aldo10
Most deaths248BridgettPrincess
Most buildings razed19BridgettPrincess
Largest army228BridgettPrincess
Favorite unitKatapeltesBridgettPrincess · 56 fielded

roman.aldo10

Most Kills

BridgettPrincess

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

roman.aldo10

Classical timing4:41 estimated completion
Early pressure4:43 · Barracks
Fast expansion5:31 · Town Center
Early market / Heroic prep14:18 · Market
Early armory / Heroic prep9:22 · Armory
Fortress tech path12:54 · Migdol Stronghold
Heavy walling signal38 wall build events
Farm transition11:46–12:28 · 10 farms clustered
Trade route started17:50 · Caravan Egyptian queued
Market economy signal4,800 total resource volume
Large army production179 military units

BridgettPrincess

Fast Classical3:11 estimated completion
Early pressure3:31 · Military Barracks
Expansion signal9:13 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep9:02 · Market
Early armory / Heroic prep15:04 · Armory
Fortress tech path17:03 · Palace
Heavy walling signal6 wall build events
Farm transition9:27–10:19 · 5 farms clustered
Trade route started24:46 · Caravan Atlantean queued
Market economy signal3,900 total resource volume
Large army production228 military units
roman.aldo10 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
roman.aldo10 · Early MilitaryMeaningful trained combat units were produced during the early opening.
BridgettPrincess · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
BridgettPrincess · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
BridgettPrincess · Early MilitaryMeaningful trained combat units were produced during the early opening.
BridgettPrincess · Fast ClassicalClassical completed before 4:00 on a standard land opening.
BridgettPrincess · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 8700 total volume

roman.aldo10

Bought

No buys

Sold

Wood4800
Total player market volume4800

BridgettPrincess

Bought

Food100

Sold

Food3300
Wood500
Total player market volume3900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

roman.aldo10

Army

Axeman46
Camel Rider37
Slinger26
War Elephant26
Chariot Archer24
Spearman16
Siege Tower3
Scarab1
Buildings18 types
Farm58
Wall38
House20
Barracks8
Granary8
Mining Camp7
Lumber Camp4
Migdol Stronghold4
Obelisk3
Armory2
Siege Works2
Market1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Sentry Tower1
Temple1
Town Center1
God powers3 invoked
Vision4
Shifting Sands2
Citadel1

BridgettPrincess

Army

Katapeltes56
Dryad55
Arcus26
Contarius20
Murmillo19
Promethean19
Turma17
Cheiroballista6
Lampades6
Oracle4
Buildings13 types
Farm25
Manor8
Sentry Tower6
Sky Passage6
Wall6
Counter Barracks4
Market4
Town Center3
Armory1
Economic Guild1
Military Barracks1
Palace1
Temple1
God powers5 invoked
Valor9
Hesperides Tree3
Shockwave2
Tartarian Gate1
Titan Gate1