Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

CucaBeludo vs Saryx98

Ranked 1v1 SupremacyStarted 23 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:43
Blue Lagoon map preview
Map Blue Lagoon
Defeated
CucaBeludoThor
Pre-match Elo1298
Win probability39.5%
16:43 Match length Saryx98 favored
Winner
Saryx98Amaterasu
Pre-match Elo1372
Win probability60.5%

Match at a glance

CucaBeludo vs Saryx98

WinnerSaryx98
MapBlue Lagoon
QueueRanked 1v1 Supremacy
Duration16:43
Started
Ended
Elo favorite60.5%Saryx98
Fastest Classical4:10*Saryx98
First pressure1:41CucaBeludo · Hersir trained
Market timing10:53Saryx98 · Market
First extra TC14:24CucaBeludo · Town Center
Most military units95CucaBeludo
Highest EAPM52.9Saryx98

CucaBeludo

Thor

Defeat
Elo1298-14
EAPM41.0
Military units95
First pressure1:41Hersir trained
First expansion14:24
Market volume0
Total score 18,000
Military score 6,538
Economic score 10,373
Kills score 1,134
Units killed 38
Units lost 71
Buildings razed 0
Largest army 95
Favorite unit Throwing Axeman 37 fielded
Classical 4:28* Research start 3:28
Heroic 10:34* Estimated start 9:19
Mythic Not reached

Saryx98

Amaterasu

Victory
Elo1372+14
EAPM52.9
Military units79
First pressure8:05Stable Japanese
First expansion
Market volume0
Total score 21,287
Military score 10,572
Economic score 8,762
Kills score 2,047
Units killed 72
Units lost 38
Buildings razed 1
Largest army 79
Favorite unit Yumi Archer 31 fielded
Classical 4:10* Research start 3:10
Heroic 13:38* Estimated start 12:23
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Minakatatomi
Bragi
HeroicAge
Raijin
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

CucaBeludoThor
Match time
Saryx98Amaterasu
First military pressureHersir trained
Hersir2 training queues
Hersir7 training queues
ArmoryDwarven Armory
Key technologyCopper Weapons
Key technologyHusbandry
God powerHealing Spring
Hersir2 training queues
Key technologyCopper Shields
Key technologyPickaxe
Raiding Cavalry2 training queues
Berserk6 training queues
Throwing Axeman12 training queues
Key technologyMedium Infantry
Key technologyCopper Armor
Key technologyBronze Shields
Jarl19 training queues
Throwing Axeman25 training queues
Key technologyHeavy Infantry
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Key technologyMedium Cavalry
Hirdman5 training queues
Huskarl8 training queues
God powerFlaming Weapons
God powerHealing Spring
Town CenterAdditional center
Farm transition6 farms clustered
Key technologyHand Axe
Key technologyHeavy Cavalry
Key technologyHeavy Cavalry
Godi5 training queues
DefeatMatch result
God powerShrine Of The Hunt
Key technologyPickaxe
Samurai4 training queues
Yumi Archer20 training queues
Onna Musha2 training queues
First military pressureStable Japanese
Naginata Rider8 training queues
Bushi2 training queues
MarketMarket
Key technologyHand Axe
Yumi Archer11 training queues
Naginata Rider7 training queues
Samurai4 training queues
God powerSolar Shield
God powerThunder Burst
Fortress-tier buildingCastle
Raiju3 training queues
Naginata Rider2 training queues
Samurai4 training queues
Oyumi4 training queues
Shinobi5 training queues
God powerSolar Shield
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite60.5%Saryx98
Fastest Classical4:10*Saryx98
Fastest Heroic10:34*CucaBeludo
First pressure1:41CucaBeludo · Hersir trained
First extra TC14:24CucaBeludo · Town Center
Fortress timing12:09CucaBeludo · Hill Fort
Market timing10:53Saryx98 · Market
Armory timing4:42CucaBeludo · Dwarven Armory
Farm transition14:32–15:41CucaBeludo · 6 farms clustered

Player highlights

Standout performances

Highest total score21,287Saryx98
Highest military score10,572Saryx98
Highest economy score10,373CucaBeludo
Most kills2,047Saryx98
Most units killed72Saryx98
Most deaths71CucaBeludo
Most buildings razed1Saryx98
Largest army95CucaBeludo
Favorite unitThrowing AxemanCucaBeludo · 37 fielded

CucaBeludo

Most DeathsMost Resources

Saryx98

Highest ScoreLargest ArmyMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

CucaBeludo

Classical timing4:28 estimated completion
Early pressure1:41 · Hersir trained
Expansion signal14:24 · Town Center
Early armory / Heroic prep4:42 · Dwarven Armory
Fortress tech path12:09 · Hill Fort
Heavy walling signal15 wall build events
Farm transition14:32–15:41 · 6 farms clustered
Large army production95 military units

Saryx98

Classical timing4:10 estimated completion
Delayed pressure8:05 · Stable Japanese
Early market / Heroic prep10:53 · Market
Fortress tech path14:09 · Castle
CucaBeludo · Early MilitaryMeaningful trained combat units were produced during the early opening.
CucaBeludo · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Saryx98 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Saryx98 · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Saryx98 · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

CucaBeludo

Army

Throwing Axeman37
Jarl19
Hersir11
Huskarl8
Berserk6
Godi6
Hirdman5
Raiding Cavalry2
Portable Ram1
Buildings10 types
Wall15
House14
Farm8
Ox Cart Building7
Longhouse3
Great Hall2
Hill Fort2
Dwarven Armory1
Temple1
Town Center1
God powers2 invoked
Healing Spring2
Flaming Weapons1

Saryx98

Army

Yumi Archer31
Naginata Rider17
Samurai12
Shinobi5
Bushi4
Oyumi4
Raiju3
Onna Musha2
Yari Spearman1
Buildings11 types
House18
Wall5
Shrine Japanese3
Watermill3
Guardhouse2
Mining Camp Japanese2
Castle1
Dojo1
Market1
Stable Japanese1
Temple1
God powers3 invoked
Solar Shield2
Shrine Of The Hunt1
Thunder Burst1