Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Morredeiro vs dungey350

Ranked 1v1 SupremacyStarted 23 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:48
Anatolia map preview
Map Anatolia
Defeated
MorredeiroShennong
Pre-match Elo1138
Win probability48.3%
14:48 Match length dungey350 favored
Winner
dungey350Hades
Pre-match Elo1150
Win probability51.7%

Match at a glance

Morredeiro vs dungey350

Winnerdungey350
MapAnatolia
QueueRanked 1v1 Supremacy
Duration14:48
Started
Ended
Elo favorite51.7%dungey350
Fastest Classical4:30*Morredeiro
First pressure5:17dungey350 · Military Academy
Market timing10:55Morredeiro · Market
First extra TC12:15Morredeiro · Town Center
Most military units76dungey350
Highest EAPM35.0dungey350

Morredeiro

Shennong

Defeat
Elo1138-17
EAPM27.1
Military units41
First pressure6:00Lou Chuan produced
First expansion12:15
Market volume0
Total score 14,299
Military score 2,650
Economic score 10,610
Kills score 1,039
Units killed 31
Units lost 90
Buildings razed 0
Largest army 41
Favorite unit Fire Archer 9 fielded
Classical 4:30* Research start 3:30
Heroic 14:00* Research start 12:46
Mythic Not reached

dungey350

Hades

Victory
Elo1150+17
EAPM35.0
Military units76
First pressure5:17Military Academy
First expansion
Market volume0
Total score 21,111
Military score 8,554
Economic score 10,660
Kills score 2,011
Units killed 90
Units lost 31
Buildings razed 6
Largest army 76
Favorite unit Hippeus 25 fielded
Classical 4:57* Research start 3:57
Heroic 12:32* Estimated start 11:17
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Chiyou
ClassicalAge
Ares
Rushou
HeroicAge
Apollo
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

MorredeiroShennong
Match time
dungey350Hades
DockDock
DockDock
DockDock
DockDock
First military pressureLou Chuan produced
Meng Chong2 training queues
Dao Swordsman5 training queues
Fire Archer5 training queues
Pioneer3 training queues
DockDock
DockDock
DockDock
Meng Chong4 training queues
Ge Halberdier2 training queues
Dao Swordsman3 training queues
MarketMarket
Town CenterAdditional center
God powerLightning Weapons
Ge Halberdier4 training queues
Fire Archer3 training queues
God powerVenom Beast
DefeatMatch result
DockDock
Key technologyHand Axe
DockDock
First military pressureMilitary Academy
Juggernaut2 training queues
Hoplite4 training queues
DockDock
Key technologyPickaxe
Trireme5 training queues
Pentekonter5 training queues
Juggernaut4 training queues
Hoplite2 training queues
ArmoryArmory
Hippeus15 training queues
Cyclops8 training queues
Toxotes15 training queues
Hippeus10 training queues
Key technologyMedium Cavalry
Farm transition3 farms clustered
God powerUnderworld Passage
God powerUnderworld Passage
God powerPestilence
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.7%dungey350
Fastest Classical4:30*Morredeiro
Fastest Heroic12:32*dungey350
First pressure5:17dungey350 · Military Academy
First extra TC12:15Morredeiro · Town Center
Market timing10:55Morredeiro · Market
Armory timing9:47dungey350 · Armory
Farm transition14:01–14:02dungey350 · 3 farms clustered

Player highlights

Standout performances

Highest total score21,111dungey350
Highest military score8,554dungey350
Highest economy score10,660dungey350
Most kills2,011dungey350
Most units killed90dungey350
Most deaths90Morredeiro
Most buildings razed6dungey350
Largest army76dungey350
Favorite unitHippeusdungey350 · 25 fielded

Morredeiro

Most Deaths

dungey350

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Morredeiro

Classical timing4:30 estimated completion
Early pressure6:00 · Lou Chuan produced
Expansion signal12:15 · Town Center
Early market / Heroic prep10:55 · Market
Water commitment signal7 dock build events

dungey350

Classical timing4:57 estimated completion
Early pressure5:17 · Military Academy
Early armory / Heroic prep9:47 · Armory
Water commitment signal3 dock build events
Farm transition14:01–14:02 · 3 farms clustered
Morredeiro · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Morredeiro · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Morredeiro · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
dungey350 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
dungey350 · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Morredeiro

Army

Fire Archer9
Dao Swordsman8
Meng Chong7
Ge Halberdier6
Pioneer4
Ya Zi3
Dou Jian2
Lou Chuan2
Buildings8 types
House12
Dock7
Silo7
Machine Workshop1
Market1
Military Camp1
Temple1
Town Center1
God powers2 invoked
Lightning Weapons1
Venom Beast1

dungey350

Army

Hippeus25
Toxotes15
Cyclops8
Hoplite7
Juggernaut6
Trireme6
Pentekonter5
Achilles2
Ajax2
Buildings11 types
House19
Storehouse6
Wall5
Dock3
Farm3
Stable3
Archery Range1
Armory1
Granary1
Military Academy1
Temple1
God powers2 invoked
Underworld Passage2
Pestilence1