Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Maia Henry vs rfox.2639

Ranked 1v1 SupremacyStarted 23 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:56
Tundra map preview
Map Tundra
Winner
Maia HenryPoseidon
Pre-match Elo647
Win probability78.2%
15:56 Match length Maia Henry favored
Defeated
rfox.2639Hades
Pre-match Elo425
Win probability21.8%

Match at a glance

Maia Henry vs rfox.2639

WinnerMaia Henry
MapTundra
QueueRanked 1v1 Supremacy
Duration15:56
Started
Ended
Elo favorite78.2%Maia Henry
Fastest Classical5:33*Maia Henry
First pressure5:13Maia Henry · Stable
Market timing7:09rfox.2639 · Market
Most military units27Maia Henry
Highest EAPM18.5Maia Henry

Maia Henry

Poseidon

Victory
Elo647+7
EAPM18.5
Military units27
First pressure5:13Stable
First expansion
Market volume0
Total score 19,140
Military score 9,235
Economic score 8,982
Kills score 935
Units killed 42
Units lost 14
Buildings razed 4
Largest army 27
Favorite unit Hippeus 20 fielded
Classical 5:33* Estimated start 4:33
Heroic 13:26* Estimated start 12:11
Mythic Not reached

rfox.2639

Hades

Defeat
Elo425-9
EAPM17.3
Military units20
First pressure8:17Archery Range
First expansion
Market volume0
Total score 8,299
Military score 3,274
Economic score 4,546
Kills score 479
Units killed 15
Units lost 45
Buildings razed 0
Largest army 20
Favorite unit Hoplite 13 fielded
Classical 6:56* Research start 5:56
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Ares
Dionysus
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Maia HenryPoseidon
Match time
rfox.2639Hades
Key technologyHand Axe
Key technologyPickaxe
First military pressureStable
Hippeus3 training queues
Key technologyMedium Cavalry
Hippeus13 training queues
ArmoryArmory
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyCopper Weapons
Key technologyBallistics
God powerLure
Key technologyPlow
Key technologyHusbandry
Centaur3 training queues
Key technologyCrenellations
Hippeus4 training queues
Key technologyHeavy Cavalry
VictoryMatch result
God powerSentinel
Key technologyPickaxe
Key technologyHand Axe
MarketMarket
ArmoryArmory
Key technologyPlow
First military pressureArchery Range
Toxotes3 training queues
Key technologyMedium Archers
Farm transition3 farms clustered
Key technologyMedium Infantry
Hoplite13 training queues
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite78.2%Maia Henry
Fastest Classical5:33*Maia Henry
Fastest Heroic13:26*Maia Henry
First pressure5:13Maia Henry · Stable
Market timing7:09rfox.2639 · Market
Armory timing7:11rfox.2639 · Armory
Farm transition11:14–12:10rfox.2639 · 3 farms clustered

Player highlights

Standout performances

Highest total score19,140Maia Henry
Highest military score9,235Maia Henry
Highest economy score8,982Maia Henry
Most kills935Maia Henry
Most units killed42Maia Henry
Most deaths45rfox.2639
Most buildings razed4Maia Henry
Largest army27Maia Henry
Favorite unitHippeusMaia Henry · 20 fielded

Maia Henry

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

rfox.2639

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Maia Henry

Late Classical5:33 estimated completion
Early pressure5:13 · Stable
Early armory / Heroic prep8:06 · Armory

rfox.2639

Late Classical6:56 estimated completion
Delayed pressure8:17 · Archery Range
Early market / Heroic prep7:09 · Market
Early armory / Heroic prep7:11 · Armory
Farm transition11:14–12:10 · 3 farms clustered
Maia Henry · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Maia Henry · Early MilitaryMeaningful trained combat units were produced during the early opening.
Maia Henry · Late ClassicalClassical completed after 5:00 on a standard land opening.
rfox.2639 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
rfox.2639 · Early MilitaryMeaningful trained combat units were produced during the early opening.
rfox.2639 · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Maia Henry

Army

Hippeus20
Centaur4
Atalanta1
Hydra1
Theseus1
Buildings7 types
House14
Granary6
Storehouse3
Stable2
Armory1
Military Academy1
Temple1
God powers1 invoked
Lure1

rfox.2639

Army

Hoplite13
Toxotes3
Achilles2
Ajax2
Buildings9 types
House7
Farm5
Granary2
Archery Range1
Armory1
Market1
Military Academy1
Storehouse1
Temple1
God powers1 invoked
Sentinel1