Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Zequinha Multigod vs talivan99

Ranked 1v1 SupremacyStarted 23 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:11
Giza map preview
Map Giza
Winner
Zequinha MultigodHuitzilopochtli
Pre-match Elo1630
Win probability75.6%
15:11 Match length Zequinha Multigod favored
Defeated
talivan99Hades
Pre-match Elo1434
Win probability24.4%

Match at a glance

Zequinha Multigod vs talivan99

WinnerZequinha Multigod
MapGiza
QueueRanked 1v1 Supremacy
Duration15:11
Started
Ended
Elo favorite75.6%Zequinha Multigod
Fastest Classical4:13*talivan99
First pressure4:07Zequinha Multigod · Warrior Priest trained
Market timing8:49talivan99 · Market
Most military units72talivan99
Highest EAPM45.8Zequinha Multigod
Market volume200talivan99

Zequinha Multigod

Huitzilopochtli

Victory
Elo1630+8
EAPM45.8
Military units58
First pressure4:07Warrior Priest trained
First expansion
Market volume0
Total score 18,614
Military score 7,419
Economic score 9,553
Kills score 1,684
Units killed 64
Units lost 32
Buildings razed 0
Largest army 58
Favorite unit Warrior Priest 18 fielded
Classical 4:50* Research start 3:50
Heroic 14:47* Estimated start 13:32
Mythic Not reached

talivan99

Hades

Defeat
Elo1434-8
EAPM37.3
Military units72
First pressure4:16Stable
First expansion
Market volume200
Total score 12,788
Military score 4,980
Economic score 7,113
Kills score 717
Units killed 30
Units lost 65
Buildings razed 3
Largest army 72
Favorite unit Toxotes 31 fielded
Classical 4:13* Research start 3:13
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Ares
Itzpapalotl
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Zequinha MultigodHuitzilopochtli
Match time
talivan99Hades
First military pressureWarrior Priest trained
Warrior Priest5 training queues
Key technologyPickaxe
Coyote Warrior2 training queues
ArmoryArmory
Tlamanih Spearman7 training queues
Warrior Priest3 training queues
Tequihua Archer15 training queues
Coyote Warrior8 training queues
Warrior Priest3 training queues
Key technologyHand Axe
Farm transition13 farms clustered
Warrior Priest7 training queues
Key technologyPlow
Coyote Warrior4 training queues
Key technologyMedium War Hut Soldiers
Key technologyMedium Nobles Hut Soldiers
Tlamanih Spearman4 training queues
God powerAgave Bloom
God powerPurge
VictoryMatch result
First military pressureStable
Hippeus2 training queues
Hypaspist6 training queues
God powerSentinel
Toxotes31 training queues
MarketMarket
Cyclops3 training queues
Hypaspist16 training queues
Key technologyMedium Archers
Hippeus8 training queues
Key technologyMedium Infantry
ArmoryArmory
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite75.6%Zequinha Multigod
Fastest Classical4:13*talivan99
Fastest Heroic14:47*Zequinha Multigod
First pressure4:07Zequinha Multigod · Warrior Priest trained
Market timing8:49talivan99 · Market
Armory timing6:35Zequinha Multigod · Armory
Farm transition12:08–13:13Zequinha Multigod · 13 farms clustered

Player highlights

Standout performances

Highest total score18,614Zequinha Multigod
Highest military score7,419Zequinha Multigod
Highest economy score9,553Zequinha Multigod
Most kills1,684Zequinha Multigod
Most units killed64Zequinha Multigod
Most deaths65talivan99
Most buildings razed3talivan99
Largest army72talivan99
Favorite unitToxotestalivan99 · 31 fielded

Zequinha Multigod

Highest ScoreMost ImprovementsMost KillsMost Resources

talivan99

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Zequinha Multigod

Classical timing4:50 estimated completion
Early pressure4:07 · Warrior Priest trained
Early armory / Heroic prep6:35 · Armory
Heavy walling signal26 wall build events
Farm transition12:08–13:13 · 13 farms clustered

talivan99

Classical timing4:13 estimated completion
Early pressure4:16 · Stable
Early market / Heroic prep8:49 · Market
Early armory / Heroic prep14:10 · Armory
Heavy walling signal31 wall build events
Market economy signal200 total resource volume
Zequinha Multigod · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Zequinha Multigod · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Zequinha Multigod · Early MilitaryMeaningful trained combat units were produced during the early opening.
Zequinha Multigod · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
talivan99 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
talivan99 · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
talivan99 · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 200 total volume

Zequinha Multigod

Bought

No buys

Sold

No sells

Total player market volume0

talivan99

Bought

Food200

Sold

No sells

Total player market volume200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Zequinha Multigod

Army

Warrior Priest18
Tequihua Archer15
Coyote Warrior14
Tlamanih Spearman11
Buildings10 types
Wall26
House18
Farm15
Calpulli8
Spike Trap5
War Hut5
Nobles Hut4
Armory1
Smoke Trap1
Temple1
God powers2 invoked
Agave Bloom1
Purge1

talivan99

Army

Toxotes31
Hypaspist22
Hippeus10
Cyclops5
Achilles2
Ajax2
Buildings11 types
Wall31
House14
Granary5
Archery Range3
Storehouse3
Military Academy2
Stable2
Armory1
Farm1
Market1
Temple1
God powers1 invoked
Sentinel1