Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

NoizyFoxasz vs CucaBeludo

Ranked 1v1 SupremacyStarted 22 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 19:13
Cloud Forest map preview
Map Cloud Forest
Defeated
NoizyFoxaszAmaterasu
Pre-match Elo1228
Win probability39.6%
19:13 Match length CucaBeludo favored
Winner
CucaBeludoThor
Pre-match Elo1301
Win probability60.4%

Match at a glance

NoizyFoxasz vs CucaBeludo

WinnerCucaBeludo
MapCloud Forest
QueueRanked 1v1 Supremacy
Duration19:13
Started
Ended
Elo favorite60.4%CucaBeludo
Fastest Classical4:02*NoizyFoxasz
First pressure1:41CucaBeludo · Hersir trained
First extra TC8:50CucaBeludo · Town Center
Most military units73NoizyFoxasz
Highest EAPM46.9NoizyFoxasz

NoizyFoxasz

Amaterasu

Defeat
Elo1228-14
EAPM46.9
Military units73
First pressure4:30Stable Japanese
First expansion
Market volume0
Total score 23,688
Military score 10,361
Economic score 12,552
Kills score 775
Units killed 21
Units lost 63
Buildings razed 6
Largest army 73
Favorite unit Samurai 31 fielded
Classical 4:02* Estimated start 3:02
Heroic 13:39* Estimated start 12:24
Mythic Not reached

CucaBeludo

Thor

Victory
Elo1301+14
EAPM41.2
Military units72
First pressure1:41Hersir trained
First expansion8:50
Market volume0
Total score 38,083
Military score 16,181
Economic score 19,753
Kills score 2,233
Units killed 63
Units lost 21
Buildings razed 4
Largest army 72
Favorite unit Throwing Axeman 35 fielded
Classical 4:51* Research start 3:51
Heroic 14:06* Estimated start 12:51
Mythic 19:10* Estimated start 17:10

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Minakatatomi
ClassicalAge
Forseti
Raijin
HeroicAge
Bragi
No choice recorded
MythicAge
Tyr

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

NoizyFoxaszAmaterasu
Match time
CucaBeludoThor
First military pressureStable Japanese
God powerShrine Of The Hunt
Naginata Rider5 training queues
Bushi3 training queues
Yumi Archer2 training queues
Yari Spearman2 training queues
Key technologyHand Axe
Naginata Rider2 training queues
Samurai15 training queues
ArmoryArmory
Bushi2 training queues
Wanyudo3 training queues
Naginata Rider2 training queues
Key technologyBallistics
Bushi2 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
God powerThunder Burst
God powerSolar Shield
Bushi6 training queues
Samurai16 training queues
Naginata Rider2 training queues
Key technologyPickaxe
Bushi2 training queues
Farm transition11 farms clustered
Key technologyShaft Mine
Yumi Horse Archer2 training queues
Key technologyPlow
Fortress-tier buildingCastle
Wanyudo3 training queues
Key technologyCopper Shields
God powerSolar Shield
DefeatMatch result
First military pressureHersir trained
Hersir3 training queues
ArmoryDwarven Armory
Hersir6 training queues
Key technologyHusbandry
Key technologyCopper Weapons
Key technologyCopper Shields
Key technologyPickaxe
Key technologyCopper Armor
Town CenterAdditional center
Throwing Axeman15 training queues
Berserk5 training queues
Key technologyHand Axe
Key technologyBallistics
Key technologyMedium Infantry
Berserk10 training queues
Throwing Axeman20 training queues
Hersir8 training queues
Raiding Cavalry3 training queues
Key technologyBronze Shields
God powerHealing Spring
Key technologyMedium Cavalry
Key technologyBronze Weapons
God powerFlaming Weapons
Town CenterAdditional center
Key technologyHeavy Infantry
Fortress-tier buildingHill Fort
Key technologyShaft Mine
Key technologyBow Saw
Fortress-tier buildingHill Fort
Town CenterAdditional center
Town CenterAdditional center
Farm transition5 farms clustered
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Key technologyBronze Armor
Portable Ram2 training queues
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Key technologyIron Armor
Key technologyIron Weapons
Key technologyIron Shields
God powerFimbulwinter
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite60.4%CucaBeludo
Fastest Classical4:02*NoizyFoxasz
Fastest Heroic13:39*NoizyFoxasz
Fastest Mythic19:10*CucaBeludo
First pressure1:41CucaBeludo · Hersir trained
First extra TC8:50CucaBeludo · Town Center
Fortress timing15:25CucaBeludo · Hill Fort
Armory timing4:44CucaBeludo · Dwarven Armory
Farm transition16:13–17:12NoizyFoxasz · 11 farms clustered

Player highlights

Standout performances

Highest total score38,083CucaBeludo
Highest military score16,181CucaBeludo
Highest economy score19,753CucaBeludo
Most kills2,233CucaBeludo
Most units killed63CucaBeludo
Most deaths63NoizyFoxasz
Most buildings razed6NoizyFoxasz
Largest army73NoizyFoxasz
Favorite unitThrowing AxemanCucaBeludo · 35 fielded

NoizyFoxasz

Most DeathsMost Improvements

CucaBeludo

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

NoizyFoxasz

Classical timing4:02 estimated completion
Early pressure4:30 · Stable Japanese
Early armory / Heroic prep10:54 · Armory
Fortress tech path17:36 · Castle
Farm transition16:13–17:12 · 11 farms clustered

CucaBeludo

Classical timing4:51 estimated completion
Early pressure1:41 · Hersir trained
Fast expansion8:50 · Town Center
Multi-TC boom signal4 expansion build events
Early armory / Heroic prep4:44 · Dwarven Armory
Fortress tech path15:25 · Hill Fort
Heavy walling signal34 wall build events
Farm transition17:07–17:07 · 5 farms clustered
NoizyFoxasz · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
NoizyFoxasz · Early MilitaryMeaningful trained combat units were produced during the early opening.
CucaBeludo · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
CucaBeludo · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
CucaBeludo · Early MilitaryMeaningful trained combat units were produced during the early opening.
CucaBeludo · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

NoizyFoxasz

Army

Samurai31
Bushi16
Naginata Rider12
Wanyudo6
Yari Spearman2
Yumi Archer2
Yumi Horse Archer2
Kitsune1
Raiju1
Buildings12 types
House14
Farm13
Mining Camp Japanese4
Shrine Japanese4
Dojo3
Watermill3
Guardhouse2
Temple2
Wall2
Armory1
Castle1
Stable Japanese1
God powers3 invoked
Solar Shield2
Shrine Of The Hunt1
Thunder Burst1

CucaBeludo

Army

Throwing Axeman35
Hersir17
Berserk15
Raiding Cavalry3
Portable Ram2
Buildings10 types
Wall34
House17
Ox Cart Building9
Longhouse8
Hill Fort6
Farm5
Town Center4
Great Hall3
Dwarven Armory1
Temple1
God powers3 invoked
Fimbulwinter1
Flaming Weapons1
Healing Spring1