Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Revenge_Of_The_COWS vs Morredeiro

Ranked 1v1 SupremacyStarted 22 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 11:01
Mount Olympus map preview
Map Mount Olympus
Winner
Revenge_Of_The_COWSKronos
Pre-match Elo1157
Win probability47.8%
11:01 Match length UpsetThe Elo underdog won
Defeated
MorredeiroShennong
Pre-match Elo1172
Win probability52.2%

Match at a glance

Revenge_Of_The_COWS vs Morredeiro

WinnerRevenge_Of_The_COWS
MapMount Olympus
QueueRanked 1v1 Supremacy
Duration11:01
Started
Ended
Elo favorite52.2%Morredeiro · Upset
Fastest Classical3:35*Revenge_Of_The_COWS
First pressure3:56Revenge_Of_The_COWS · Counter Barracks
Most military units36Revenge_Of_The_COWS
Highest EAPM33.9Morredeiro
Victory
Elo1157+18
EAPM31.7
Military units36
First pressure3:56Counter Barracks
First expansion
Market volume0
Total score 13,362
Military score 6,440
Economic score 6,325
Kills score 650
Units killed 22
Units lost 7
Buildings razed 8
Largest army 36
Favorite unit Automaton 12 fielded
Classical 3:35* Research start 2:35
Heroic Not reached
Mythic Not reached

Morredeiro

Shennong

Defeat
Elo1172-18
EAPM33.9
Military units30
First pressure7:16Imperial Academy
First expansion
Market volume0
Total score 8,112
Military score 3,160
Economic score 4,839
Kills score 189
Units killed 8
Units lost 22
Buildings razed 0
Largest army 30
Favorite unit Ge Halberdier 15 fielded
Classical 4:47* Estimated start 3:47
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Leto
ClassicalAge
Houtu
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Revenge_Of_The_COWSKronos
Match time
MorredeiroShennong
Automaton4 training queues
First military pressureCounter Barracks
God powerDeconstruction
Turma9 training queues
God powerSpider Lair
Katapeltes2 training queues
Automaton8 training queues
Key technologyMedium Archers
Key technologyMedium Infantry
Turma2 training queues
Murmillo10 training queues
VictoryMatch result
God powerProsperous Seeds
God powerEarth Wall
Pioneer4 training queues
First military pressureImperial Academy
Key technologyPickaxe
Wuzu Javelineer2 training queues
Pioneer2 training queues
Farm transition4 farms clustered
God powerProsperous Seeds
Wuzu Javelineer4 training queues
Ge Halberdier15 training queues
God powerProsperous Seeds
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite52.2%Morredeiro · Upset
Fastest Classical3:35*Revenge_Of_The_COWS
First pressure3:56Revenge_Of_The_COWS · Counter Barracks
Farm transition8:34–8:44Morredeiro · 4 farms clustered

Player highlights

Standout performances

Highest total score13,362Revenge_Of_The_COWS
Highest military score6,440Revenge_Of_The_COWS
Highest economy score6,325Revenge_Of_The_COWS
Most kills650Revenge_Of_The_COWS
Most units killed22Revenge_Of_The_COWS
Most deaths22Morredeiro
Most buildings razed8Revenge_Of_The_COWS
Largest army36Revenge_Of_The_COWS
Favorite unitGe HalberdierMorredeiro · 15 fielded

Revenge_Of_The_COWS

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Morredeiro

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Revenge_Of_The_COWS

Fast Classical3:35 estimated completion
Early pressure3:56 · Counter Barracks

Morredeiro

Classical timing4:47 estimated completion
Delayed pressure7:16 · Imperial Academy
Farm transition8:34–8:44 · 4 farms clustered
Revenge_Of_The_COWS · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Revenge_Of_The_COWS · Early MilitaryMeaningful trained combat units were produced during the early opening.
Revenge_Of_The_COWS · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Morredeiro · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Morredeiro · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Revenge_Of_The_COWS

Army

Automaton12
Turma11
Murmillo10
Katapeltes2
Oracle1
Buildings4 types
Manor6
Counter Barracks2
Military Barracks2
Temple1
God powers2 invoked
Deconstruction1
Spider Lair1

Morredeiro

Army

Ge Halberdier15
Pioneer6
Wuzu Javelineer6
Qiong Qi2
Dao Swordsman1
Buildings7 types
Farm6
House6
Silo6
Military Camp3
Temple2
Imperial Academy1
Sentry Tower1
God powers2 invoked
Prosperous Seeds3
Earth Wall1