Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Numberitozz vs Faraon

Ranked 1v1 SupremacyStarted 23 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 24:36
Alfheim map preview
Map Alfheim
Winner
NumberitozzGaia
Pre-match Elo1832
Win probability28.4%
24:36 Match length UpsetThe Elo underdog won
Defeated
FaraonFuxi
Pre-match Elo1993
Win probability71.6%

Match at a glance

Numberitozz vs Faraon

WinnerNumberitozz
MapAlfheim
QueueRanked 1v1 Supremacy
Duration24:36
Started
Ended
Elo favorite71.6%Faraon · Upset
Fastest Classical3:52*Faraon
First pressure4:18Numberitozz · Counter Barracks
Market timing16:43Faraon · Market
First extra TC4:29Faraon · Town Center
Most military units269Faraon
Highest EAPM83.3Numberitozz
Market volume1,600Faraon
Victory
Elo1832+25
EAPM83.3
Military units244
First pressure4:18Counter Barracks
First expansion6:47
Market volume0
Total score 45,638
Military score 19,510
Economic score 20,621
Kills score 5,517
Units killed 227
Units lost 203
Buildings razed 6
Largest army 244
Favorite unit Turma 81 fielded
Classical 4:15* Research start 3:15
Heroic 12:02* Estimated start 10:47
Mythic 19:36* Estimated start 17:36

Faraon

Fuxi

Defeat
Elo1993-25
EAPM59.4
Military units269
First pressure7:30Imperial Academy
First expansion4:29
Market volume1600
Total score 31,269
Military score 11,709
Economic score 13,497
Kills score 6,063
Units killed 209
Units lost 228
Buildings razed 14
Largest army 269
Favorite unit Fire Archer 89 fielded
Classical 3:52* Research start 2:52
Heroic 16:00* Estimated start 14:45
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Chiyou
Rheia
HeroicAge
Goumang
Atlas
MythicAge
Gonggong

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

NumberitozzGaia
Match time
FaraonFuxi
Key technologyHand Axe
Key technologyPickaxe
God powerGaia Forest
First military pressureCounter Barracks
Turma8 training queues
Key technologyMedium Archers
Key technologyHusbandry
Town CenterAdditional center
God powerCarnivora
Murmillo16 training queues
ArmoryArmory
Turma21 training queues
God powerCarnivora
Contarius11 training queues
God powerGaia Forest
Fortress-tier buildingPalace
Key technologyShaft Mine
Key technologyMedium Infantry
Key technologyCopper Shields
Key technologyPlow
Turma29 training queues
Fanatic7 training queues
Key technologyBow Saw
God powerCarnivora
Key technologyHeavy Archers
Key technologyCrenellations
Key technologyBow Saw
Farm transition16 farms clustered
Fanatic69 training queues
Fortress-tier buildingPalace
Key technologyCopper Weapons
Key technologyCopper Armor
Town CenterAdditional center
Contarius48 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyHeavy Infantry
Key technologyHeavy Cavalry
God powerCarnivora
God powerGaia Forest
God powerImplode
God powerTraitor
Fortress-tier buildingPalace
Key technologyHeavy Archers
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyChampion Infantry
Key technologyChampion Cavalry
Key technologyChampion Archers
Destroyer5 training queues
Fortress-tier buildingPalace
Turma23 training queues
ArmoryArmory
Destroyer6 training queues
VictoryMatch result
God powerThe Peach Blossom Spring
Town CenterAdditional center
Wuzu Javelineer32 training queues
Ge Halberdier6 training queues
First military pressureImperial Academy
Pioneer8 training queues
ArmoryArmory
Key technologyHusbandry
Dao Swordsman7 training queues
Fire Archer11 training queues
Key technologyHusbandry
God powerLightning Weapons
Ge Halberdier18 training queues
Key technologyCrenellations
Key technologyHand Axe
Key technologyPickaxe
Pioneer2 training queues
Fire Archer20 training queues
Farm transition8 farms clustered
Key technologyPlow
Wuzu Javelineer5 training queues
Key technologyBallistics
Key technologyCopper Shields
Pioneer2 training queues
MarketMarket
Siege Crossbow2 training queues
Key technologyMedium Archers
Key technologyShaft Mine
Ge Halberdier3 training queues
Fire Archer58 training queues
Key technologyHeavy Archers
Key technologyMedium Infantry
Key technologyCopper Weapons
Key technologyCopper Armor
Dao Swordsman2 training queues
Wuzu Javelineer6 training queues
Siege Crossbow2 training queues
Ge Halberdier44 training queues
Pioneer6 training queues
God powerLightning Weapons
God powerForest Protection
Key technologyBronze Weapons
Chu Ko Nu3 training queues
God powerGreat Flood
Key technologyChampion Archers
Key technologyHeavy Infantry
Town CenterAdditional center
Wuzu Javelineer10 training queues
Dao Swordsman7 training queues
Ge Halberdier5 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite71.6%Faraon · Upset
Fastest Classical3:52*Faraon
Fastest Heroic12:02*Numberitozz
Fastest Mythic19:36*Numberitozz
First pressure4:18Numberitozz · Counter Barracks
First extra TC4:29Faraon · Town Center
Fortress timing13:24Numberitozz · Palace
Market timing16:43Faraon · Market
Armory timing9:17Numberitozz · Armory
Farm transition13:41–14:25Faraon · 8 farms clustered

Player highlights

Standout performances

Highest total score45,638Numberitozz
Highest military score19,510Numberitozz
Highest economy score20,621Numberitozz
Most kills6,063Faraon
Most units killed227Numberitozz
Most deaths228Faraon
Most buildings razed14Faraon
Largest army269Faraon
Favorite unitFire ArcherFaraon · 89 fielded

Numberitozz

Highest ScoreMost ImprovementsMost KillsMost Resources

Faraon

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Numberitozz

Classical timing4:15 estimated completion
Early pressure4:18 · Counter Barracks
Fast expansion6:47 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep9:17 · Armory
Fortress tech path13:24 · Palace
Farm transition16:16–16:25 · 16 farms clustered
Large army production244 military units

Faraon

Fast Classical3:52 estimated completion
Delayed pressure7:30 · Imperial Academy
Fast expansion4:29 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep16:43 · Market
Early armory / Heroic prep9:32 · Armory
Heavy walling signal11 wall build events
Farm transition13:41–14:25 · 8 farms clustered
Market economy signal1,600 total resource volume
Large army production269 military units
Numberitozz · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Numberitozz · Early MilitaryMeaningful trained combat units were produced during the early opening.
Numberitozz · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Faraon · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Faraon · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Faraon · Early MilitaryMeaningful trained combat units were produced during the early opening.
Faraon · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Faraon · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Faraon · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1600 total volume

Numberitozz

Bought

No buys

Sold

No sells

Total player market volume0

Faraon

Bought

No buys

Sold

Food200
Wood1400
Total player market volume1600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Numberitozz

Army

Turma81
Fanatic76
Contarius59
Murmillo16
Destroyer11
Caladria1
Buildings10 types
Farm29
Military Barracks13
Manor9
Counter Barracks6
Economic Guild5
Wall5
Palace4
Armory2
Town Center2
Temple1
God powers4 invoked
Carnivora4
Gaia Forest3
Implode1
Traitor1

Faraon

Army

Fire Archer89
Ge Halberdier77
Wuzu Javelineer53
Pioneer19
Dao Swordsman16
Siege Crossbow4
Chu Ko Nu3
Nezha Child3
Sage2
Axe Cart1
Jiang Zi Ya1
Nezha Youth1
Buildings12 types
Farm18
House16
Silo13
Wall11
Military Camp5
Machine Workshop3
Town Center2
Armory1
Baolei1
Imperial Academy1
Market1
Temple1
God powers4 invoked
Lightning Weapons2
Forest Protection1
Great Flood1
The Peach Blossom Spring1