Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

ReyMurloc vs blkbelt

Ranked 1v1 SupremacyStarted 22 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:29
Marsh map preview
Map Marsh
Winner
ReyMurlocAmaterasu
Pre-match Elo1215
Win probability61.7%
14:29 Match length ReyMurloc favored
Defeated
blkbeltDemeter
Pre-match Elo1132
Win probability38.3%

Match at a glance

ReyMurloc vs blkbelt

WinnerReyMurloc
MapMarsh
QueueRanked 1v1 Supremacy
Duration14:29
Started
Ended
Elo favorite61.7%ReyMurloc
Fastest Classical4:04*ReyMurloc
First pressure5:35ReyMurloc · Stable Japanese
First extra TC4:58blkbelt · Town Center
Most military units68ReyMurloc
Highest EAPM70.6ReyMurloc

ReyMurloc

Amaterasu

Victory
Elo1215+13
EAPM70.6
Military units68
First pressure5:35Stable Japanese
First expansion13:44
Market volume0
Total score 16,433
Military score 8,056
Economic score 7,282
Kills score 1,107
Units killed 37
Units lost 29
Buildings razed 9
Largest army 68
Favorite unit Naginata Rider 21 fielded
Classical 4:04* Estimated start 3:04
Heroic Not reached
Mythic Not reached

blkbelt

Demeter

Defeat
Elo1132-13
EAPM34.6
Military units9
First pressure9:30Military Academy
First expansion4:58
Market volume0
Total score 14,014
Military score 4,371
Economic score 8,725
Kills score 918
Units killed 30
Units lost 37
Buildings razed 0
Largest army 9
Favorite unit Toxotes 5 fielded
Classical 4:39* Research start 3:39
Heroic 10:54* Research start 9:39
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Minakatatomi
ClassicalAge
Pan
No choice recorded
HeroicAge
Hestia
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ReyMurlocAmaterasu
Match time
blkbeltDemeter
Bushi4 training queues
First military pressureStable Japanese
Samurai6 training queues
Naginata Rider2 training queues
Yumi Archer4 training queues
Wanyudo3 training queues
God powerShrine Of The Hunt
Naginata Rider16 training queues
Key technologyHand Axe
Samurai9 training queues
Key technologyPickaxe
Wanyudo2 training queues
God powerSolar Shield
ArmoryArmory
Bushi4 training queues
Onna Musha4 training queues
Town CenterAdditional center
Naginata Rider3 training queues
God powerSolar Shield
Key technologyBallistics
Samurai2 training queues
VictoryMatch result
Key technologyPickaxe
Key technologyHand Axe
Town CenterAdditional center
ArmoryArmory
God powerArcadian Meadow
First military pressureMilitary Academy
Key technologyMedium Infantry
Hamadryad2 training queues
God powerCommunal Hearth
God powerCommunal Hearth
Toxotes5 training queues
Farm transition5 farms clustered
Key technologyPlow
Key technologyMedium Archers
Fortress-tier buildingFortress
Key technologyShaft Mine
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.7%ReyMurloc
Fastest Classical4:04*ReyMurloc
Fastest Heroic10:54*blkbelt
First pressure5:35ReyMurloc · Stable Japanese
First extra TC4:58blkbelt · Town Center
Fortress timing13:11blkbelt · Fortress
Armory timing8:24blkbelt · Armory
Farm transition12:01–12:02blkbelt · 5 farms clustered

Player highlights

Standout performances

Highest total score16,433ReyMurloc
Highest military score8,056ReyMurloc
Highest economy score8,725blkbelt
Most kills1,107ReyMurloc
Most units killed37ReyMurloc
Most deaths37blkbelt
Most buildings razed9ReyMurloc
Largest army68ReyMurloc
Favorite unitNaginata RiderReyMurloc · 21 fielded

ReyMurloc

Highest ScoreLargest ArmyMost KillsMost Resources

blkbelt

Most DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ReyMurloc

Classical timing4:04 estimated completion
Early pressure5:35 · Stable Japanese
Expansion signal13:44 · Town Center
Early armory / Heroic prep11:51 · Armory
Heavy walling signal7 wall build events

blkbelt

Classical timing4:39 estimated completion
Delayed pressure9:30 · Military Academy
Fast expansion4:58 · Town Center
Early armory / Heroic prep8:24 · Armory
Fortress tech path13:11 · Fortress
Farm transition12:01–12:02 · 5 farms clustered
ReyMurloc · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
ReyMurloc · Early MilitaryMeaningful trained combat units were produced during the early opening.
blkbelt · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ReyMurloc

Army

Naginata Rider21
Samurai17
Bushi9
Wanyudo7
Onna Musha6
Yumi Archer4
Kitsune2
Yari Spearman2
Buildings11 types
House14
Wall7
Watermill5
Mining Camp Japanese4
Shrine Japanese4
Stable Japanese2
Armory1
Dojo1
Guardhouse1
Temple1
Town Center1
God powers2 invoked
Solar Shield2
Shrine Of The Hunt1

blkbelt

Army

Toxotes5
Hamadryad2
Hoplite1
Iolaus1
Buildings11 types
House6
Farm5
Granary4
Storehouse4
Wall3
Archery Range2
Military Academy2
Armory1
Fortress1
Temple1
Town Center1
God powers2 invoked
Communal Hearth2
Arcadian Meadow1