Advanced match analysis
ReyMurloc vs blkbelt
Ranked 1v1 SupremacyStarted 22 hours ago
Map
Marsh
Match at a glance
ReyMurloc vs blkbelt
Elo favorite61.7%ReyMurloc
Fastest Classical4:04*ReyMurloc
First pressure5:35ReyMurloc · Stable Japanese
First extra TC4:58blkbelt · Town Center
Most military units68ReyMurloc
Highest EAPM70.6ReyMurloc
ReyMurloc
Amaterasu
Victory
Elo1215+13
EAPM70.6
Military units68
First pressure5:35Stable Japanese
First expansion13:44
Market volume0
Total score
16,433
Military score
8,056
Economic score
7,282
Kills score
1,107
Units killed
37
Units lost
29
Buildings razed
9
Largest army
68
Classical
4:04*
Estimated start 3:04
Heroic
—
Not reached
Mythic
—
Not reached
blkbelt
Demeter
Defeat
Elo1132-13
EAPM34.6
Military units9
First pressure9:30Military Academy
First expansion4:58
Market volume0
Total score
14,014
Military score
4,371
Economic score
8,725
Kills score
918
Units killed
30
Units lost
37
Buildings razed
0
Largest army
9
Classical
4:39*
Research start 3:39
Mythic
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite61.7%ReyMurloc
Fastest Classical4:04*ReyMurloc
Fastest Heroic10:54*blkbelt
First pressure5:35ReyMurloc · Stable Japanese
First extra TC4:58blkbelt · Town Center
Fortress timing13:11blkbelt · Fortress
Armory timing8:24blkbelt · Armory
Farm transition12:01–12:02blkbelt · 5 farms clustered
Player highlights
Standout performances
Highest total score16,433ReyMurloc
Highest military score8,056ReyMurloc
Highest economy score8,725blkbelt
Most kills1,107ReyMurloc
Most units killed37ReyMurloc
Most deaths37blkbelt
Most buildings razed9ReyMurloc
Largest army68ReyMurloc
Favorite unitNaginata RiderReyMurloc · 21 fielded
ReyMurloc
Highest Score
Largest Army
Most Kills
Most Resources
blkbelt
Most Deaths
Most Improvements
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
ReyMurloc
Classical timing4:04 estimated completionHeavy walling signal7 wall build events
blkbelt
Classical timing4:39 estimated completionMatch flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.