Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

mcgaiver vs Rasputin

Ranked 1v1 SupremacyStarted 22 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:24
Tundra map preview
Map Tundra
Defeated
mcgaiverTsukuyomi
Pre-match Elo1065
Win probability31.7%
15:24 Match length Rasputin favored
Winner
RasputinOdin
Pre-match Elo1198
Win probability68.3%

Match at a glance

mcgaiver vs Rasputin

WinnerRasputin
MapTundra
QueueRanked 1v1 Supremacy
Duration15:24
Started
Ended
Elo favorite68.3%Rasputin
Fastest Classical3:52*mcgaiver
First pressure3:03Rasputin · Hersir trained
First extra TC9:49mcgaiver · Town Center
Most military units54Rasputin
Highest EAPM43.3Rasputin

mcgaiver

Tsukuyomi

Defeat
Elo1065-11
EAPM22.1
Military units45
First pressure4:56Stable Japanese
First expansion9:49
Market volume0
Total score 11,528
Military score 4,795
Economic score 6,395
Kills score 338
Units killed 14
Units lost 55
Buildings razed 0
Largest army 45
Favorite unit Yari Spearman 13 fielded
Classical 3:52* Estimated start 3:07
Heroic Estimated start 14:51 · not reached
Mythic Not reached

Rasputin

Odin

Victory
Elo1198+11
EAPM43.3
Military units54
First pressure3:03Hersir trained
First expansion14:56
Market volume0
Total score 20,143
Military score 10,594
Economic score 8,330
Kills score 1,231
Units killed 55
Units lost 12
Buildings razed 1
Largest army 54
Favorite unit Jarl 14 fielded
Classical 4:22* Research start 3:22
Heroic 11:34* Research start 10:18
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Inari Okami
ClassicalAge
Freyja
Fujin
HeroicAge
Skadi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

mcgaiverTsukuyomi
Match time
RasputinOdin
First military pressureStable Japanese
Naginata Rider3 training queues
God powerNew Moon
Kitsune2 training queues
Samurai2 training queues
Yumi Archer2 training queues
Yari Spearman3 training queues
Yari Spearman2 training queues
Town CenterAdditional center
God powerSwampland
Yari Spearman2 training queues
Naginata Rider2 training queues
Yumi Archer6 training queues
Bushi3 training queues
Yari Spearman6 training queues
Farm transition5 farms clustered
ArmoryArmory
Samurai9 training queues
Naginata Rider2 training queues
DefeatMatch result
First military pressureHersir trained
Hersir4 training queues
Key technologyPickaxe
God powerForest Fire
Raiding Cavalry10 training queues
Key technologyMedium Cavalry
Raiding Cavalry3 training queues
ArmoryArmory
Key technologyCopper Shields
Valkyrie2 training queues
Hirdman5 training queues
God powerGreat Hunt
Key technologyCopper Weapons
Key technologyHeavy Cavalry
Jarl3 training queues
Godi2 training queues
Throwing Axeman2 training queues
Key technologyMedium Infantry
Key technologyBronze Weapons
Key technologyHand Axe
Key technologyHusbandry
Fortress-tier buildingHill Fort
Frost Giant5 training queues
Jarl11 training queues
Godi3 training queues
Town CenterAdditional center
Huskarl2 training queues
Key technologyHeavy Infantry
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite68.3%Rasputin
Fastest Classical3:52*mcgaiver
Fastest Heroic11:34*Rasputin
First pressure3:03Rasputin · Hersir trained
First extra TC9:49mcgaiver · Town Center
Fortress timing13:55Rasputin · Hill Fort
Armory timing9:11Rasputin · Armory
Farm transition12:57–13:09mcgaiver · 5 farms clustered

Player highlights

Standout performances

Highest total score20,143Rasputin
Highest military score10,594Rasputin
Highest economy score8,330Rasputin
Most kills1,231Rasputin
Most units killed55Rasputin
Most deaths55mcgaiver
Most buildings razed1Rasputin
Largest army54Rasputin
Favorite unitJarlRasputin · 14 fielded

mcgaiver

Most Deaths

Rasputin

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

mcgaiver

Fast Classical3:52 estimated completion
Early pressure4:56 · Stable Japanese
Expansion signal9:49 · Town Center
Early armory / Heroic prep13:21 · Armory
Heavy walling signal17 wall build events
Farm transition12:57–13:09 · 5 farms clustered

Rasputin

Classical timing4:22 estimated completion
Early pressure3:03 · Hersir trained
Expansion signal14:56 · Town Center
Early armory / Heroic prep9:11 · Armory
Fortress tech path13:55 · Hill Fort
Heavy walling signal15 wall build events
mcgaiver · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
mcgaiver · Early MilitaryMeaningful trained combat units were produced during the early opening.
mcgaiver · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Rasputin · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Rasputin · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

mcgaiver

Army

Yari Spearman13
Samurai11
Yumi Archer8
Naginata Rider7
Bushi3
Kitsune2
Onna Musha1
Buildings12 types
Wall17
House10
Watermill6
Farm5
Mining Camp Japanese3
Stable Japanese3
Shrine Japanese2
Armory1
Dojo1
Guardhouse1
Temple1
Town Center1
God powers2 invoked
New Moon1
Swampland1

Rasputin

Army

Jarl14
Raiding Cavalry13
Frost Giant5
Godi5
Hersir5
Hirdman5
Valkyrie3
Huskarl2
Throwing Axeman2
Buildings9 types
Wall15
House12
Great Hall3
Ox Cart Building3
Armory1
Hill Fort1
Longhouse1
Temple1
Town Center1
God powers2 invoked
Forest Fire1
Great Hunt1