Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

neutraL vs Ocebe_VIP

Ranked 1v1 SupremacyStarted 23 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 28:14
Nile Shallows map preview
Map Nile Shallows
Defeated
neutraLGaia
Pre-match Elo1102
Win probability46.4%
28:14 Match length Ocebe_VIP favored
Winner
Ocebe_VIPHuitzilopochtli
Pre-match Elo1127
Win probability53.6%

Match at a glance

neutraL vs Ocebe_VIP

WinnerOcebe_VIP
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration28:14
Started
Ended
Elo favorite53.6%Ocebe_VIP
Fastest Classical4:03*neutraL
First pressure4:05Ocebe_VIP · Warrior Priest trained
Market timing10:59Ocebe_VIP · Market
First extra TC6:35Ocebe_VIP · Town Center
Most military units208Ocebe_VIP
Highest EAPM41.3neutraL
Market volume1,400Ocebe_VIP

neutraL

Gaia

Defeat
Elo1102-16
EAPM41.3
Military units157
First pressure4:18Military Barracks
First expansion15:14
Market volume0
Total score 44,326
Military score 15,552
Economic score 24,073
Kills score 4,738
Units killed 179
Units lost 173
Buildings razed 3
Largest army 157
Favorite unit Destroyer 37 fielded
Classical 4:03* Research start 3:03
Heroic 14:44* Research start 13:29
Mythic 24:09* Research start 22:09

Ocebe_VIP

Huitzilopochtli

Victory
Elo1127+16
EAPM28.2
Military units208
First pressure4:05Warrior Priest trained
First expansion6:35
Market volume1400
Total score 57,805
Military score 22,075
Economic score 29,769
Kills score 5,961
Units killed 180
Units lost 214
Buildings razed 14
Largest army 208
Favorite unit Warrior Priest 49 fielded
Classical 5:27* Research start 4:27
Heroic 14:48* Research start 13:33
Mythic 21:39* Research start 19:39

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Malinalxochitl
Rheia
HeroicAge
Coatlicue
Atlas
MythicAge
Tlaloc

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

neutraLGaia
Match time
Ocebe_VIPHuitzilopochtli
God powerGaia Forest
Key technologyHand Axe
Key technologyPickaxe
First military pressureMilitary Barracks
Murmillo16 training queues
Key technologyMedium Infantry
Key technologyShaft Mine
Turma4 training queues
ArmoryArmory
Key technologyCopper Armor
Key technologyHusbandry
Key technologyCopper Weapons
Key technologyCopper Shields
God powerCarnivora
Key technologyMedium Archers
God powerGaia Forest
Key technologyBallistics
Cheiroballista2 training queues
Key technologyCrenellations
Murmillo4 training queues
God powerCarnivora
Town CenterAdditional center
Fortress-tier buildingPalace
Key technologyHeavy Archers
Murmillo6 training queues
Arcus8 training queues
Contarius12 training queues
Key technologyBronze Armor
God powerTraitor
Farm transition5 farms clustered
Turma5 training queues
Destroyer31 training queues
Key technologyBronze Shields
Key technologyPlow
Key technologyBronze Weapons
Key technologyHeavy Infantry
Fortress-tier buildingPalace
God powerCarnivora
Caladria2 training queues
Contarius4 training queues
Murmillo4 training queues
God powerTraitor
Fortress-tier buildingPalace
Key technologyBow Saw
Oracle3 training queues
Key technologyHeavy Cavalry
Contarius7 training queues
Arcus7 training queues
Turma4 training queues
Cheiroballista3 training queues
Murmillo5 training queues
Fortress-tier buildingPalace
Key technologyChampion Archers
Town CenterAdditional center
Destroyer6 training queues
God powerImplode
Contarius4 training queues
Arcus9 training queues
Murmillo2 training queues
God powerTraitor
DefeatMatch result
First military pressureWarrior Priest trained
Warrior Priest4 training queues
Key technologyHusbandry
God powerInfestation
Town CenterAdditional center
Tlamanih Spearman4 training queues
Ocelotl Warrior3 training queues
Key technologyHand Axe
Key technologyPickaxe
Key technologyMedium Nobles Hut Soldiers
Key technologyMedium War Hut Soldiers
ArmoryArmory
Coyote Warrior4 training queues
Tequihua Archer6 training queues
Key technologyBallistics
MarketMarket
Tequihua Archer5 training queues
Tlamanih Spearman4 training queues
Coyote Warrior6 training queues
Warrior Priest6 training queues
Town CenterAdditional center
Warrior Priest4 training queues
Tequihua Archer9 training queues
Key technologyHeavy War Hut Soldiers
Key technologyHeavy Nobles Hut Soldiers
Coyote Warrior5 training queues
God powerEarth Monster
Farm transition18 farms clustered
Key technologyPlow
Otontin6 training queues
Warrior Priest2 training queues
Key technologyHeavy Great Temple Soldiers
Shorn One9 training queues
Otontin3 training queues
Eagle Warrior10 training queues
Coyote Warrior11 training queues
Warrior Priest11 training queues
Tlamanih Spearman14 training queues
Tequihua Archer8 training queues
Town CenterAdditional center
Key technologyBow Saw
Key technologyShaft Mine
God powerMonolith Of Tlaloc
Key technologyChampion Great Temple Soldiers
Otontin3 training queues
Key technologyChampion War Hut Soldiers
Key technologyChampion Nobles Hut Soldiers
Warrior Priest12 training queues
Town CenterAdditional center
Jaguar Rider5 training queues
Tequihua Archer4 training queues
Tlamanih Spearman15 training queues
Eagle Warrior11 training queues
God powerTitan Gate
Otontin7 training queues
Shorn One2 training queues
Warrior Priest8 training queues
Tequihua Archer2 training queues
God powerEarth Monster
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.6%Ocebe_VIP
Fastest Classical4:03*neutraL
Fastest Heroic14:44*neutraL
Fastest Mythic21:39*Ocebe_VIP
First pressure4:05Ocebe_VIP · Warrior Priest trained
First extra TC6:35Ocebe_VIP · Town Center
Fortress timing15:19neutraL · Palace
Market timing10:59Ocebe_VIP · Market
Armory timing6:39neutraL · Armory
Farm transition16:17–16:55neutraL · 5 farms clustered

Player highlights

Standout performances

Highest total score57,805Ocebe_VIP
Highest military score22,075Ocebe_VIP
Highest economy score29,769Ocebe_VIP
Most kills5,961Ocebe_VIP
Most units killed180Ocebe_VIP
Most deaths214Ocebe_VIP
Most buildings razed14Ocebe_VIP
Largest army208Ocebe_VIP
Favorite unitWarrior PriestOcebe_VIP · 49 fielded

Ocebe_VIP

Highest ScoreLargest ArmyMost DeathsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

neutraL

Classical timing4:03 estimated completion
Early pressure4:18 · Military Barracks
Expansion signal15:14 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep6:39 · Armory
Fortress tech path15:19 · Palace
Heavy walling signal7 wall build events
Farm transition16:17–16:55 · 5 farms clustered
Large army production157 military units

Ocebe_VIP

Late Classical5:27 estimated completion
Early pressure4:05 · Warrior Priest trained
Fast expansion6:35 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep10:59 · Market
Early armory / Heroic prep9:46 · Armory
Farm transition16:59–17:20 · 18 farms clustered
Market economy signal1,400 total resource volume
Large army production208 military units
neutraL · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
neutraL · Early MilitaryMeaningful trained combat units were produced during the early opening.
neutraL · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Ocebe_VIP · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Ocebe_VIP · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Ocebe_VIP · Early MilitaryMeaningful trained combat units were produced during the early opening.
Ocebe_VIP · Late ClassicalClassical completed after 5:00 on a standard land opening.
Ocebe_VIP · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1400 total volume

neutraL

Bought

No buys

Sold

No sells

Total player market volume0

Ocebe_VIP

Bought

No buys

Sold

Food400
Wood1000
Total player market volume1400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

neutraL

Army

Destroyer37
Murmillo37
Contarius27
Arcus24
Turma15
Cheiroballista6
Oracle5
Caladria4
Katapeltes2
Buildings10 types
Farm11
Manor11
Wall7
Economic Guild4
Palace4
Military Barracks3
Counter Barracks2
Town Center2
Armory1
Temple1
God powers4 invoked
Carnivora3
Traitor3
Gaia Forest2
Implode1

Ocebe_VIP

Army

Warrior Priest49
Tlamanih Spearman37
Tequihua Archer35
Coyote Warrior26
Eagle Warrior21
Otontin19
Shorn One11
Jaguar Rider5
Ocelotl Warrior3
Ahuizotl1
Maquizcoatl1
Buildings10 types
Farm18
House16
Calpulli12
Town Center4
Nobles Hut3
Temple3
War Hut3
Great Temple2
Armory1
Market1
God powers4 invoked
Earth Monster2
Infestation1
Monolith Of Tlaloc1
Titan Gate1