Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Revenge_Of_The_COWS vs The_Bulgar

Ranked 1v1 SupremacyStarted 23 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:32
Steppe map preview
Map Steppe
Winner
Revenge_Of_The_COWSKronos
Pre-match Elo1165
Win probability63.9%
16:32 Match length Revenge_Of_The_COWS favored
Defeated
The_BulgarZeus
Pre-match Elo1066
Win probability36.1%

Match at a glance

Revenge_Of_The_COWS vs The_Bulgar

WinnerRevenge_Of_The_COWS
MapSteppe
QueueRanked 1v1 Supremacy
Duration16:32
Started
Ended
Elo favorite63.9%Revenge_Of_The_COWS
Fastest Classical3:34*Revenge_Of_The_COWS
First pressure3:44Revenge_Of_The_COWS · Counter Barracks
First extra TC12:00The_Bulgar · Town Center
Most military units56Revenge_Of_The_COWS
Highest EAPM44.0The_Bulgar
Victory
Elo1165+13
EAPM36.2
Military units56
First pressure3:44Counter Barracks
First expansion
Market volume0
Total score 20,168
Military score 9,505
Economic score 8,601
Kills score 2,074
Units killed 43
Units lost 26
Buildings razed 26
Largest army 56
Favorite unit Turma 20 fielded
Classical 3:34* Research start 2:34
Heroic 12:12* Research start 10:57
Mythic Not reached

The_Bulgar

Zeus

Defeat
Elo1066-13
EAPM44.0
Military units35
First pressure4:40Stable
First expansion12:00
Market volume0
Total score 10,349
Military score 1,750
Economic score 7,777
Kills score 822
Units killed 32
Units lost 43
Buildings razed 0
Largest army 35
Favorite unit Hippeus 22 fielded
Classical 3:45* Research start 2:45
Heroic 15:53* Research start 14:38
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Leto
ClassicalAge
Hermes
Rheia
HeroicAge
Apollo
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Revenge_Of_The_COWSKronos
Match time
The_BulgarZeus
First military pressureCounter Barracks
God powerDeconstruction
Turma8 training queues
Automaton2 training queues
Katapeltes7 training queues
Turma6 training queues
Murmillo5 training queues
Key technologyPickaxe
Automaton5 training queues
Key technologyMedium Infantry
Key technologyMedium Archers
ArmoryArmory
Murmillo5 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
Key technologyHand Axe
Key technologyHusbandry
Turma4 training queues
Key technologyBronze Weapons
God powerDeconstruction
Katapeltes5 training queues
Turma2 training queues
Key technologyMedium Archers
God powerSpider Lair
God powerTraitor
VictoryMatch result
God powerCease Fire
First military pressureStable
Hippeus8 training queues
Hippeus14 training queues
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
Key technologyMedium Cavalry
Centaur2 training queues
Town CenterAdditional center
ArmoryArmory
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Toxotes7 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite63.9%Revenge_Of_The_COWS
Fastest Classical3:34*Revenge_Of_The_COWS
Fastest Heroic12:12*Revenge_Of_The_COWS
First pressure3:44Revenge_Of_The_COWS · Counter Barracks
First extra TC12:00The_Bulgar · Town Center
Armory timing10:28Revenge_Of_The_COWS · Armory

Player highlights

Standout performances

Highest total score20,168Revenge_Of_The_COWS
Highest military score9,505Revenge_Of_The_COWS
Highest economy score8,601Revenge_Of_The_COWS
Most kills2,074Revenge_Of_The_COWS
Most units killed43Revenge_Of_The_COWS
Most deaths43The_Bulgar
Most buildings razed26Revenge_Of_The_COWS
Largest army56Revenge_Of_The_COWS
Favorite unitHippeusThe_Bulgar · 22 fielded

Revenge_Of_The_COWS

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

The_Bulgar

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Revenge_Of_The_COWS

Fast Classical3:34 estimated completion
Early pressure3:44 · Counter Barracks
Early armory / Heroic prep10:28 · Armory

The_Bulgar

Fast Classical3:45 estimated completion
Early pressure4:40 · Stable
Expansion signal12:00 · Town Center
Early armory / Heroic prep13:15 · Armory
Heavy walling signal9 wall build events
Revenge_Of_The_COWS · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Revenge_Of_The_COWS · Early MilitaryMeaningful trained combat units were produced during the early opening.
Revenge_Of_The_COWS · Fast ClassicalClassical completed before 4:00 on a standard land opening.
The_Bulgar · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
The_Bulgar · Early MilitaryMeaningful trained combat units were produced during the early opening.
The_Bulgar · Fast ClassicalClassical completed before 4:00 on a standard land opening.
The_Bulgar · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Revenge_Of_The_COWS

Army

Turma20
Katapeltes13
Murmillo10
Automaton7
Cheiroballista2
Arcus1
Behemoth1
Contarius1
Oracle1
Buildings7 types
Manor7
Counter Barracks2
Farm2
Armory1
Economic Guild1
Military Barracks1
Temple1
God powers3 invoked
Deconstruction2
Spider Lair1
Traitor1

The_Bulgar

Army

Hippeus22
Toxotes7
Centaur2
Heracles2
Jason2
Buildings9 types
House20
Wall9
Archery Range5
Granary5
Storehouse3
Temple3
Stable2
Armory1
Town Center1
God powers1 invoked
Cease Fire1