Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

dyru60800 vs Koen W

Ranked 1v1 SupremacyStarted 23 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 26:18
Mount Olympus map preview
Map Mount Olympus
Winner
dyru60800Shennong
Pre-match Elo842
Win probability53.4%
26:18 Match length dyru60800 favored
Defeated
Koen WSusanoo
Pre-match Elo818
Win probability46.6%

Match at a glance

dyru60800 vs Koen W

Winnerdyru60800
MapMount Olympus
QueueRanked 1v1 Supremacy
Duration26:18
Started
Ended
Elo favorite53.4%dyru60800
Fastest Classical4:41*dyru60800
First pressure14:00dyru60800 · Imperial Academy
First extra TC9:30Koen W · Town Center
Market timing17:33Koen W · Market
Most military units148dyru60800
Highest EAPM30.1Koen W

dyru60800

Shennong

Victory
Elo842+16
EAPM25.1
Military units148
First pressure14:00Imperial Academy
First expansion15:02
Market volume0
Total score 54,219
Military score 24,070
Economic score 25,468
Kills score 4,821
Units killed 156
Units lost 103
Buildings razed 11
Largest army 148
Favorite unit Wuzu Javelineer 41 fielded
Classical 4:41* Research start 3:41
Heroic 16:43* Research start 15:28
Mythic 25:14* Research start 23:14

Koen W

Susanoo

Defeat
Elo818-16
EAPM30.1
Military units116
First pressure20:30Castle
First expansion9:30
Market volume0
Total score 44,915
Military score 13,910
Economic score 28,267
Kills score 2,738
Units killed 103
Units lost 155
Buildings razed 0
Largest army 116
Favorite unit Samurai 29 fielded
Classical 5:03* Research start 4:03
Heroic 16:43* Research start 15:28
Mythic Research start 24:53 · not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Chiyou
ClassicalAge
Inari Okami
Nuba
HeroicAge
Raijin
Zhurong
MythicAge
Takemikazuchi

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

dyru60800Shennong
Match time
Koen WSusanoo
Key technologyPickaxe
Key technologyHand Axe
Pioneer3 training queues
Key technologyHusbandry
Key technologyMedium Infantry
Ge Halberdier4 training queues
Dao Swordsman9 training queues
Key technologyMedium Archers
Wuzu Javelineer7 training queues
Farm transition8 farms clustered
God powerProsperous Seeds
God powerLightning Weapons
ArmoryArmory
Fire Archer3 training queues
Wuzu Javelineer6 training queues
Dao Swordsman4 training queues
Ge Halberdier6 training queues
Ya Zi2 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
First military pressureImperial Academy
Key technologyCrenellations
Town CenterAdditional center
Town CenterAdditional center
Fire Archer2 training queues
Wuzu Javelineer3 training queues
Key technologyHeavy Archers
Key technologyHeavy Infantry
Sage3 training queues
Fire Archer4 training queues
Wuzu Javelineer5 training queues
God powerDrought Land
Wuzu Javelineer5 training queues
Ge Halberdier5 training queues
Dao Swordsman5 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Town CenterAdditional center
Key technologyHeavy Cavalry
Key technologyShaft Mine
Key technologyBow Saw
Fire Archer4 training queues
Dao Swordsman6 training queues
White Horse Cavalry7 training queues
Fire Archer14 training queues
Wuzu Javelineer15 training queues
Sage5 training queues
Chu Ko Nu2 training queues
Siege Crossbow3 training queues
White Horse Cavalry4 training queues
Key technologyChampion Archers
Key technologyChampion Infantry
Tiger Cavalry4 training queues
VictoryMatch result
Key technologyHand Axe
Key technologyPickaxe
Yumi Archer3 training queues
Yumi Archer2 training queues
ArmoryArmory
God powerKusanagi
God powerSwampland
Samurai3 training queues
Town CenterAdditional center
God powerKusanagi
Farm transition26 farms clustered
Yumi Archer4 training queues
Samurai2 training queues
Key technologyPlow
Jorogumo4 training queues
Bushi2 training queues
Key technologyCopper Shields
Kitsune2 training queues
Bushi2 training queues
Town CenterAdditional center
Yumi Archer5 training queues
Samurai5 training queues
MarketMarket
Key technologyCopper Armor
Key technologyCopper Weapons
Raiju2 training queues
God powerThunder Burst
God powerKusanagi
God powerSwampland
Samurai7 training queues
Onna Musha8 training queues
Yumi Archer10 training queues
Bushi5 training queues
First military pressureCastle
Fortress-tier buildingCastle
Trade route startedCaravan Japanese queued
Key technologyBronze Shields
Fortress-tier buildingCastle
Naginata Rider27 training queues
Samurai10 training queues
God powerKusanagi
Fortress-tier buildingCastle
Oyumi3 training queues
Yumi Archer2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.4%dyru60800
Fastest Classical4:41*dyru60800
Fastest Heroic16:43*Koen W
Fastest Mythic25:14*dyru60800
First pressure14:00dyru60800 · Imperial Academy
First extra TC9:30Koen W · Town Center
Fortress timing20:30Koen W · Castle
Market timing17:33Koen W · Market
Armory timing8:14Koen W · Armory
Farm transition9:45–10:00dyru60800 · 8 farms clustered
Trade route started20:57Koen W

Player highlights

Standout performances

Highest total score54,219dyru60800
Highest military score24,070dyru60800
Highest economy score28,267Koen W
Most kills4,821dyru60800
Most units killed156dyru60800
Most deaths155Koen W
Most buildings razed11dyru60800
Largest army148dyru60800
Favorite unitWuzu Javelineerdyru60800 · 41 fielded

dyru60800

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Koen W

Most DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

dyru60800

Classical timing4:41 estimated completion
Delayed pressure14:00 · Imperial Academy
Expansion signal15:02 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep12:31 · Armory
Farm transition9:45–10:00 · 8 farms clustered
Large army production148 military units

Koen W

Late Classical5:03 estimated completion
Delayed pressure20:30 · Castle
Expansion signal9:30 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep17:33 · Market
Early armory / Heroic prep8:14 · Armory
Fortress tech path20:30 · Castle
Farm transition12:05–13:20 · 26 farms clustered
Trade route started20:57 · Caravan Japanese queued
Large army production116 military units
dyru60800 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
dyru60800 · Early MilitaryMeaningful trained combat units were produced during the early opening.
dyru60800 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Koen W · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Koen W · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Koen W · Early MilitaryMeaningful trained combat units were produced during the early opening.
Koen W · Late ClassicalClassical completed after 5:00 on a standard land opening.
Koen W · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

dyru60800

Army

Wuzu Javelineer41
Fire Archer27
Dao Swordsman24
Ge Halberdier15
White Horse Cavalry11
Sage8
Pioneer7
Ya Zi5
Tiger Cavalry4
Siege Crossbow3
Chu Ko Nu2
Jiang Zi Ya1
Buildings11 types
Farm22
House16
Silo12
Town Center3
Baolei2
Armory1
Imperial Academy1
Machine Workshop1
Military Camp1
Sentry Tower1
Temple1
God powers3 invoked
Drought Land1
Lightning Weapons1
Prosperous Seeds1

Koen W

Army

Samurai29
Naginata Rider27
Yumi Archer26
Jorogumo10
Bushi9
Onna Musha8
Oyumi3
Kitsune2
Raiju2
Buildings13 types
Farm43
House18
Watermill7
Mining Camp Japanese6
Dojo5
Shrine Japanese5
Stable Japanese4
Castle3
Guardhouse3
Temple2
Town Center2
Armory1
Market1
God powers3 invoked
Kusanagi4
Swampland2
Thunder Burst1