Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Sadclow vs Sesshomaru

Ranked 1v1 SupremacyStarted 23 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:58
Mount Olympus map preview
Map Mount Olympus
Winner
SadclowAmaterasu
Pre-match Elo1402
Win probability51.3%
16:58 Match length Sadclow favored
Defeated
SesshomaruIsis
Pre-match Elo1393
Win probability48.7%

Match at a glance

Sadclow vs Sesshomaru

WinnerSadclow
MapMount Olympus
QueueRanked 1v1 Supremacy
Duration16:58
Started
Ended
Elo favorite51.3%Sadclow
Fastest Classical4:14*Sadclow
First pressure4:03Sadclow · Stable Japanese
First extra TC7:58Sesshomaru · Town Center
Most military units105Sesshomaru
Highest EAPM36.7Sesshomaru

Sadclow

Amaterasu

Victory
Elo1402+17
EAPM25.5
Military units75
First pressure4:03Stable Japanese
First expansion
Market volume0
Total score 23,015
Military score 12,239
Economic score 9,154
Kills score 1,622
Units killed 90
Units lost 32
Buildings razed 19
Largest army 75
Favorite unit Naginata Rider 22 fielded
Classical 4:14* Estimated start 3:14
Heroic 14:57* Estimated start 13:42
Mythic Not reached

Sesshomaru

Isis

Defeat
Elo1393-17
EAPM36.7
Military units105
First pressure4:45Barracks
First expansion7:58
Market volume0
Total score 18,352
Military score 5,549
Economic score 11,643
Kills score 1,160
Units killed 34
Units lost 90
Buildings razed 0
Largest army 105
Favorite unit Spearman 53 fielded
Classical 4:35* Research start 3:35
Heroic 12:10* Estimated start 10:55
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Minakatatomi
ClassicalAge
Anubis
Raijin
HeroicAge
Sobek
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SadclowAmaterasu
Match time
SesshomaruIsis
First military pressureStable Japanese
Naginata Rider4 training queues
God powerShrine Of The Hunt
Onna Musha3 training queues
Samurai9 training queues
Naginata Rider4 training queues
God powerSolar Shield
Key technologyPickaxe
Bushi4 training queues
Naginata Rider10 training queues
Onna Musha5 training queues
ArmoryArmory
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
God powerSolar Shield
Naginata Rider4 training queues
Bushi12 training queues
God powerThunder Burst
Shinobi13 training queues
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Daimyo2 training queues
VictoryMatch result
Key technologyPickaxe
God powerProsperity
First military pressureBarracks
Spearman23 training queues
Key technologyMedium Spearmen
Slinger15 training queues
Key technologyHusbandry
Axeman10 training queues
Town CenterAdditional center
Key technologyHand Axe
ArmoryArmory
Spearman10 training queues
ArmoryArmory
ArmoryArmory
ArmoryArmory
Slinger10 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Spearman20 training queues
ArmoryArmory
ArmoryArmory
Slinger15 training queues
Anubite2 training queues
God powerLocust Swarm
Fortress-tier buildingMigdol Stronghold
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.3%Sadclow
Fastest Classical4:14*Sadclow
Fastest Heroic12:10*Sesshomaru
First pressure4:03Sadclow · Stable Japanese
First extra TC7:58Sesshomaru · Town Center
Fortress timing16:16Sesshomaru · Migdol Stronghold
Armory timing9:25Sesshomaru · Armory

Player highlights

Standout performances

Highest total score23,015Sadclow
Highest military score12,239Sadclow
Highest economy score11,643Sesshomaru
Most kills1,622Sadclow
Most units killed90Sadclow
Most deaths90Sesshomaru
Most buildings razed19Sadclow
Largest army105Sesshomaru
Favorite unitSpearmanSesshomaru · 53 fielded

Sadclow

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Sesshomaru

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Sadclow

Classical timing4:14 estimated completion
Early pressure4:03 · Stable Japanese
Early armory / Heroic prep12:12 · Armory

Sesshomaru

Classical timing4:35 estimated completion
Early pressure4:45 · Barracks
Fast expansion7:58 · Town Center
Early armory / Heroic prep9:25 · Armory
Fortress tech path16:16 · Migdol Stronghold
Large army production105 military units
Sadclow · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Sadclow · Early MilitaryMeaningful trained combat units were produced during the early opening.
Sadclow · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Sesshomaru · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Sesshomaru · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Sadclow

Army

Naginata Rider22
Bushi16
Shinobi13
Onna Musha10
Samurai9
Daimyo3
Raiju1
Wanyudo1
Buildings9 types
House16
Dojo6
Watermill6
Shrine Japanese4
Mining Camp Japanese3
Stable Japanese2
Armory1
Guardhouse1
Temple1
God powers3 invoked
Solar Shield2
Shrine Of The Hunt1
Thunder Burst1

Sesshomaru

Army

Spearman53
Slinger40
Axeman10
Anubite2
Buildings13 types
House20
Obelisk18
Granary8
Barracks7
Armory6
Mining Camp4
Wall4
Lumber Camp1
Migdol Stronghold1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers2 invoked
Locust Swarm1
Prosperity1