Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

horvath vs BridgettPrincess

Ranked 1v1 SupremacyStarted 23 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:40
Elysium map preview
Map Elysium
Defeated
horvathLoki
Pre-match Elo1407
Win probability52.7%
20:40 Match length UpsetThe Elo underdog won
Winner
BridgettPrincessOranos
Pre-match Elo1388
Win probability47.3%

Match at a glance

horvath vs BridgettPrincess

WinnerBridgettPrincess
MapElysium
QueueRanked 1v1 Supremacy
Duration20:40
Started
Ended
Elo favorite52.7%horvath · Upset
Fastest Classical3:05*BridgettPrincess
First pressure3:20BridgettPrincess · Military Barracks
First extra TC15:24horvath · Town Center
Market timing11:00horvath · Market
Most military units129BridgettPrincess
Highest EAPM63.2horvath
Market volume3,500horvath

horvath

Loki

Defeat
Elo1407-19
EAPM63.2
Military units127
First pressure3:22Hersir trained
First expansion15:24
Market volume3500
Total score 16,259
Military score 4,683
Economic score 9,412
Kills score 2,164
Units killed 68
Units lost 135
Buildings razed 4
Largest army 127
Favorite unit Berserk 60 fielded
Classical 4:10* Research start 3:10
Heroic 12:36* Estimated start 11:21
Mythic Not reached
Victory
Elo1388+19
EAPM51.3
Military units129
First pressure3:20Military Barracks
First expansion15:37
Market volume0
Total score 29,582
Military score 15,038
Economic score 11,588
Kills score 2,956
Units killed 135
Units lost 62
Buildings razed 9
Largest army 129
Favorite unit Murmillo 38 fielded
Classical 3:05* Estimated start 2:05
Heroic 13:33* Estimated start 12:18
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Heimdall
ClassicalAge
Oceanus
Bragi
HeroicAge
Hyperion
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

horvathLoki
Match time
BridgettPrincessOranos
God powerSpy
First military pressureHersir trained
Hersir5 training queues
Throwing Axeman18 training queues
Hersir3 training queues
Berserk4 training queues
ArmoryArmory
Key technologyMedium Infantry
Raiding Cavalry2 training queues
Berserk6 training queues
Key technologyBallistics
MarketMarket
Key technologyPickaxe
Throwing Axeman3 training queues
Raiding Cavalry6 training queues
Berserk8 training queues
Key technologyCopper Shields
Throwing Axeman10 training queues
Berserk12 training queues
God powerFlaming Weapons
Town CenterAdditional center
Throwing Axeman2 training queues
God powerUndermine
Throwing Axeman11 training queues
Farm transition3 farms clustered
Berserk16 training queues
Raiding Cavalry2 training queues
Berserk14 training queues
Raiding Cavalry3 training queues
DefeatMatch result
First military pressureMilitary Barracks
Murmillo24 training queues
Katapeltes7 training queues
God powerCarnivora
God powerShockwave
Turma16 training queues
Key technologyPickaxe
Key technologyMedium Infantry
Key technologyHusbandry
ArmoryArmory
Oracle2 training queues
Turma3 training queues
Oracle4 training queues
Key technologyCopper Weapons
Murmillo10 training queues
Key technologyHeavy Infantry
Oracle2 training queues
Key technologyBronze Weapons
God powerChaos
Contarius2 training queues
Arcus3 training queues
Key technologyHand Axe
Key technologyHeavy Cavalry
Town CenterAdditional center
Murmillo2 training queues
Key technologyMedium Archers
God powerCarnivora
Turma6 training queues
Cheiroballista6 training queues
Contarius11 training queues
Key technologyBow Saw
Fortress-tier buildingPalace
Key technologyShaft Mine
Arcus7 training queues
Katapeltes4 training queues
Destroyer7 training queues
ArmoryArmory
Murmillo2 training queues
Turma5 training queues
Key technologyCopper Armor
Key technologyCopper Shields
Contarius3 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite52.7%horvath · Upset
Fastest Classical3:05*BridgettPrincess
Fastest Heroic12:36*horvath
First pressure3:20BridgettPrincess · Military Barracks
First extra TC15:24horvath · Town Center
Fortress timing18:07BridgettPrincess · Palace
Market timing11:00horvath · Market
Armory timing9:41horvath · Armory
Farm transition17:26–17:57horvath · 3 farms clustered

Player highlights

Standout performances

Highest total score29,582BridgettPrincess
Highest military score15,038BridgettPrincess
Highest economy score11,588BridgettPrincess
Most kills2,956BridgettPrincess
Most units killed135BridgettPrincess
Most deaths135horvath
Most buildings razed9BridgettPrincess
Largest army129BridgettPrincess
Favorite unitBerserkhorvath · 60 fielded

horvath

Most Deaths

BridgettPrincess

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

horvath

Classical timing4:10 estimated completion
Early pressure3:22 · Hersir trained
Expansion signal15:24 · Town Center
Early market / Heroic prep11:00 · Market
Early armory / Heroic prep9:41 · Armory
Heavy walling signal22 wall build events
Farm transition17:26–17:57 · 3 farms clustered
Market economy signal3,500 total resource volume
Large army production127 military units

BridgettPrincess

Fast Classical3:05 estimated completion
Early pressure3:20 · Military Barracks
Expansion signal15:37 · Town Center
Early armory / Heroic prep10:48 · Armory
Fortress tech path18:07 · Palace
Large army production129 military units
horvath · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
horvath · Early MilitaryMeaningful trained combat units were produced during the early opening.
BridgettPrincess · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
BridgettPrincess · Early MilitaryMeaningful trained combat units were produced during the early opening.
BridgettPrincess · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 3500 total volume

horvath

Bought

Food2200

Sold

Food900
Wood400
Total player market volume3500

BridgettPrincess

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

horvath

Army

Berserk60
Throwing Axeman44
Raiding Cavalry14
Hersir9
Buildings10 types
Wall22
House16
Farm13
Ox Cart Building7
Longhouse4
Great Hall2
Armory1
Market1
Temple1
Town Center1
God powers3 invoked
Flaming Weapons1
Spy1
Undermine1

BridgettPrincess

Army

Murmillo38
Turma30
Contarius16
Katapeltes11
Arcus10
Cheiroballista8
Oracle8
Destroyer7
Caladria1
Buildings10 types
Manor9
Counter Barracks3
Sky Passage3
Armory2
Economic Guild2
Farm2
Military Barracks2
Palace1
Temple1
Town Center1
God powers3 invoked
Carnivora2
Chaos1
Shockwave1