Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Rasputin vs Revenge_Of_The_COWS

Ranked 1v1 SupremacyStarted 22 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 23:27
Alfheim map preview
Map Alfheim
Winner
RasputinFreyr
Pre-match Elo1203
Win probability55.4%
23:27 Match length Rasputin favored
Defeated
Revenge_Of_The_COWSKronos
Pre-match Elo1165
Win probability44.6%

Match at a glance

Rasputin vs Revenge_Of_The_COWS

WinnerRasputin
MapAlfheim
QueueRanked 1v1 Supremacy
Duration23:27
Started
Ended
Elo favorite55.4%Rasputin
Fastest Classical3:43*Revenge_Of_The_COWS
First pressure3:59Rasputin · Hersir trained
First extra TC10:27Revenge_Of_The_COWS · Town Center
Most military units236Rasputin
Highest EAPM52.6Rasputin

Rasputin

Freyr

Victory
Elo1203+16
EAPM52.6
Military units236
First pressure3:59Hersir trained
First expansion15:18
Market volume0
Total score 30,162
Military score 9,984
Economic score 14,893
Kills score 5,347
Units killed 188
Units lost 191
Buildings razed 5
Largest army 236
Favorite unit Throwing Axeman 58 fielded
Classical 4:58* Research start 3:58
Heroic 22:27* Research start 21:12
Mythic Not reached
Defeat
Elo1165-16
EAPM34.9
Military units163
First pressure3:59Counter Barracks
First expansion10:27
Market volume0
Total score 20,490
Military score 7,170
Economic score 8,148
Kills score 5,172
Units killed 190
Units lost 178
Buildings razed 1
Largest army 163
Favorite unit Arcus 63 fielded
Classical 3:43* Research start 2:43
Heroic 13:12* Research start 11:57
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ullr
ClassicalAge
Leto
Bragi
HeroicAge
Rheia
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

RasputinFreyr
Match time
Revenge_Of_The_COWSKronos
Key technologyPickaxe
Key technologyHand Axe
First military pressureHersir trained
Hersir2 training queues
Key technologyHand Axe
Key technologyHusbandry
Hersir2 training queues
Hirdman7 training queues
Throwing Axeman2 training queues
Draugr4 training queues
God powerGullinbursti
Hersir15 training queues
Hirdman10 training queues
Throwing Axeman33 training queues
Key technologyMedium Infantry
Farm transition11 farms clustered
God powerAsgardian Bastion
ArmoryArmory
Key technologyCopper Shields
Huskarl19 training queues
Draugr4 training queues
Raiding Cavalry7 training queues
Berserk10 training queues
Hirdman9 training queues
Key technologyCopper Weapons
Town CenterAdditional center
Draugr10 training queues
Hersir2 training queues
Key technologyCopper Armor
Key technologyBallistics
Town CenterAdditional center
Raiding Cavalry2 training queues
Hirdman2 training queues
Key technologyCrenellations
Key technologyPlow
Berserk12 training queues
Throwing Axeman23 training queues
Hirdman5 training queues
Draugr3 training queues
Huskarl7 training queues
Raiding Cavalry8 training queues
God powerAsgardian Bastion
Draugr2 training queues
Huskarl11 training queues
Hersir2 training queues
Hirdman3 training queues
God powerFlaming Weapons
Jarl3 training queues
Godi2 training queues
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Portable Ram4 training queues
Draugr2 training queues
VictoryMatch result
First military pressureCounter Barracks
Turma11 training queues
God powerDeconstruction
Automaton5 training queues
Key technologyMedium Archers
God powerSpider Lair
Cheiroballista2 training queues
Turma3 training queues
Automaton3 training queues
Murmillo9 training queues
Town CenterAdditional center
Turma2 training queues
Key technologyMedium Infantry
ArmoryArmory
Key technologyCopper Armor
Key technologyCopper Weapons
Katapeltes3 training queues
Murmillo7 training queues
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
Turma2 training queues
Automaton7 training queues
Key technologyBronze Weapons
Key technologyCopper Shields
Katapeltes3 training queues
Arcus3 training queues
Key technologyBronze Armor
Key technologyPlow
Key technologyMedium Infantry
Key technologyHeavy Archers
God powerSpider Lair
Fortress-tier buildingPalace
Arcus60 training queues
Key technologyHeavy Infantry
Murmillo17 training queues
Contarius4 training queues
God powerTraitor
Automaton9 training queues
Contarius6 training queues
Cheiroballista2 training queues
Key technologyBronze Shields
God powerSpider Lair
God powerTraitor
Key technologyBallistics
God powerTraitor
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.4%Rasputin
Fastest Classical3:43*Revenge_Of_The_COWS
Fastest Heroic13:12*Revenge_Of_The_COWS
First pressure3:59Rasputin · Hersir trained
First extra TC10:27Revenge_Of_The_COWS · Town Center
Fortress timing16:20Revenge_Of_The_COWS · Palace
Armory timing10:57Revenge_Of_The_COWS · Armory
Farm transition11:19–11:20Rasputin · 11 farms clustered

Player highlights

Standout performances

Highest total score30,162Rasputin
Highest military score9,984Rasputin
Highest economy score14,893Rasputin
Most kills5,347Rasputin
Most units killed190Revenge_Of_The_COWS
Most deaths191Rasputin
Most buildings razed5Rasputin
Largest army236Rasputin
Favorite unitArcusRevenge_Of_The_COWS · 63 fielded

Rasputin

Highest ScoreLargest ArmyMost DeathsMost Resources

Revenge_Of_The_COWS

Most ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Rasputin

Classical timing4:58 estimated completion
Early pressure3:59 · Hersir trained
Expansion signal15:18 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep13:16 · Armory
Farm transition11:19–11:20 · 11 farms clustered
Large army production236 military units

Revenge_Of_The_COWS

Fast Classical3:43 estimated completion
Early pressure3:59 · Counter Barracks
Expansion signal10:27 · Town Center
Early armory / Heroic prep10:57 · Armory
Fortress tech path16:20 · Palace
Large army production163 military units
Rasputin · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Rasputin · Early MilitaryMeaningful trained combat units were produced during the early opening.
Rasputin · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Revenge_Of_The_COWS · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Revenge_Of_The_COWS · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Revenge_Of_The_COWS · Early MilitaryMeaningful trained combat units were produced during the early opening.
Revenge_Of_The_COWS · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Rasputin

Army

Throwing Axeman58
Hirdman38
Huskarl37
Draugr27
Hersir26
Berserk23
Raiding Cavalry18
Portable Ram4
Jarl3
Godi2
Buildings10 types
Farm21
House17
Longhouse8
Ox Cart Building5
Sentry Tower4
Great Hall2
Temple2
Town Center2
Wall2
Armory1
God powers3 invoked
Asgardian Bastion2
Flaming Weapons1
Gullinbursti1

Revenge_Of_The_COWS

Army

Arcus63
Murmillo34
Automaton24
Turma18
Contarius10
Katapeltes8
Cheiroballista6
Buildings9 types
Manor8
Military Barracks3
Counter Barracks2
Farm2
Armory1
Economic Guild1
Palace1
Temple1
Town Center1
God powers3 invoked
Spider Lair3
Traitor3
Deconstruction1