Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

XPrat vs calebstonis

Ranked 1v1 SupremacyStarted 22 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:36
Oasis map preview
Map Oasis
Winner
XPratRa
Pre-match Elo889
Win probability54.9%
16:36 Match length XPrat favored
Defeated
calebstonisPoseidon
Pre-match Elo855
Win probability45.1%

Match at a glance

XPrat vs calebstonis

WinnerXPrat
MapOasis
QueueRanked 1v1 Supremacy
Duration16:36
Started
Ended
Elo favorite54.9%XPrat
Fastest Classical4:07*calebstonis
First pressure4:52XPrat · Barracks
First extra TC5:15XPrat · Town Center
Market timing4:28XPrat · Market
Most military units39calebstonis
Highest EAPM72.1calebstonis
Market volume3,500XPrat

XPrat

Ra

Victory
Elo889+17
EAPM32.6
Military units34
First pressure4:52Barracks
First expansion5:15
Market volume3500
Total score 26,180
Military score 9,924
Economic score 15,194
Kills score 1,062
Units killed 29
Units lost 21
Buildings razed 7
Largest army 34
Favorite unit Spearman 22 fielded
Classical 4:25* Research start 3:25
Heroic 11:28* Research start 10:12
Mythic Not reached

calebstonis

Poseidon

Defeat
Elo855-28
EAPM72.1
Military units39
First pressure8:33Stable
First expansion16:12
Market volume0
Total score 18,627
Military score 8,150
Economic score 10,136
Kills score 341
Units killed 19
Units lost 27
Buildings razed 4
Largest army 39
Favorite unit Hippeus 18 fielded
Classical 4:07* Research start 3:07
Heroic 14:47* Research start 13:32
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ptah
ClassicalAge
Hermes
Sobek
HeroicAge
Dionysus
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

XPratRa
Match time
calebstonisPoseidon
Key technologyPickaxe
Key technologyHand Axe
MarketMarket
First military pressureBarracks
Town CenterAdditional center
Spearman4 training queues
Farm transition6 farms clustered
Key technologyPlow
Key technologyMedium Spearmen
Spearman8 training queues
Key technologyMedium Spearmen
God powerRain
ArmoryArmory
Fortress-tier buildingMigdol Stronghold
Spearman5 training queues
Key technologyCrenellations
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyBow Saw
Camel Rider5 training queues
Town CenterAdditional center
Trade route startedCaravan Egyptian queued
Key technologyCopper Shields
Key technologyBallistics
Key technologyBronze Weapons
Camel Rider6 training queues
Key technologyHeavy Camel Riders
Spearman5 training queues
God powerLocust Swarm
Key technologyBallistics
Key technologyBronze Shields
VictoryMatch result
God powerLure
ArmoryArmory
Key technologyHand Axe
Key technologyHusbandry
Key technologyPickaxe
MarketMarket
First military pressureStable
Key technologyCopper Shields
Centaur2 training queues
Key technologyMedium Cavalry
Hippeus10 training queues
Centaur3 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyPlow
Centaur7 training queues
Farm transition14 farms clustered
Hippeus8 training queues
Key technologyHeavy Cavalry
God powerCease Fire
Town CenterAdditional center
Centaur2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.9%XPrat
Fastest Classical4:07*calebstonis
Fastest Heroic11:28*XPrat
First pressure4:52XPrat · Barracks
First extra TC5:15XPrat · Town Center
Fortress timing11:37XPrat · Migdol Stronghold
Market timing4:28XPrat · Market
Armory timing5:38calebstonis · Armory
Farm transition6:39–7:30XPrat · 6 farms clustered
Trade route started14:32XPrat

Player highlights

Standout performances

Highest total score26,180XPrat
Highest military score9,924XPrat
Highest economy score15,194XPrat
Most kills1,062XPrat
Most units killed29XPrat
Most deaths27calebstonis
Most buildings razed7XPrat
Largest army39calebstonis
Favorite unitSpearmanXPrat · 22 fielded

XPrat

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

calebstonis

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

XPrat

Classical timing4:25 estimated completion
Early pressure4:52 · Barracks
Fast expansion5:15 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep4:28 · Market
Early armory / Heroic prep11:12 · Armory
Fortress tech path11:37 · Migdol Stronghold
Farm transition6:39–7:30 · 6 farms clustered
Trade route started14:32 · Caravan Egyptian queued
Market economy signal3,500 total resource volume

calebstonis

Classical timing4:07 estimated completion
Delayed pressure8:33 · Stable
Expansion signal16:12 · Town Center
Early market / Heroic prep6:58 · Market
Early armory / Heroic prep5:38 · Armory
Farm transition13:35–14:42 · 14 farms clustered
XPrat · Early MilitaryMeaningful trained combat units were produced during the early opening.
XPrat · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
XPrat · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
XPrat · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
calebstonis · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
calebstonis · Early MilitaryMeaningful trained combat units were produced during the early opening.
calebstonis · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 3500 total volume

XPrat

Bought

Food200
Wood200

Sold

Food1400
Wood1700
Total player market volume3500

calebstonis

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

XPrat

Army

Spearman22
Camel Rider11
Petsuchos1
Buildings15 types
Farm35
House13
Obelisk7
Mining Camp5
Temple4
Barracks3
Granary2
Lumber Camp2
Town Center2
Armory1
Market1
Migdol Stronghold1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
God powers2 invoked
Locust Swarm1
Rain1

calebstonis

Army

Hippeus18
Centaur16
Atalanta2
Theseus2
Hippolyta1
Buildings9 types
Farm19
House14
Stable4
Storehouse4
Armory1
Granary1
Market1
Temple1
Town Center1
God powers2 invoked
Cease Fire1
Lure1