Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

WheeledKnave vs Pedrin

Ranked 1v1 SupremacyStarted 22 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 21:47
Blue Lagoon map preview
Map Blue Lagoon
Defeated
WheeledKnaveFuxi
Pre-match Elo1220
Win probability37.2%
21:47 Match length Pedrin favored
Winner
PedrinOdin
Pre-match Elo1311
Win probability62.8%

Match at a glance

WheeledKnave vs Pedrin

WinnerPedrin
MapBlue Lagoon
QueueRanked 1v1 Supremacy
Duration21:47
Started
Ended
Elo favorite62.8%Pedrin
Fastest Classical3:51*WheeledKnave
First pressure3:22Pedrin · Hersir trained
First extra TC15:18Pedrin · Town Center
Market timing12:34WheeledKnave · Market
Most military units151Pedrin
Highest EAPM79.2Pedrin
Market volume300WheeledKnave
Defeat
Elo1220-13
EAPM24.7
Military units113
First pressure6:16Imperial Academy
First expansion18:25
Market volume300
Total score 18,481
Military score 7,249
Economic score 8,614
Kills score 2,618
Units killed 93
Units lost 126
Buildings razed 3
Largest army 113
Favorite unit Fire Archer 42 fielded
Classical 3:51* Research start 2:51
Heroic 13:10* Research start 11:55
Mythic Not reached

Pedrin

Odin

Victory
Elo1311+13
EAPM79.2
Military units151
First pressure3:22Hersir trained
First expansion15:18
Market volume0
Total score 34,597
Military score 11,465
Economic score 20,262
Kills score 2,880
Units killed 125
Units lost 114
Buildings razed 6
Largest army 151
Favorite unit Throwing Axeman 36 fielded
Classical 4:10* Research start 3:10
Heroic 10:04* Estimated start 8:49
Mythic 19:31* Estimated start 17:31

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Chiyou
ClassicalAge
Freyja
Goumang
HeroicAge
Skadi
No choice recorded
MythicAge
Tyr

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

WheeledKnaveFuxi
Match time
PedrinOdin
God powerThe Peach Blossom Spring
Pioneer2 training queues
Ge Halberdier8 training queues
Fire Archer9 training queues
First military pressureImperial Academy
Key technologyMedium Archers
Farm transition4 farms clustered
Fire Archer8 training queues
Key technologyMedium Infantry
Ge Halberdier11 training queues
God powerLightning Weapons
ArmoryArmory
MarketMarket
Ge Halberdier5 training queues
Fire Archer20 training queues
Dao Swordsman16 training queues
Key technologyHand Axe
Ge Halberdier12 training queues
Pioneer3 training queues
God powerForest Protection
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyBronze Armor
Key technologyBallistics
Chu Ko Nu2 training queues
Key technologyPickaxe
Key technologyHand Axe
Key technologyHeavy Infantry
Town CenterAdditional center
Key technologyHeavy Archers
Key technologyBow Saw
God powerLightning Weapons
Key technologyHeavy Archers
Key technologyBronze Weapons
Key technologyCopper Shields
Town CenterAdditional center
Dao Swordsman5 training queues
Fire Archer5 training queues
DefeatMatch result
First military pressureHersir trained
Hersir5 training queues
Raiding Cavalry22 training queues
God powerGreat Hunt
Key technologyHusbandry
Key technologyHand Axe
Key technologyPickaxe
ArmoryArmory
Key technologyMedium Cavalry
God powerForest Fire
Key technologyCopper Shields
Hersir2 training queues
Key technologyCopper Weapons
Throwing Axeman2 training queues
Hersir5 training queues
Throwing Axeman9 training queues
Godi9 training queues
Valkyrie2 training queues
Raiding Cavalry10 training queues
Throwing Axeman10 training queues
Godi3 training queues
Valkyrie2 training queues
Town CenterAdditional center
ArmoryArmory
Fortress-tier buildingHill Fort
Key technologyPlow
Key technologyShaft Mine
Key technologyBow Saw
Key technologyBronze Shields
Key technologyCopper Armor
Town CenterAdditional center
Huskarl6 training queues
Fortress-tier buildingHill Fort
Farm transition10 farms clustered
Key technologyMedium Infantry
God powerFimbulwinter
Jarl16 training queues
God powerFrost
Ballista2 training queues
Godi4 training queues
Throwing Axeman15 training queues
Fortress-tier buildingHill Fort
Huskarl14 training queues
Raiding Cavalry2 training queues
Frost Giant4 training queues
Godi3 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite62.8%Pedrin
Fastest Classical3:51*WheeledKnave
Fastest Heroic10:04*Pedrin
Fastest Mythic19:31*Pedrin
First pressure3:22Pedrin · Hersir trained
First extra TC15:18Pedrin · Town Center
Fortress timing16:31Pedrin · Hill Fort
Market timing12:34WheeledKnave · Market
Armory timing7:19Pedrin · Armory
Farm transition8:27–8:27WheeledKnave · 4 farms clustered

Player highlights

Standout performances

Highest total score34,597Pedrin
Highest military score11,465Pedrin
Highest economy score20,262Pedrin
Most kills2,880Pedrin
Most units killed125Pedrin
Most deaths126WheeledKnave
Most buildings razed6Pedrin
Largest army151Pedrin
Favorite unitFire ArcherWheeledKnave · 42 fielded

WheeledKnave

Most Deaths

Pedrin

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

WheeledKnave

Fast Classical3:51 estimated completion
Early pressure6:16 · Imperial Academy
Expansion signal18:25 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep12:34 · Market
Early armory / Heroic prep11:34 · Armory
Farm transition8:27–8:27 · 4 farms clustered
Market economy signal300 total resource volume
Large army production113 military units

Pedrin

Classical timing4:10 estimated completion
Early pressure3:22 · Hersir trained
Expansion signal15:18 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep7:19 · Armory
Fortress tech path16:31 · Hill Fort
Farm transition18:30–18:37 · 10 farms clustered
Large army production151 military units
WheeledKnave · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
WheeledKnave · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
WheeledKnave · Early MilitaryMeaningful trained combat units were produced during the early opening.
WheeledKnave · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Pedrin · Early MilitaryMeaningful trained combat units were produced during the early opening.
Pedrin · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 300 total volume

WheeledKnave

Bought

No buys

Sold

Food300
Total player market volume300

Pedrin

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

WheeledKnave

Army

Fire Archer42
Ge Halberdier36
Dao Swordsman21
Pioneer6
Chu Ko Nu3
Jiang Zi Ya1
Nezha Child1
Nezha Youth1
Sage1
Wuzu Javelineer1
Buildings11 types
House16
Silo8
Farm4
Military Camp2
Town Center2
Wall2
Armory1
Imperial Academy1
Machine Workshop1
Market1
Temple1
God powers3 invoked
Lightning Weapons2
Forest Protection1
The Peach Blossom Spring1

Pedrin

Army

Throwing Axeman36
Raiding Cavalry34
Huskarl20
Godi19
Jarl16
Hersir13
Valkyrie6
Frost Giant4
Ballista3
Buildings10 types
House17
Farm13
Ox Cart Building7
Great Hall6
Hill Fort3
Longhouse3
Armory2
Town Center2
Sentry Tower1
Temple1
God powers4 invoked
Fimbulwinter1
Forest Fire1
Frost1
Great Hunt1