Advanced match analysis
Pardal vs Morredeiro
Ranked 1v1 SupremacyStarted 21 hours ago
Map
Midgard
Match at a glance
Pardal vs Morredeiro
Elo favorite57.1%Pardal
Fastest Classical4:13*Morredeiro
First pressure4:00Morredeiro · Ya Zi produced
First extra TC6:58Morredeiro · Town Center
Most military units65Morredeiro
Highest EAPM37.7Morredeiro
Pardal
Amaterasu
Victory
Elo1229+15
EAPM37.1
Military units31
First pressure5:41Stable Japanese
First expansion—
Market volume0
Total score
18,512
Military score
7,940
Economic score
9,199
Kills score
1,414
Units killed
66
Units lost
23
Buildings razed
1
Largest army
31
Classical
5:06*
Estimated start 4:06
Mythic
—
Not reached
Morredeiro
Shennong
Defeat
Elo1179-15
EAPM37.7
Military units65
First pressure4:00Ya Zi produced
First expansion6:58
Market volume0
Total score
10,376
Military score
3,138
Economic score
6,593
Kills score
645
Units killed
25
Units lost
66
Buildings razed
2
Largest army
65
Classical
4:13*
Research start 3:13
Heroic
—
Not reached
Mythic
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite57.1%Pardal
Fastest Classical4:13*Morredeiro
Fastest Heroic12:14*Pardal
First pressure4:00Morredeiro · Ya Zi produced
First extra TC6:58Morredeiro · Town Center
Armory timing8:07Pardal · Armory
Player highlights
Standout performances
Highest total score18,512Pardal
Highest military score7,940Pardal
Highest economy score9,199Pardal
Most kills1,414Pardal
Most units killed66Pardal
Most deaths66Morredeiro
Most buildings razed2Morredeiro
Largest army65Morredeiro
Favorite unitDao SwordsmanMorredeiro · 20 fielded
Pardal
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Morredeiro
Most Deaths
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
Pardal
Late Classical5:06 estimated completionMorredeiro
Classical timing4:13 estimated completionHeavy walling signal21 wall build events
Match flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.