Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Pardal vs Morredeiro

Ranked 1v1 SupremacyStarted 21 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 13:03
Midgard map preview
Map Midgard
Winner
PardalAmaterasu
Pre-match Elo1229
Win probability57.1%
13:03 Match length Pardal favored
Defeated
MorredeiroShennong
Pre-match Elo1179
Win probability42.9%

Match at a glance

Pardal vs Morredeiro

WinnerPardal
MapMidgard
QueueRanked 1v1 Supremacy
Duration13:03
Started
Ended
Elo favorite57.1%Pardal
Fastest Classical4:13*Morredeiro
First pressure4:00Morredeiro · Ya Zi produced
First extra TC6:58Morredeiro · Town Center
Most military units65Morredeiro
Highest EAPM37.7Morredeiro

Pardal

Amaterasu

Victory
Elo1229+15
EAPM37.1
Military units31
First pressure5:41Stable Japanese
First expansion
Market volume0
Total score 18,512
Military score 7,940
Economic score 9,199
Kills score 1,414
Units killed 66
Units lost 23
Buildings razed 1
Largest army 31
Favorite unit Naginata Rider 8 fielded
Classical 5:06* Estimated start 4:06
Heroic 12:14* Estimated start 10:59
Mythic Not reached

Morredeiro

Shennong

Defeat
Elo1179-15
EAPM37.7
Military units65
First pressure4:00Ya Zi produced
First expansion6:58
Market volume0
Total score 10,376
Military score 3,138
Economic score 6,593
Kills score 645
Units killed 25
Units lost 66
Buildings razed 2
Largest army 65
Favorite unit Dao Swordsman 20 fielded
Classical 4:13* Research start 3:13
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ame No Uzume
ClassicalAge
Chiyou
Raijin
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

PardalAmaterasu
Match time
MorredeiroShennong
DockDock
DockDock
Key technologyPickaxe
Key technologyHand Axe
First military pressureStable Japanese
God powerSolar Shield
God powerGoshinboku
Naginata Rider6 training queues
Yumi Archer7 training queues
ArmoryArmory
Samurai6 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Bushi2 training queues
DockDock
Naginata Rider2 training queues
God powerSolar Shield
VictoryMatch result
God powerProsperous Seeds
First military pressureYa Zi produced
Dao Swordsman7 training queues
Key technologyHand Axe
Town CenterAdditional center
Dao Swordsman6 training queues
Wuzu Javelineer13 training queues
Ge Halberdier17 training queues
God powerLightning Weapons
Pioneer2 training queues
Dao Swordsman7 training queues
Wuzu Javelineer7 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite57.1%Pardal
Fastest Classical4:13*Morredeiro
Fastest Heroic12:14*Pardal
First pressure4:00Morredeiro · Ya Zi produced
First extra TC6:58Morredeiro · Town Center
Armory timing8:07Pardal · Armory

Player highlights

Standout performances

Highest total score18,512Pardal
Highest military score7,940Pardal
Highest economy score9,199Pardal
Most kills1,414Pardal
Most units killed66Pardal
Most deaths66Morredeiro
Most buildings razed2Morredeiro
Largest army65Morredeiro
Favorite unitDao SwordsmanMorredeiro · 20 fielded

Pardal

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Morredeiro

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Pardal

Late Classical5:06 estimated completion
Early pressure5:41 · Stable Japanese
Early armory / Heroic prep8:07 · Armory
Water commitment signal3 dock build events

Morredeiro

Classical timing4:13 estimated completion
Early pressure4:00 · Ya Zi produced
Fast expansion6:58 · Town Center
Heavy walling signal21 wall build events
Pardal · Water BoomExisting water-opening timing signal.
Morredeiro · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Pardal

Army

Naginata Rider8
Samurai7
Yumi Archer7
Bushi4
Onna Musha3
Kamaitachi1
Wasen1
Buildings10 types
House21
Dock3
Shrine Japanese3
Watermill3
Guardhouse2
Stable Japanese2
Armory1
Dojo1
Mining Camp Japanese1
Temple1
God powers2 invoked
Solar Shield2
Goshinboku1

Morredeiro

Army

Dao Swordsman20
Wuzu Javelineer20
Ge Halberdier18
Ya Zi4
Pioneer3
Buildings7 types
Wall21
House14
Silo9
Military Camp4
Farm2
Temple1
Town Center1
God powers2 invoked
Lightning Weapons1
Prosperous Seeds1