Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

IK1nGI vs andrew2026

Ranked 1v1 SupremacyStarted 21 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 24:58
Watering Hole map preview
Map Watering Hole
Defeated
IK1nGIHades
Pre-match Elo1353
Win probability45.3%
24:58 Match length andrew2026 favored
Winner
andrew2026Isis
Pre-match Elo1386
Win probability54.7%

Match at a glance

IK1nGI vs andrew2026

Winnerandrew2026
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration24:58
Started
Ended
Elo favorite54.7%andrew2026
Fastest Classical4:30*andrew2026
First pressure5:26andrew2026 · Barracks
First extra TC4:49IK1nGI · Town Center
Market timing13:23andrew2026 · Market
Most military units641IK1nGI
Highest EAPM67.0IK1nGI
Market volume500IK1nGI

IK1nGI

Hades

Defeat
Elo1353-16
EAPM67.0
Military units641
First pressure7:45Archery Range
First expansion4:49
Market volume500
Total score 43,835
Military score 12,315
Economic score 25,424
Kills score 6,151
Units killed 163
Units lost 328
Buildings razed 8
Largest army 641
Favorite unit Hoplite 445 fielded
Classical 4:33* Research start 3:33
Heroic 9:44* Research start 8:29
Mythic 12:59* Estimated start 10:59

andrew2026

Isis

Victory
Elo1386+16
EAPM59.7
Military units168
First pressure5:26Barracks
First expansion5:00
Market volume0
Total score 72,734
Military score 28,360
Economic score 35,510
Kills score 9,000
Units killed 330
Units lost 156
Buildings razed 27
Largest army 168
Favorite unit Slinger 80 fielded
Classical 4:30* Research start 3:30
Heroic 10:01* Research start 8:46
Mythic 13:06* Research start 11:06

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Bast
Aphrodite
HeroicAge
Nephthys
Hephaestus
MythicAge
Thoth

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

IK1nGIHades
Match time
andrew2026Isis
Town CenterAdditional center
ArmoryArmory
First military pressureArchery Range
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
Fortress-tier buildingFortress
Key technologyPlow
ArmoryArmory
ArmoryArmory
Key technologyMedium Archers
Key technologyMedium Infantry
Toxotes5 training queues
Key technologyBow Saw
Key technologyHeavy Archers
Key technologyHeavy Infantry
Helepolis3 training queues
God powerPlenty Vault
Toxotes10 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyBallistics
Key technologyCopper Shields
Farm transition19 farms clustered
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyChampion Archers
Key technologyBronze Shields
Hypaspist5 training queues
Key technologyShaft Mine
Hypaspist5 training queues
Peltast17 training queues
Toxotes17 training queues
Key technologyIron Shields
Key technologyIron Armor
Key technologyIron Weapons
Key technologyHeavy Infantry
God powerCurse
God powerRestoration
Hoplite275 training queues
Key technologyChampion Infantry
MarketMarket
Helepolis3 training queues
Toxotes5 training queues
Key technologyMedium Cavalry
Fortress-tier buildingFortress
Prodromos110 training queues
MarketMarket
MarketMarket
Key technologyHeavy Cavalry
Fortress-tier buildingFortress
Hoplite170 training queues
Trade route startedCaravan Greek queued
Key technologyHeavy Cavalry
DefeatMatch result
Key technologyPickaxe
God powerProsperity
Town CenterAdditional center
First military pressureBarracks
Spearman3 training queues
Key technologyHusbandry
Key technologyMedium Spearmen
Spearman10 training queues
ArmoryArmory
Fortress-tier buildingMigdol Stronghold
Key technologyShaft Mine
Town CenterAdditional center
Key technologyHand Axe
Key technologyHeavy War Elephants
Key technologyCopper Weapons
ArmoryArmory
Key technologyPlow
MarketMarket
MarketMarket
Key technologyBallistics
Key technologyBow Saw
Key technologyCopper Armor
Key technologyCopper Shields
Farm transition4 farms clustered
Key technologyHeavy Spearmen
Town CenterAdditional center
Key technologyChampion War Elephants
Key technologyBronze Weapons
War Elephant8 training queues
God powerAncestors
God powerMeteor
God powerEclipse
Phoenix8 training queues
Key technologyBronze Shields
Key technologyBronze Armor
Trade route startedCaravan Egyptian queued
Key technologyIron Weapons
Key technologyIron Shields
Catapult3 training queues
Key technologyChampion Spearmen
Spearman10 training queues
Key technologyMedium Slingers
Slinger60 training queues
War Elephant5 training queues
Key technologyHeavy Slingers
Key technologyChampion Slingers
Key technologyIron Armor
Town CenterAdditional center
Catapult3 training queues
Spearman25 training queues
Phoenix5 training queues
War Elephant4 training queues
Slinger20 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.7%andrew2026
Fastest Classical4:30*andrew2026
Fastest Heroic9:44*IK1nGI
Fastest Mythic12:59*IK1nGI
First pressure5:26andrew2026 · Barracks
First extra TC4:49IK1nGI · Town Center
Fortress timing9:59IK1nGI · Fortress
Market timing13:23andrew2026 · Market
Armory timing7:24IK1nGI · Armory
Farm transition13:56–15:08IK1nGI · 19 farms clustered
Trade route started18:15andrew2026

Player highlights

Standout performances

Highest total score72,734andrew2026
Highest military score28,360andrew2026
Highest economy score35,510andrew2026
Most kills9,000andrew2026
Most units killed330andrew2026
Most deaths328IK1nGI
Most buildings razed27andrew2026
Largest army641IK1nGI
Favorite unitHopliteIK1nGI · 445 fielded

IK1nGI

Most Deaths

andrew2026

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

IK1nGI

Classical timing4:33 estimated completion
Delayed pressure7:45 · Archery Range
Fast expansion4:49 · Town Center
Early market / Heroic prep18:13 · Market
Early armory / Heroic prep7:24 · Armory
Fortress tech path9:59 · Fortress
Heavy walling signal26 wall build events
Farm transition13:56–15:08 · 19 farms clustered
Trade route started23:10 · Caravan Greek queued
Market economy signal500 total resource volume
Large army production641 military units

andrew2026

Classical timing4:30 estimated completion
Early pressure5:26 · Barracks
Fast expansion5:00 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep13:23 · Market
Early armory / Heroic prep8:07 · Armory
Fortress tech path10:05 · Migdol Stronghold
Farm transition14:18–15:05 · 4 farms clustered
Trade route started18:15 · Caravan Egyptian queued
Large army production168 military units
IK1nGI · Early MilitaryMeaningful trained combat units were produced during the early opening.
IK1nGI · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
IK1nGI · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
andrew2026 · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
andrew2026 · Early MilitaryMeaningful trained combat units were produced during the early opening.
andrew2026 · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
andrew2026 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
andrew2026 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 500 total volume

IK1nGI

Bought

No buys

Sold

Wood500
Total player market volume500

andrew2026

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

IK1nGI

Army

Hoplite445
Prodromos110
Toxotes37
Peltast17
Hypaspist10
Helepolis8
Ajax5
Perseus3
Achilles2
Chiron2
Petrobolos2
Buildings13 types
Farm37
Wall26
House17
Storehouse11
Military Academy9
Archery Range7
Granary6
Stable5
Armory3
Fortress3
Market3
Temple1
Town Center1
God powers3 invoked
Curse1
Plenty Vault1
Restoration1

andrew2026

Army

Slinger80
Spearman48
War Elephant17
Phoenix14
Catapult6
Mercenary Cavalry1
Scorpion Man1
Sphinx1
Buildings18 types
Farm29
House23
Granary11
Obelisk9
Mining Camp7
Barracks6
Town Center4
Armory2
Lumber Camp2
Market2
Siege Works2
Temple2
Migdol Stronghold1
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
God powers4 invoked
Ancestors1
Eclipse1
Meteor1
Prosperity1