Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

lllDaedaluslll vs cebool.87

Ranked 1v1 SupremacyStarted 21 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:26
Midgard map preview
Map Midgard
Winner
lllDaedaluslllTezcatlipoca
Pre-match Elo644
Win probability50.4%
16:26 Match length lllDaedaluslll favored
Defeated
cebool.87Hades
Pre-match Elo641
Win probability49.6%

Match at a glance

lllDaedaluslll vs cebool.87

WinnerlllDaedaluslll
MapMidgard
QueueRanked 1v1 Supremacy
Duration16:26
Started
Ended
Elo favorite50.4%lllDaedaluslll
Fastest Classical4:11*cebool.87
First pressure6:18lllDaedaluslll · Warrior Priest trained
First extra TC7:12lllDaedaluslll · Town Center
Most military units50lllDaedaluslll
Highest EAPM17.2lllDaedaluslll

lllDaedaluslll

Tezcatlipoca

Victory
Elo644+18
EAPM17.2
Military units50
First pressure6:18Warrior Priest trained
First expansion7:12
Market volume0
Total score 26,877
Military score 10,895
Economic score 14,350
Kills score 1,644
Units killed 58
Units lost 44
Buildings razed 3
Largest army 50
Favorite unit Tequihua Archer 20 fielded
Classical 6:07* Research start 5:07
Heroic 12:21* Research start 11:06
Mythic Not reached

cebool.87

Hades

Defeat
Elo641-23
EAPM14.5
Military units47
First pressure9:24Archery Range
First expansion8:43
Market volume0
Total score 16,044
Military score 5,985
Economic score 9,341
Kills score 738
Units killed 32
Units lost 59
Buildings razed 0
Largest army 47
Favorite unit Toxotes 29 fielded
Classical 4:11* Research start 3:11
Heroic 11:04* Research start 9:49
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Athena
Itzpapalotl
HeroicAge
Aphrodite
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

lllDaedaluslllTezcatlipoca
Match time
cebool.87Hades
Key technologyHusbandry
God powerObsidian Mirror
DockDock
DockDock
Key technologyHand Axe
First military pressureWarrior Priest trained
God powerInfestation
Town CenterAdditional center
Key technologyPickaxe
Warrior Priest2 training queues
God powerObsidian Mirror
ArmoryArmory
Town CenterAdditional center
Town CenterAdditional center
God powerObsidian Mirror
Warrior Priest8 training queues
Key technologyHeavy Great Temple Soldiers
Otontin8 training queues
Shorn One2 training queues
Jaguar Rider3 training queues
Tequihua Archer20 training queues
Key technologyShaft Mine
Obsidian Butterfly3 training queues
VictoryMatch result
God powerSentinel
Key technologyHand Axe
Key technologyHusbandry
ArmoryArmory
Minotaur2 training queues
Key technologyPickaxe
Town CenterAdditional center
First military pressureArchery Range
Hippeus5 training queues
Toxotes13 training queues
Nemean Lion2 training queues
Fortress-tier buildingFortress
Toxotes16 training queues
Fortress-tier buildingFortress
Nemean Lion2 training queues
Minotaur2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.4%lllDaedaluslll
Fastest Classical4:11*cebool.87
Fastest Heroic11:04*cebool.87
First pressure6:18lllDaedaluslll · Warrior Priest trained
First extra TC7:12lllDaedaluslll · Town Center
Fortress timing13:38cebool.87 · Fortress
Armory timing5:54cebool.87 · Armory

Player highlights

Standout performances

Highest total score26,877lllDaedaluslll
Highest military score10,895lllDaedaluslll
Highest economy score14,350lllDaedaluslll
Most kills1,644lllDaedaluslll
Most units killed58lllDaedaluslll
Most deaths59cebool.87
Most buildings razed3lllDaedaluslll
Largest army50lllDaedaluslll
Favorite unitToxotescebool.87 · 29 fielded

lllDaedaluslll

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

cebool.87

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

lllDaedaluslll

Late Classical6:07 estimated completion
Early pressure6:18 · Warrior Priest trained
Fast expansion7:12 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep9:33 · Armory
Water commitment signal2 dock build events

cebool.87

Classical timing4:11 estimated completion
Delayed pressure9:24 · Archery Range
Fast expansion8:43 · Town Center
Early armory / Heroic prep5:54 · Armory
Fortress tech path13:38 · Fortress
lllDaedaluslll · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
lllDaedaluslll · Water BoomExisting water-opening timing signal.
cebool.87 · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
cebool.87 · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

lllDaedaluslll

Army

Tequihua Archer20
Warrior Priest11
Otontin8
Obsidian Butterfly4
Jaguar Rider3
Maquizcoatl2
Shorn One2
Buildings8 types
Calpulli11
House4
Town Center3
War Hut3
Dock2
Great Temple2
Armory1
Temple1
God powers2 invoked
Obsidian Mirror3
Infestation1

cebool.87

Army

Toxotes29
Hippeus5
Minotaur5
Nemean Lion4
Ajax2
Chiron1
Peltast1
Buildings10 types
Granary6
House6
Storehouse3
Archery Range2
Fortress2
Stable2
Armory1
Sentry Tower1
Temple1
Town Center1
God powers1 invoked
Sentinel1