Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

105njr vs Παλόπα

Ranked 1v1 SupremacyStarted 20 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 30:57
Mirage map preview
Map Mirage
Winner
105njrHuitzilopochtli
Pre-match Elo889
Win probability71.1%
30:57 Match length 105njr favored
Defeated
ΠαλόπαHades
Pre-match Elo733
Win probability28.9%

Match at a glance

105njr vs Παλόπα

Winner105njr
MapMirage
QueueRanked 1v1 Supremacy
Duration30:57
Started
Ended
Elo favorite71.1%105njr
Fastest Classical4:35*Παλόπα
First pressure3:42105njr · Warrior Priest trained
Market timing10:06Παλόπα · Market
First extra TC10:16105njr · Town Center
Most military units280Παλόπα
Highest EAPM42.9Παλόπα
Market volume3,500Παλόπα

105njr

Huitzilopochtli

Victory
Elo889+10
EAPM28.2
Military units183
First pressure3:42Warrior Priest trained
First expansion10:16
Market volume0
Total score 73,967
Military score 29,982
Economic score 36,119
Kills score 7,892
Units killed 244
Units lost 311
Buildings razed 22
Largest army 183
Favorite unit Tlamanih Spearman 81 fielded
Classical 4:56* Estimated start 3:56
Heroic 12:46* Estimated start 11:30
Mythic 19:38* Research start 17:38

Παλόπα

Hades

Defeat
Elo733-10
EAPM42.9
Military units280
First pressure5:26Stable
First expansion11:33
Market volume3500
Total score 44,742
Military score 23,290
Economic score 13,972
Kills score 7,497
Units killed 293
Units lost 243
Buildings razed 18
Largest army 280
Favorite unit Toxotes 66 fielded
Classical 4:35* Estimated start 3:35
Heroic 12:51* Estimated start 11:36
Mythic 21:50* Estimated start 19:50

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Ares
Coatlicue
HeroicAge
Apollo
Tlaloc
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

105njrHuitzilopochtli
Match time
ΠαλόπαHades
First military pressureWarrior Priest trained
Warrior Priest2 training queues
DockDock
Key technologyHusbandry
Tlamanih Spearman4 training queues
ArmoryArmory
Town CenterAdditional center
Tlamanih Spearman4 training queues
Key technologyMedium War Hut Soldiers
DockDock
Warrior Priest5 training queues
Tequihua Archer4 training queues
Key technologyHand Axe
Key technologyPickaxe
Key technologyPlow
Tlamanih Spearman2 training queues
Warrior Priest3 training queues
DockDock
Town CenterAdditional center
Key technologyBow Saw
Key technologyHeavy War Hut Soldiers
Tlamanih Spearman6 training queues
Tequihua Archer4 training queues
Town CenterAdditional center
Tequihua Archer3 training queues
Tlamanih Spearman2 training queues
God powerEarth Monster
God powerBlood Pact
Warrior Priest5 training queues
MarketMarket
Key technologyChampion War Hut Soldiers
MarketMarket
Farm transition12 farms clustered
Key technologyBow Saw
Key technologyShaft Mine
Trade route startedCaravan Aztec queued
Key technologyHeavy Great Temple Soldiers
Key technologyBallistics
God powerMonolith Of Tlaloc
Warrior Priest5 training queues
Key technologyMedium Nobles Hut Soldiers
Tlamanih Spearman24 training queues
Tequihua Archer3 training queues
Otontin6 training queues
Key technologyChampion Great Temple Soldiers
Ocelotl Warrior5 training queues
Eagle Warrior5 training queues
Key technologyHeavy Nobles Hut Soldiers
Key technologyCrenellations Aztec
Warrior Priest4 training queues
Ocelotl Warrior5 training queues
Eagle Warrior5 training queues
Centzon Totochtin2 training queues
Otontin4 training queues
Shorn One3 training queues
Jaguar Rider6 training queues
Town CenterAdditional center
Key technologyCrenellations Aztec
Key technologyChampion Nobles Hut Soldiers
Tlamanih Spearman39 training queues
Tequihua Archer15 training queues
Otontin2 training queues
God powerTitan Gate
Jaguar Rider5 training queues
VictoryMatch result
DockDock
Key technologyPickaxe
Key technologyHand Axe
First military pressureStable
Key technologyBow Saw
Key technologyShaft Mine
Key technologyPlow
Key technologyHusbandry
Hippeus3 training queues
Toxotes2 training queues
Key technologyMedium Archers
MarketMarket
ArmoryArmory
Key technologyCrenellations
Town CenterAdditional center
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyMedium Cavalry
Key technologyBallistics
Key technologyBow Saw
Key technologyShaft Mine
Key technologyHeavy Archers
Key technologyMedium Cavalry
Hoplite3 training queues
Toxotes12 training queues
Peltast4 training queues
Hippeus2 training queues
Hoplite2 training queues
Manticore7 training queues
Cyclops4 training queues
Hoplite4 training queues
Peltast14 training queues
Toxotes8 training queues
Hippeus10 training queues
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Cyclops12 training queues
Farm transition4 farms clustered
Town CenterAdditional center
Petrobolos8 training queues
Hoplite2 training queues
Hippeus27 training queues
Peltast22 training queues
Toxotes2 training queues
Fortress-tier buildingFortress
Manticore5 training queues
Toxotes26 training queues
God powerSentinel
Hoplite11 training queues
Petrobolos2 training queues
Peltast11 training queues
Hypaspist5 training queues
Toxotes15 training queues
Hoplite3 training queues
Hippeus11 training queues
Petrobolos5 training queues
Ajax3 training queues
Achilles2 training queues
Chiron3 training queues
Cyclops2 training queues
Hoplite5 training queues
Hypaspist2 training queues
Fortress-tier buildingFortress
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite71.1%105njr
Fastest Classical4:35*Παλόπα
Fastest Heroic12:46*105njr
Fastest Mythic19:38*105njr
First pressure3:42105njr · Warrior Priest trained
First extra TC10:16105njr · Town Center
Fortress timing18:50Παλόπα · Fortress
Market timing10:06Παλόπα · Market
Armory timing10:00105njr · Armory
Farm transition20:16–21:24105njr · 12 farms clustered
Trade route started20:43105njr

Player highlights

Standout performances

Highest total score73,967105njr
Highest military score29,982105njr
Highest economy score36,119105njr
Most kills7,892105njr
Most units killed293Παλόπα
Most deaths311105njr
Most buildings razed22105njr
Largest army280Παλόπα
Favorite unitTlamanih Spearman105njr · 81 fielded

105njr

Highest ScoreMost DeathsMost ImprovementsMost Resources

Παλόπα

Largest ArmyMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

105njr

Classical timing4:56 estimated completion
Early pressure3:42 · Warrior Priest trained
Expansion signal10:16 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep19:49 · Market
Early armory / Heroic prep10:00 · Armory
Water commitment signal3 dock build events
Farm transition20:16–21:24 · 12 farms clustered
Trade route started20:43 · Caravan Aztec queued
Large army production183 military units

Παλόπα

Classical timing4:35 estimated completion
Early pressure5:26 · Stable
Expansion signal11:33 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep10:06 · Market
Early armory / Heroic prep10:09 · Armory
Fortress tech path18:50 · Fortress
Water commitment signal1 dock build events
Farm transition20:49–20:50 · 4 farms clustered
Market economy signal3,500 total resource volume
Large army production280 military units
105njr · Early MilitaryMeaningful trained combat units were produced during the early opening.
Παλόπα · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Παλόπα · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 3500 total volume

105njr

Bought

No buys

Sold

No sells

Total player market volume0

Παλόπα

Bought

Food200
Wood400

Sold

Food1000
Wood1900
Total player market volume3500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

105njr

Army

Tlamanih Spearman81
Tequihua Archer29
Warrior Priest25
Otontin12
Jaguar Rider11
Eagle Warrior10
Ocelotl Warrior10
Shorn One3
Centzon Totochtin2
Buildings12 types
Farm35
House21
Calpulli17
Great Temple10
Sentry Tower8
War Hut5
Temple4
Town Center4
Dock3
Market2
Nobles Hut2
Armory1
God powers4 invoked
Blood Pact1
Earth Monster1
Monolith Of Tlaloc1
Titan Gate1

Παλόπα

Army

Toxotes66
Hippeus54
Peltast52
Hoplite30
Cyclops21
Petrobolos15
Manticore14
Hypaspist11
Chiron6
Ajax5
Achilles4
Prodromos2
Buildings14 types
House23
Sentry Tower14
Farm10
Storehouse9
Archery Range7
Temple7
Military Academy5
Fortress4
Granary4
Stable4
Town Center2
Armory1
Dock1
Market1
God powers1 invoked
Sentinel1