Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

CraggHack vs Dimmy

Ranked 1v1 SupremacyStarted 20 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:17
Marsh map preview
Map Marsh
Winner
CraggHackRa
Pre-match Elo2014
Win probability89.3%
16:17 Match length CraggHack favored
Defeated
DimmyAmaterasu
Pre-match Elo1646
Win probability10.7%

Match at a glance

CraggHack vs Dimmy

WinnerCraggHack
MapMarsh
QueueRanked 1v1 Supremacy
Duration16:17
Started
Ended
Elo favorite89.3%CraggHack
Fastest Classical3:54*Dimmy
First pressure3:55Dimmy · Stable Japanese
Market timing7:56CraggHack · Market
First extra TC10:33CraggHack · Town Center
Most military units61CraggHack
Highest EAPM82.3CraggHack
Victory
Elo2014+4
EAPM82.3
Military units61
First pressure4:28Barracks
First expansion10:33
Market volume0
Total score 24,515
Military score 10,804
Economic score 12,882
Kills score 1,054
Units killed 33
Units lost 18
Buildings razed 0
Largest army 61
Favorite unit Camel Rider 35 fielded
Classical 4:02* Research start 3:02
Heroic 8:44* Research start 7:29
Mythic Research start 15:16 · not reached

Dimmy

Amaterasu

Defeat
Elo1646-4
EAPM40.1
Military units49
First pressure3:55Stable Japanese
First expansion
Market volume0
Total score 21,156
Military score 9,548
Economic score 11,144
Kills score 529
Units killed 20
Units lost 32
Buildings razed 12
Largest army 49
Favorite unit Samurai 13 fielded
Classical 3:54* Research start 2:54
Heroic 10:37* Estimated start 9:22
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Minakatatomi
Sobek
HeroicAge
Raijin
Horus
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

CraggHackRa
Match time
DimmyAmaterasu
Key technologyPickaxe
First military pressureBarracks
ArmoryArmory
MarketMarket
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Key technologyShaft Mine
Key technologyHand Axe
Fortress-tier buildingMigdol Stronghold
Spearman2 training queues
Town CenterAdditional center
Camel Rider25 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
DockDock
Chariot Archer15 training queues
Petsuchos2 training queues
Key technologyHand Axe
MarketMarket
Key technologyHusbandry
Key technologyPlow
Key technologyBallistics
ArmoryArmory
Key technologyMedium Spearmen
Key technologyHeavy Camel Riders
Chariot Archer5 training queues
God powerLocust Swarm
God powerEclipse
Camel Rider10 training queues
VictoryMatch result
Key technologyPickaxe
First military pressureStable Japanese
Bushi2 training queues
Naginata Rider5 training queues
God powerShrine Of The Hunt
Yumi Archer6 training queues
God powerSolar Shield
Samurai3 training queues
Key technologyHusbandry
Key technologyHand Axe
ArmoryArmory
Samurai3 training queues
Onna Musha2 training queues
Key technologyCopper Weapons
Bushi2 training queues
Key technologyBow Saw
Key technologyShaft Mine
Onna Musha3 training queues
God powerSolar Shield
Samurai4 training queues
Daimyo3 training queues
Key technologyCopper Armor
Key technologyCopper Shields
Bushi3 training queues
Key technologyBallistics
Yumi Horse Archer3 training queues
Key technologyBronze Weapons
MarketMarket
MarketMarket
Key technologyBronze Shields
Key technologyBallistics
Samurai3 training queues
Key technologyPlow
God powerThunder Burst
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite89.3%CraggHack
Fastest Classical3:54*Dimmy
Fastest Heroic8:44*CraggHack
First pressure3:55Dimmy · Stable Japanese
First extra TC10:33CraggHack · Town Center
Fortress timing9:07CraggHack · Migdol Stronghold
Market timing7:56CraggHack · Market
Armory timing6:11CraggHack · Armory

Player highlights

Standout performances

Highest total score24,515CraggHack
Highest military score10,804CraggHack
Highest economy score12,882CraggHack
Most kills1,054CraggHack
Most units killed33CraggHack
Most deaths32Dimmy
Most buildings razed12Dimmy
Largest army61CraggHack
Favorite unitCamel RiderCraggHack · 35 fielded

CraggHack

Highest ScoreMost KillsMost Resources

Dimmy

Largest ArmyMost DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

CraggHack

Classical timing4:02 estimated completion
Early pressure4:28 · Barracks
Expansion signal10:33 · Town Center
Early market / Heroic prep7:56 · Market
Early armory / Heroic prep6:11 · Armory
Fortress tech path9:07 · Migdol Stronghold
Heavy walling signal6 wall build events
Water commitment signal1 dock build events

Dimmy

Fast Classical3:54 estimated completion
Early pressure3:55 · Stable Japanese
Early market / Heroic prep13:02 · Market
Early armory / Heroic prep7:52 · Armory
Heavy walling signal14 wall build events
CraggHack · Early MilitaryMeaningful trained combat units were produced during the early opening.
CraggHack · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
CraggHack · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Dimmy · Early MilitaryMeaningful trained combat units were produced during the early opening.
Dimmy · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Dimmy · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

CraggHack

Army

Camel Rider35
Chariot Archer20
Spearman3
Petsuchos2
Sphinx1
Buildings18 types
House23
Obelisk19
Granary11
Wall6
Barracks4
Migdol Stronghold3
Mining Camp3
Armory2
Lumber Camp2
Market2
Temple2
Dock1
Farm1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Town Center1
God powers2 invoked
Eclipse1
Locust Swarm1

Dimmy

Army

Samurai13
Bushi7
Naginata Rider6
Onna Musha6
Yumi Archer6
Daimyo3
Yumi Horse Archer3
Wanyudo2
Kitsune1
Raiju1
Shinobi1
Buildings11 types
House16
Wall14
Watermill7
Shrine Japanese5
Stable Japanese3
Dojo2
Guardhouse2
Market2
Mining Camp Japanese2
Armory1
Temple1
God powers3 invoked
Solar Shield2
Shrine Of The Hunt1
Thunder Burst1