Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

WatermelonInTheFanta vs Defiancoatl

Ranked 1v1 SupremacyStarted 20 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:29
Oasis map preview
Map Oasis
Winner
WatermelonInTheFantaOdin
Pre-match Elo1627
Win probability52.7%
18:29 Match length WatermelonInTheFanta favored
Defeated
DefiancoatlHuitzilopochtli
Pre-match Elo1608
Win probability47.3%

Match at a glance

WatermelonInTheFanta vs Defiancoatl

WinnerWatermelonInTheFanta
MapOasis
QueueRanked 1v1 Supremacy
Duration18:29
Started
Ended
Elo favorite52.7%WatermelonInTheFanta
Fastest Classical4:06*WatermelonInTheFanta
First pressure1:28WatermelonInTheFanta · Hersir trained
Market timing16:38Defiancoatl · Market
First extra TC6:36Defiancoatl · Town Center
Most military units172Defiancoatl
Highest EAPM82.7Defiancoatl
Market volume1,400Defiancoatl
Victory
Elo1627+17
EAPM48.9
Military units120
First pressure1:28Hersir trained
First expansion
Market volume0
Total score 25,416
Military score 12,315
Economic score 9,985
Kills score 3,307
Units killed 167
Units lost 75
Buildings razed 3
Largest army 120
Favorite unit Raiding Cavalry 71 fielded
Classical 4:06* Research start 3:06
Heroic 15:19* Research start 14:04
Mythic Not reached

Defiancoatl

Huitzilopochtli

Defeat
Elo1608-17
EAPM82.7
Military units172
First pressure2:45Warrior Priest trained
First expansion6:36
Market volume1400
Total score 20,665
Military score 6,703
Economic score 12,148
Kills score 1,814
Units killed 78
Units lost 169
Buildings razed 2
Largest army 172
Favorite unit Tequihua Archer 89 fielded
Classical 4:42* Research start 3:42
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Malinalxochitl
Njord
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

WatermelonInTheFantaOdin
Match time
DefiancoatlHuitzilopochtli
God powerGreat Hunt
First military pressureHersir trained
Hersir5 training queues
Raiding Cavalry5 training queues
Berserk2 training queues
God powerForest Fire
Berserk3 training queues
ArmoryArmory
Raiding Cavalry18 training queues
Key technologyMedium Cavalry
Key technologyCopper Shields
Berserk2 training queues
Valkyrie3 training queues
Key technologyPickaxe
Throwing Axeman7 training queues
Raiding Cavalry20 training queues
Key technologyHusbandry
Key technologyHeavy Cavalry
Key technologyCopper Weapons
Key technologyBronze Shields
Fortress-tier buildingHill Fort
Raiding Cavalry20 training queues
God powerWalking Woods
Throwing Axeman14 training queues
Key technologyMedium Infantry
Huskarl4 training queues
Key technologyHeavy Infantry
Raiding Cavalry8 training queues
Jarl5 training queues
VictoryMatch result
First military pressureWarrior Priest trained
Warrior Priest3 training queues
God powerInfestation
Warrior Priest5 training queues
Town CenterAdditional center
Tequihua Archer8 training queues
God powerBlood Pact
Tlamanih Spearman15 training queues
Tequihua Archer81 training queues
Farm transition10 farms clustered
Key technologyPlow
Key technologyHusbandry
Key technologyHand Axe
Key technologyPickaxe
Key technologyMedium War Hut Soldiers
Warrior Priest4 training queues
Tlamanih Spearman39 training queues
ArmoryArmory
Warrior Priest9 training queues
MarketMarket
Maquizcoatl4 training queues
Key technologyBallistics
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite52.7%WatermelonInTheFanta
Fastest Classical4:06*WatermelonInTheFanta
Fastest Heroic15:19*WatermelonInTheFanta
First pressure1:28WatermelonInTheFanta · Hersir trained
First extra TC6:36Defiancoatl · Town Center
Fortress timing15:29WatermelonInTheFanta · Hill Fort
Market timing16:38Defiancoatl · Market
Armory timing7:46WatermelonInTheFanta · Armory
Farm transition11:06–11:33Defiancoatl · 10 farms clustered

Player highlights

Standout performances

Highest total score25,416WatermelonInTheFanta
Highest military score12,315WatermelonInTheFanta
Highest economy score12,148Defiancoatl
Most kills3,307WatermelonInTheFanta
Most units killed167WatermelonInTheFanta
Most deaths169Defiancoatl
Most buildings razed3WatermelonInTheFanta
Largest army172Defiancoatl
Favorite unitTequihua ArcherDefiancoatl · 89 fielded

WatermelonInTheFanta

Highest ScoreMost ImprovementsMost Kills

Defiancoatl

Largest ArmyMost DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

WatermelonInTheFanta

Classical timing4:06 estimated completion
Early pressure1:28 · Hersir trained
Early armory / Heroic prep7:46 · Armory
Fortress tech path15:29 · Hill Fort
Large army production120 military units

Defiancoatl

Classical timing4:42 estimated completion
Early pressure2:45 · Warrior Priest trained
Fast expansion6:36 · Town Center
Early market / Heroic prep16:38 · Market
Early armory / Heroic prep15:54 · Armory
Heavy walling signal12 wall build events
Farm transition11:06–11:33 · 10 farms clustered
Market economy signal1,400 total resource volume
Large army production172 military units
WatermelonInTheFanta · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
WatermelonInTheFanta · Early MilitaryMeaningful trained combat units were produced during the early opening.
WatermelonInTheFanta · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Defiancoatl · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Defiancoatl · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Defiancoatl · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1400 total volume

WatermelonInTheFanta

Bought

No buys

Sold

No sells

Total player market volume0

Defiancoatl

Bought

No buys

Sold

Food200
Wood1200
Total player market volume1400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

WatermelonInTheFanta

Army

Raiding Cavalry71
Throwing Axeman21
Berserk7
Hersir7
Jarl5
Valkyrie5
Huskarl4
Buildings7 types
House19
Ox Cart Building6
Great Hall5
Longhouse5
Armory1
Hill Fort1
Temple1
God powers3 invoked
Forest Fire1
Great Hunt1
Walking Woods1

Defiancoatl

Army

Tequihua Archer89
Tlamanih Spearman54
Warrior Priest23
Maquizcoatl5
Quimichin Spy1
Buildings9 types
Farm45
House21
Wall12
Calpulli11
War Hut10
Temple2
Armory1
Market1
Town Center1
God powers2 invoked
Blood Pact1
Infestation1