Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

jaalsaru21 vs Snowflakes

Ranked 1v1 SupremacyStarted 20 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 26:53
Watering Hole map preview
Map Watering Hole
Defeated
jaalsaru21Freyr
Pre-match Elo1247
Win probability47.4%
26:53 Match length Snowflakes favored
Winner
SnowflakesSet
Pre-match Elo1265
Win probability52.6%

Match at a glance

jaalsaru21 vs Snowflakes

WinnerSnowflakes
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration26:53
Started
Ended
Elo favorite52.6%Snowflakes
Fastest Classical4:50*jaalsaru21
First pressure4:09jaalsaru21 · Hersir trained
Market timing9:04Snowflakes · Market
First extra TC7:16Snowflakes · Town Center
Most military units202jaalsaru21
Highest EAPM55.7Snowflakes
Market volume4,400jaalsaru21

jaalsaru21

Freyr

Defeat
Elo1247-17
EAPM46.7
Military units202
First pressure4:09Hersir trained
First expansion13:48
Market volume4400
Total score 28,639
Military score 7,904
Economic score 17,322
Kills score 3,413
Units killed 92
Units lost 161
Buildings razed 3
Largest army 202
Favorite unit Raiding Cavalry 41 fielded
Classical 4:50* Research start 3:50
Heroic 11:27* Research start 10:12
Mythic 18:19* Research start 16:19
Victory
Elo1265+17
EAPM55.7
Military units70
First pressure11:32Migdol Stronghold
First expansion7:16
Market volume0
Total score 81,650
Military score 34,973
Economic score 41,047
Kills score 5,650
Units killed 163
Units lost 107
Buildings razed 28
Largest army 70
Favorite unit Chariot Archer 31 fielded
Classical 5:55* Estimated start 4:55
Heroic 11:49* Estimated start 10:34
Mythic 15:38* Estimated start 13:38

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Anubis
Bragi
HeroicAge
Sekhmet
Vidar
MythicAge
Thoth

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

jaalsaru21Freyr
Match time
SnowflakesSet
First military pressureHersir trained
Hersir4 training queues
Key technologyPickaxe
Key technologyHand Axe
Raiding Cavalry9 training queues
Hersir4 training queues
Key technologyMedium Cavalry
Hirdman4 training queues
MarketMarket
ArmoryArmory
Key technologyPlow
Key technologyMedium Infantry
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
ArmoryArmory
Hirdman3 training queues
Fortress-tier buildingHill Fort
Key technologyHeavy Cavalry
Key technologyHeavy Infantry
Godi3 training queues
Key technologyBow Saw
Berserk9 training queues
Town CenterAdditional center
Hersir2 training queues
Key technologyBronze Armor
Godi3 training queues
Raiding Cavalry2 training queues
Jarl2 training queues
Farm transition3 farms clustered
Berserk3 training queues
Hersir4 training queues
Key technologyShaft Mine
Hirdman10 training queues
Raiding Cavalry7 training queues
Jarl6 training queues
God powerGullinbursti
Fortress-tier buildingHill Fort
Town CenterAdditional center
God powerInferno
Town CenterAdditional center
Huskarl5 training queues
Battle Boar2 training queues
Valkyrie2 training queues
Hersir3 training queues
Key technologyBronze Shields
Key technologyBronze Weapons
Berserk14 training queues
Fortress-tier buildingHill Fort
Raiding Cavalry9 training queues
Jarl7 training queues
God powerFlaming Weapons
Valkyrie2 training queues
Hersir2 training queues
Throwing Axeman10 training queues
Hirdman13 training queues
God powerForest Fire
Godi9 training queues
Fortress-tier buildingHill Fort
Hersir3 training queues
Ballista5 training queues
Huskarl11 training queues
Raiding Cavalry14 training queues
Jarl11 training queues
Hirdman2 training queues
DefeatMatch result
God powerVision
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
Town CenterAdditional center
MarketMarket
MarketMarket
DockDock
ArmoryArmory
ArmoryArmory
ArmoryArmory
ArmoryArmory
Key technologyCopper Weapons
God powerCitadel
Key technologyBow Saw
Key technologyShaft Mine
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Giraffe Of Set7 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyPlow
Key technologyCrenellations
Farm transition11 farms clustered
Key technologyHeavy War Elephants
God powerMeteor
Key technologyChampion War Elephants
Key technologyCopper Armor
ArmoryArmory
Elephant Of Set2 training queues
War Elephant3 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyBronze Weapons
Key technologyCopper Shields
Key technologyBallistics
Key technologyBronze Armor
War Elephant5 training queues
Key technologyHeavy Chariot Archers
Chariot Archer17 training queues
Key technologyChampion Chariot Archers
Fortress-tier buildingMigdol Stronghold
Key technologyBronze Shields
Key technologyIron Weapons
Key technologyIron Armor
Key technologyHeavy Camel Riders
Trade route startedCaravan Egyptian queued
War Elephant4 training queues
Town CenterAdditional center
Fortress-tier buildingMigdol Stronghold
Village CenterAdditional center
Town CenterAdditional center
Chariot Archer14 training queues
Scarab2 training queues
Key technologyChampion Camel Riders
Camel Rider6 training queues
War Elephant2 training queues
God powerTitan Gate
Key technologyMedium Slingers
Key technologyMedium Axemen
Key technologyMedium Spearmen
Phoenix5 training queues
Key technologyIron Shields
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite52.6%Snowflakes
Fastest Classical4:50*jaalsaru21
Fastest Heroic11:27*jaalsaru21
Fastest Mythic15:38*Snowflakes
First pressure4:09jaalsaru21 · Hersir trained
First extra TC7:16Snowflakes · Town Center
Fortress timing11:32Snowflakes · Migdol Stronghold
Market timing9:04Snowflakes · Market
Armory timing9:20Snowflakes · Armory
Farm transition14:16–14:18Snowflakes · 11 farms clustered
Trade route started20:54Snowflakes

Player highlights

Standout performances

Highest total score81,650Snowflakes
Highest military score34,973Snowflakes
Highest economy score41,047Snowflakes
Most kills5,650Snowflakes
Most units killed163Snowflakes
Most deaths161jaalsaru21
Most buildings razed28Snowflakes
Largest army202jaalsaru21
Favorite unitRaiding Cavalryjaalsaru21 · 41 fielded

jaalsaru21

Most Deaths

Snowflakes

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

jaalsaru21

Classical timing4:50 estimated completion
Early pressure4:09 · Hersir trained
Expansion signal13:48 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep9:04 · Market
Early armory / Heroic prep9:47 · Armory
Fortress tech path12:18 · Hill Fort
Heavy walling signal19 wall build events
Farm transition16:40–16:40 · 3 farms clustered
Market economy signal4,400 total resource volume
Large army production202 military units

Snowflakes

Late Classical5:55 estimated completion
Delayed pressure11:32 · Migdol Stronghold
Fast expansion7:16 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep9:04 · Market
Early armory / Heroic prep9:20 · Armory
Fortress tech path11:32 · Migdol Stronghold
Heavy walling signal10 wall build events
Water commitment signal1 dock build events
Farm transition14:16–14:18 · 11 farms clustered
Trade route started20:54 · Caravan Egyptian queued
jaalsaru21 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
jaalsaru21 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Snowflakes · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Snowflakes · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Snowflakes · Early MilitaryMeaningful trained combat units were produced during the early opening.
Snowflakes · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Snowflakes · Late ClassicalClassical completed after 5:00 on a standard land opening.
Snowflakes · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 4400 total volume

jaalsaru21

Bought

Food2000
Wood600

Sold

Wood1800
Total player market volume4400

Snowflakes

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

jaalsaru21

Army

Raiding Cavalry41
Hirdman32
Berserk27
Jarl26
Hersir23
Huskarl16
Godi15
Throwing Axeman10
Ballista5
Valkyrie5
Battle Boar2
Buildings12 types
House45
Farm36
Wall19
Great Hall12
Longhouse10
Ox Cart Building8
Hill Fort4
Sentry Tower3
Temple3
Town Center3
Armory2
Market1
God powers4 invoked
Flaming Weapons1
Forest Fire1
Gullinbursti1
Inferno1

Snowflakes

Army

Chariot Archer31
War Elephant14
Giraffe Of Set7
Camel Rider6
Phoenix5
Scarab4
Elephant Of Set2
Anubite1
Buildings18 types
Farm40
House21
Granary19
Lumber Camp19
Mining Camp15
Wall10
Barracks7
Temple6
Armory5
Migdol Stronghold5
Siege Works5
Town Center3
Market2
Monument To Priests2
Monument To Soldiers2
Monument To Villagers2
Dock1
Monument To Gods1
God powers4 invoked
Citadel1
Meteor1
Titan Gate1
Vision1