Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Skelo vs mStylias

Ranked 1v1 SupremacyStarted 19 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:58
Elysium map preview
Map Elysium
Winner
SkeloRa
Pre-match Elo1331
Win probability70.7%
20:58 Match length Skelo favored
Defeated
mStyliasGaia
Pre-match Elo1178
Win probability29.3%

Match at a glance

Skelo vs mStylias

WinnerSkelo
MapElysium
QueueRanked 1v1 Supremacy
Duration20:58
Started
Ended
Elo favorite70.7%Skelo
Fastest Classical4:07*Skelo
First pressure4:27mStylias · Military Barracks
First extra TC12:05Skelo · Town Center
Market timing13:05mStylias · Market
Most military units105mStylias
Highest EAPM63.4Skelo

Skelo

Ra

Victory
Elo1331+10
EAPM63.4
Military units98
First pressure5:34Barracks
First expansion12:05
Market volume0
Total score 39,555
Military score 18,917
Economic score 17,442
Kills score 3,438
Units killed 110
Units lost 53
Buildings razed 7
Largest army 98
Favorite unit Axeman 45 fielded
Classical 4:07* Research start 3:07
Heroic 12:55* Estimated start 11:40
Mythic 19:09* Estimated start 17:09

mStylias

Gaia

Defeat
Elo1178-10
EAPM55.4
Military units105
First pressure4:27Military Barracks
First expansion12:17
Market volume0
Total score 23,295
Military score 7,992
Economic score 14,206
Kills score 1,139
Units killed 53
Units lost 105
Buildings razed 4
Largest army 105
Favorite unit Murmillo 33 fielded
Classical 4:21* Research start 3:21
Heroic 14:16* Estimated start 13:01
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Leto
Sobek
HeroicAge
Theia
Osiris
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SkeloRa
Match time
mStyliasGaia
Key technologyPickaxe
ArmoryArmory
Key technologyHusbandry
First military pressureBarracks
Sphinx3 training queues
Axeman15 training queues
Key technologyMedium Axemen
Key technologyCopper Weapons
Key technologyCopper Armor
Axeman10 training queues
Town CenterAdditional center
Key technologyPlow
Key technologyHand Axe
Fortress-tier buildingMigdol Stronghold
Axeman10 training queues
Farm transition3 farms clustered
Key technologyCopper Shields
Fortress-tier buildingMigdol Stronghold
Key technologyShaft Mine
Camel Rider5 training queues
Key technologyHeavy Camel Riders
Chariot Archer10 training queues
God powerRain
Key technologyHeavy Chariot Archers
Axeman5 training queues
Key technologyHeavy Axemen
Key technologyBronze Shields
Key technologyBronze Armor
Camel Rider10 training queues
Town CenterAdditional center
God powerRain
Town CenterAdditional center
Camel Rider17 training queues
Axeman5 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyBronze Weapons
God powerLocust Swarm
Petsuchos5 training queues
VictoryMatch result
Key technologyPlow
Key technologyHand Axe
Key technologyPickaxe
Key technologyPlow
Key technologyHusbandry
First military pressureMilitary Barracks
Murmillo2 training queues
Murmillo4 training queues
Turma2 training queues
Automaton2 training queues
God powerSpider Lair
Katapeltes4 training queues
Turma6 training queues
Murmillo14 training queues
ArmoryArmory
Katapeltes2 training queues
Town CenterAdditional center
MarketMarket
Key technologyMedium Infantry
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Murmillo5 training queues
Key technologyBow Saw
Key technologyShaft Mine
Farm transition6 farms clustered
Key technologyMedium Archers
Murmillo3 training queues
Fortress-tier buildingPalace
Murmillo5 training queues
Contarius22 training queues
Arcus10 training queues
Stymphalian Bird4 training queues
God powerHesperides Tree
God powerHesperides Tree
Dryad4 training queues
Destroyer4 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite70.7%Skelo
Fastest Classical4:07*Skelo
Fastest Heroic12:55*Skelo
Fastest Mythic19:09*Skelo
First pressure4:27mStylias · Military Barracks
First extra TC12:05Skelo · Town Center
Fortress timing13:10Skelo · Migdol Stronghold
Market timing13:05mStylias · Market
Armory timing4:32Skelo · Armory
Farm transition13:26–14:31Skelo · 3 farms clustered

Player highlights

Standout performances

Highest total score39,555Skelo
Highest military score18,917Skelo
Highest economy score17,442Skelo
Most kills3,438Skelo
Most units killed110Skelo
Most deaths105mStylias
Most buildings razed7Skelo
Largest army105mStylias
Favorite unitAxemanSkelo · 45 fielded

Skelo

Highest ScoreMost ImprovementsMost KillsMost Resources

mStylias

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Skelo

Classical timing4:07 estimated completion
Early pressure5:34 · Barracks
Expansion signal12:05 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep4:32 · Armory
Fortress tech path13:10 · Migdol Stronghold
Farm transition13:26–14:31 · 3 farms clustered
Large army production98 military units

mStylias

Classical timing4:21 estimated completion
Early pressure4:27 · Military Barracks
Expansion signal12:17 · Town Center
Early market / Heroic prep13:05 · Market
Early armory / Heroic prep10:36 · Armory
Fortress tech path17:44 · Palace
Heavy walling signal16 wall build events
Farm transition15:09–16:20 · 6 farms clustered
Large army production105 military units
Skelo · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Skelo · Early MilitaryMeaningful trained combat units were produced during the early opening.
mStylias · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
mStylias · Early MilitaryMeaningful trained combat units were produced during the early opening.
mStylias · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Skelo

Army

Axeman45
Camel Rider32
Chariot Archer11
Petsuchos5
Sphinx5
Buildings14 types
Farm21
House16
Obelisk14
Granary6
Mining Camp6
Barracks3
Lumber Camp3
Migdol Stronghold3
Temple3
Town Center3
Armory1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
God powers2 invoked
Rain2
Locust Swarm1

mStylias

Army

Murmillo33
Contarius22
Arcus10
Turma9
Katapeltes7
Automaton5
Cheiroballista4
Destroyer4
Dryad4
Stymphalian Bird4
Oracle3
Buildings12 types
Wall16
Manor12
Farm11
Military Barracks4
Sentry Tower2
Armory1
Counter Barracks1
Economic Guild1
Market1
Palace1
Temple1
Town Center1
God powers2 invoked
Hesperides Tree2
Spider Lair1