Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

x Tom 93 vs jaime-shinobi

Ranked 1v1 SupremacyStarted 20 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 10:12
Marsh map preview
Map Marsh
Winner
x Tom 93Hades
Pre-match Elo887
Win probability53.4%
10:12 Match length x Tom 93 favored
Defeated
jaime-shinobiRa
Pre-match Elo863
Win probability46.6%

Match at a glance

x Tom 93 vs jaime-shinobi

Winnerx Tom 93
MapMarsh
QueueRanked 1v1 Supremacy
Duration10:12
Started
Ended
Elo favorite53.4%x Tom 93
Fastest Classical3:56*x Tom 93
First pressure4:12x Tom 93 · Stable
First extra TC7:08jaime-shinobi · Town Center
Most military units16x Tom 93
Highest EAPM22.6jaime-shinobi

x Tom 93

Hades

Victory
Elo887+16
EAPM18.0
Military units16
First pressure4:12Stable
First expansion9:51
Market volume0
Total score 10,089
Military score 3,479
Economic score 6,251
Kills score 359
Units killed 7
Units lost 6
Buildings razed 3
Largest army 16
Favorite unit Hippeus 7 fielded
Classical 3:56* Estimated start 2:56
Heroic Not reached
Mythic Not reached
Defeat
Elo863-16
EAPM22.6
Military units15
First pressure8:39Barracks
First expansion7:08
Market volume0
Total score 8,111
Military score 2,475
Economic score 5,435
Kills score 201
Units killed 8
Units lost 7
Buildings razed 0
Largest army 15
Favorite unit Spearman 14 fielded
Classical 4:19* Estimated start 3:19
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Bast
No choice recorded
HeroicAge
Sobek
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

x Tom 93Hades
Match time
jaime-shinobiRa
First military pressureStable
Hippeus6 training queues
Toxotes5 training queues
God powerPestilence
Town CenterAdditional center
VictoryMatch result
Key technologyPlow
Key technologyHusbandry
Key technologyPickaxe
Town CenterAdditional center
First military pressureBarracks
Spearman14 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.4%x Tom 93
Fastest Classical3:56*x Tom 93
First pressure4:12x Tom 93 · Stable
First extra TC7:08jaime-shinobi · Town Center

Player highlights

Standout performances

Highest total score10,089x Tom 93
Highest military score3,479x Tom 93
Highest economy score6,251x Tom 93
Most kills359x Tom 93
Most units killed8jaime-shinobi
Most deaths7jaime-shinobi
Most buildings razed3x Tom 93
Largest army16x Tom 93
Favorite unitSpearmanjaime-shinobi · 14 fielded

x Tom 93

Highest ScoreLargest ArmyMost Resources

jaime-shinobi

Most DeathsMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

x Tom 93

Fast Classical3:56 estimated completion
Early pressure4:12 · Stable
Expansion signal9:51 · Town Center

jaime-shinobi

Classical timing4:19 estimated completion
Delayed pressure8:39 · Barracks
Fast expansion7:08 · Town Center
x Tom 93 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
x Tom 93 · Early MilitaryMeaningful trained combat units were produced during the early opening.
x Tom 93 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
jaime-shinobi · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

x Tom 93

Army

Hippeus7
Toxotes5
Cyclops2
Achilles1
Ajax1
Buildings9 types
House9
Granary4
Wall4
Storehouse2
Archery Range1
Military Academy1
Stable1
Temple1
Town Center1
God powers1 invoked
Pestilence1

jaime-shinobi

Army

Spearman14
Sphinx1
Buildings9 types
Barracks7
House5
Obelisk5
Granary3
Mining Camp2
Lumber Camp1
Monument To Villagers1
Temple1
Town Center1