Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

TidusHugo vs Грeцкий

Ranked 1v1 SupremacyStarted 18 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 9:51
Mirage map preview
Map Mirage
Defeated
TidusHugoLoki
Pre-match Elo1010
Win probability55.2%
9:51 Match length UpsetThe Elo underdog won
Winner
ГрeцкийGaia
Pre-match Elo974
Win probability44.8%

Match at a glance

TidusHugo vs Грeцкий

WinnerГрeцкий
MapMirage
QueueRanked 1v1 Supremacy
Duration9:51
Started
Ended
Elo favorite55.2%TidusHugo · Upset
Fastest Classical4:57*Грeцкий
First pressure4:41TidusHugo · Hersir trained
Most military units25TidusHugo
Highest EAPM30.4TidusHugo

TidusHugo

Loki

Defeat
Elo1010-19
EAPM30.4
Military units25
First pressure4:41Hersir trained
First expansion
Market volume0
Total score 7,257
Military score 2,730
Economic score 4,379
Kills score 148
Units killed 1
Units lost 22
Buildings razed 4
Largest army 25
Favorite unit Throwing Axeman 13 fielded
Classical 5:14* Estimated start 4:14
Heroic Not reached
Mythic Not reached
Victory
Elo974+19
EAPM27.3
Military units22
First pressure5:18Military Barracks
First expansion
Market volume0
Total score 11,497
Military score 4,921
Economic score 6,019
Kills score 557
Units killed 22
Units lost 1
Buildings razed 0
Largest army 22
Favorite unit Murmillo 22 fielded
Classical 4:57* Research start 3:57
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Heimdall
ClassicalAge
Oceanus
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

TidusHugoLoki
Match time
ГрeцкийGaia
God powerSpy
First military pressureHersir trained
Hersir4 training queues
Key technologyHand Axe
Key technologyPickaxe
Throwing Axeman13 training queues
Raiding Cavalry4 training queues
Hersir4 training queues
God powerUndermine
DefeatMatch result
God powerGaia Forest
Key technologyHusbandry
God powerGaia Forest
DockDock
First military pressureMilitary Barracks
Murmillo3 training queues
Murmillo9 training queues
Key technologyHand Axe
Key technologyPickaxe
Key technologyPlow
Key technologyMedium Infantry
Murmillo10 training queues
God powerCarnivora
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.2%TidusHugo · Upset
Fastest Classical4:57*Грeцкий
First pressure4:41TidusHugo · Hersir trained

Player highlights

Standout performances

Highest total score11,497Грeцкий
Highest military score4,921Грeцкий
Highest economy score6,019Грeцкий
Most kills557Грeцкий
Most units killed22Грeцкий
Most deaths22TidusHugo
Most buildings razed4TidusHugo
Largest army25TidusHugo
Favorite unitMurmilloГрeцкий · 22 fielded

TidusHugo

Most Deaths

Грeцкий

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

TidusHugo

Late Classical5:14 estimated completion
Early pressure4:41 · Hersir trained

Грeцкий

Classical timing4:57 estimated completion
Early pressure5:18 · Military Barracks
Heavy walling signal16 wall build events
Water commitment signal1 dock build events
TidusHugo · Early MilitaryMeaningful trained combat units were produced during the early opening.
TidusHugo · Water BoomExisting water-opening timing signal.
Грeцкий · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

TidusHugo

Army

Throwing Axeman13
Hersir8
Raiding Cavalry4
Buildings5 types
House5
Longhouse2
Ox Cart Building2
Great Hall1
Temple1
God powers2 invoked
Spy1
Undermine1

Грeцкий

Army

Murmillo22
Buildings6 types
Wall16
Manor5
Military Barracks2
Dock1
Economic Guild1
Temple1
God powers2 invoked
Gaia Forest2
Carnivora1