Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Barajass09 vs ZiadEl-Wakil77

Ranked 1v1 SupremacyStarted 18 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 19:56
Ghost Lake map preview
Map Ghost Lake
Defeated
Barajass09Zeus
Pre-match Elo641
Win probability51.6%
19:56 Match length UpsetThe Elo underdog won
Winner
ZiadEl-Wakil77Poseidon
Pre-match Elo630
Win probability48.4%

Match at a glance

Barajass09 vs ZiadEl-Wakil77

WinnerZiadEl-Wakil77
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration19:56
Started
Ended
Elo favorite51.6%Barajass09 · Upset
Fastest Classical4:25*Barajass09
First pressure5:11Barajass09 · Military Academy
Market timing12:53Barajass09 · Market
First extra TC5:16ZiadEl-Wakil77 · Town Center
Most military units45Barajass09
Highest EAPM28.8Barajass09

Barajass09

Zeus

Defeat
Elo641-19
EAPM28.8
Military units45
First pressure5:11Military Academy
First expansion8:50
Market volume0
Total score 27,195
Military score 6,531
Economic score 19,807
Kills score 857
Units killed 27
Units lost 50
Buildings razed 1
Largest army 45
Favorite unit Hoplite 43 fielded
Classical 4:25* Estimated start 3:25
Heroic 18:08* Estimated start 16:53
Mythic Not reached

ZiadEl-Wakil77

Poseidon

Victory
Elo630+30
EAPM10.6
Military units1
First pressure5:51Stable
First expansion5:16
Market volume0
Total score 25,349
Military score 12,494
Economic score 11,672
Kills score 1,195
Units killed 47
Units lost 27
Buildings razed 2
Largest army 1
Favorite unit Theseus 1 fielded
Classical 5:04* Research start 4:04
Heroic 17:18* Research start 16:03
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Hermes
Dionysus
HeroicAge
Dionysus
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Barajass09Zeus
Match time
ZiadEl-Wakil77Poseidon
First military pressureMilitary Academy
Key technologyHusbandry
Key technologyCrenellations
Hoplite4 training queues
Town CenterAdditional center
Key technologyHand Axe
Key technologyPickaxe
Hoplite8 training queues
Key technologyPickaxe
Hoplite6 training queues
Key technologyMedium Infantry
ArmoryArmory
MarketMarket
Farm transition20 farms clustered
Hoplite3 training queues
Key technologyPlow
Town CenterAdditional center
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyCopper Weapons
Hoplite22 training queues
Key technologyMedium Cavalry
Key technologyBallistics
God powerBolt
DefeatMatch result
God powerLure
Town CenterAdditional center
First military pressureStable
Farm transition5 farms clustered
ArmoryArmory
Key technologyPlow
Key technologyPickaxe
Key technologyHand Axe
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyMedium Cavalry
Key technologyBallistics
Key technologyCopper Weapons
Key technologyMedium Archers
Key technologyMedium Infantry
Town CenterAdditional center
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.6%Barajass09 · Upset
Fastest Classical4:25*Barajass09
Fastest Heroic17:18*ZiadEl-Wakil77
First pressure5:11Barajass09 · Military Academy
First extra TC5:16ZiadEl-Wakil77 · Town Center
Market timing12:53Barajass09 · Market
Armory timing7:24ZiadEl-Wakil77 · Armory
Farm transition6:25–7:40ZiadEl-Wakil77 · 5 farms clustered

Player highlights

Standout performances

Highest total score27,195Barajass09
Highest military score12,494ZiadEl-Wakil77
Highest economy score19,807Barajass09
Most kills1,195ZiadEl-Wakil77
Most units killed47ZiadEl-Wakil77
Most deaths50Barajass09
Most buildings razed2ZiadEl-Wakil77
Largest army45Barajass09
Favorite unitHopliteBarajass09 · 43 fielded

Barajass09

Highest ScoreMost DeathsMost ImprovementsMost Resources

ZiadEl-Wakil77

Largest ArmyMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Barajass09

Classical timing4:25 estimated completion
Early pressure5:11 · Military Academy
Fast expansion8:50 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep12:53 · Market
Early armory / Heroic prep12:49 · Armory
Heavy walling signal28 wall build events
Farm transition13:05–14:20 · 20 farms clustered

ZiadEl-Wakil77

Late Classical5:04 estimated completion
Early pressure5:51 · Stable
Fast expansion5:16 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep7:24 · Armory
Heavy walling signal19 wall build events
Farm transition6:25–7:40 · 5 farms clustered
Barajass09 · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Barajass09 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Barajass09 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Barajass09 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
ZiadEl-Wakil77 · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
ZiadEl-Wakil77 · Early MilitaryMeaningful trained combat units were produced during the early opening.
ZiadEl-Wakil77 · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
ZiadEl-Wakil77 · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Barajass09

Army

Hoplite43
Heracles1
Jason1
Buildings11 types
Farm32
Wall28
House14
Storehouse5
Granary4
Military Academy4
Stable3
Town Center2
Armory1
Market1
Temple1
God powers1 invoked
Bolt1

ZiadEl-Wakil77

Army

Theseus1
Buildings10 types
Farm19
Wall19
House15
Storehouse5
Stable3
Archery Range2
Town Center2
Armory1
Military Academy1
Temple1
God powers1 invoked
Lure1