Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Barbaccoa vs mithrandir

Ranked 1v1 SupremacyStarted 18 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 13:00
Alfheim map preview
Map Alfheim
Winner
BarbaccoaKronos
Pre-match Elo1305
Win probability59.1%
13:00 Match length Barbaccoa favored
Defeated
mithrandirSet
Pre-match Elo1241
Win probability40.9%

Match at a glance

Barbaccoa vs mithrandir

WinnerBarbaccoa
MapAlfheim
QueueRanked 1v1 Supremacy
Duration13:00
Started
Ended
Elo favorite59.1%Barbaccoa
Fastest Classical4:09*Barbaccoa
First pressure4:08Barbaccoa · Military Barracks
First extra TC5:11mithrandir · Town Center
Most military units58mithrandir
Highest EAPM43.7mithrandir

Barbaccoa

Kronos

Victory
Elo1305+14
EAPM30.3
Military units28
First pressure4:08Military Barracks
First expansion6:22
Market volume0
Total score 19,385
Military score 5,845
Economic score 12,195
Kills score 1,422
Units killed 68
Units lost 16
Buildings razed 8
Largest army 28
Favorite unit Contarius 26 fielded
Classical 4:09* Estimated start 3:09
Heroic 8:29* Estimated start 7:14
Mythic Not reached
Defeat
Elo1241-14
EAPM43.7
Military units58
First pressure5:01Barracks
First expansion5:11
Market volume0
Total score 13,583
Military score 5,911
Economic score 7,206
Kills score 550
Units killed 18
Units lost 76
Buildings razed 0
Largest army 58
Favorite unit Slinger 58 fielded
Classical 4:52* Research start 3:52
Heroic 11:56* Estimated start 10:41
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Prometheus
ClassicalAge
Ptah
Rheia
HeroicAge
Nephthys
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

BarbaccoaKronos
Match time
mithrandirSet
Key technologyHand Axe
First military pressureMilitary Barracks
God powerValor
God powerValor
God powerValor
ArmoryArmory
God powerValor
Town CenterAdditional center
God powerDeconstruction
Farm transition5 farms clustered
God powerValor
Key technologyPickaxe
God powerValor
God powerValor
Key technologyCopper Shields
God powerValor
Key technologyPlow
Contarius26 training queues
Key technologyHeavy Cavalry
Key technologyCopper Armor
Key technologyCopper Weapons
God powerTraitor
Town CenterAdditional center
God powerValor
VictoryMatch result
God powerVision
First military pressureBarracks
God powerShifting Sands
Town CenterAdditional center
Key technologyPickaxe
Key technologyHand Axe
ArmoryArmory
Slinger14 training queues
Key technologyBallistics
Key technologyCopper Weapons
Key technologyMedium Slingers
Slinger44 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.1%Barbaccoa
Fastest Classical4:09*Barbaccoa
Fastest Heroic8:29*Barbaccoa
First pressure4:08Barbaccoa · Military Barracks
First extra TC5:11mithrandir · Town Center
Armory timing5:44Barbaccoa · Armory
Farm transition7:35–7:39Barbaccoa · 5 farms clustered

Player highlights

Standout performances

Highest total score19,385Barbaccoa
Highest military score5,911mithrandir
Highest economy score12,195Barbaccoa
Most kills1,422Barbaccoa
Most units killed68Barbaccoa
Most deaths76mithrandir
Most buildings razed8Barbaccoa
Largest army58mithrandir
Favorite unitSlingermithrandir · 58 fielded

Barbaccoa

Highest ScoreMost ImprovementsMost KillsMost Resources

mithrandir

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Barbaccoa

Classical timing4:09 estimated completion
Early pressure4:08 · Military Barracks
Fast expansion6:22 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep5:44 · Armory
Farm transition7:35–7:39 · 5 farms clustered

mithrandir

Classical timing4:52 estimated completion
Early pressure5:01 · Barracks
Fast expansion5:11 · Town Center
Early armory / Heroic prep6:21 · Armory
Barbaccoa · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Barbaccoa · Early MilitaryMeaningful trained combat units were produced during the early opening.
Barbaccoa · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Barbaccoa · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
mithrandir · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
mithrandir · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Barbaccoa

Army

Contarius26
Oracle2
Buildings8 types
Military Barracks7
Farm6
Manor5
Town Center2
Armory1
Counter Barracks1
Economic Guild1
Temple1
God powers3 invoked
Valor9
Deconstruction1
Traitor1

mithrandir

Army

Slinger58
Buildings12 types
House18
Barracks5
Lumber Camp5
Mining Camp3
Granary2
Monument To Soldiers2
Temple2
Wall2
Armory1
Monument To Villagers1
Obelisk1
Town Center1
God powers2 invoked
Shifting Sands1
Vision1