Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Nana0102 vs Cat

Ranked 1v1 SupremacyStarted 18 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 30:24
Ghost Lake map preview
Map Ghost Lake
Winner
Nana0102Poseidon
Pre-match Elo995
Win probability51.2%
30:24 Match length Nana0102 favored
Defeated
CatZeus
Pre-match Elo987
Win probability48.8%

Match at a glance

Nana0102 vs Cat

WinnerNana0102
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration30:24
Started
Ended
Elo favorite51.2%Nana0102
Fastest Classical4:02*Nana0102
First pressure4:31Nana0102 · Archery Range
First extra TC7:04Nana0102 · Town Center
Market timing26:23Nana0102 · Market
Most military units194Nana0102
Highest EAPM39.3Nana0102
Market volume1,100Nana0102

Nana0102

Poseidon

Victory
Elo995+17
EAPM39.3
Military units194
First pressure4:31Archery Range
First expansion7:04
Market volume1100
Total score 50,223
Military score 16,272
Economic score 29,255
Kills score 4,803
Units killed 130
Units lost 194
Buildings razed 2
Largest army 194
Favorite unit Hippeus 30 fielded
Classical 4:02* Estimated start 3:02
Heroic 12:47* Estimated start 11:32
Mythic 23:28* Estimated start 21:28

Cat

Zeus

Defeat
Elo987-17
EAPM24.4
Military units117
First pressure6:16Stable
First expansion11:11
Market volume0
Total score 47,613
Military score 13,250
Economic score 29,165
Kills score 5,235
Units killed 158
Units lost 131
Buildings razed 7
Largest army 117
Favorite unit Toxotes 38 fielded
Classical 4:43* Research start 3:43
Heroic 10:30* Research start 9:15
Mythic 21:51* Research start 19:51

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Hermes
Dionysus
HeroicAge
Apollo
Hephaestus
MythicAge
Hera

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Nana0102Poseidon
Match time
CatZeus
God powerLure
Key technologyHand Axe
Key technologyPickaxe
First military pressureArchery Range
Toxotes5 training queues
Hippeus2 training queues
Town CenterAdditional center
Hippeus4 training queues
Toxotes5 training queues
Hoplite4 training queues
Hippeus2 training queues
ArmoryArmory
Key technologyCopper Shields
Hydra2 training queues
Hypaspist3 training queues
Key technologyBow Saw
Key technologyCopper Armor
Fortress-tier buildingFortress
Hippeus3 training queues
Key technologyMedium Infantry
Hypaspist3 training queues
God powerBronze
Key technologyHeavy Infantry
Farm transition24 farms clustered
Key technologyPlow
Key technologyHusbandry
Key technologyShaft Mine
Key technologyCopper Weapons
Toxotes3 training queues
Fortress-tier buildingFortress
God powerCease Fire
Hoplite10 training queues
Fortress-tier buildingFortress
Prodromos4 training queues
Hypaspist6 training queues
Key technologyMedium Archers
Centaur2 training queues
Key technologyBronze Shields
Town CenterAdditional center
Hippeus3 training queues
Toxotes3 training queues
Fortress-tier buildingFortress
Prodromos5 training queues
Hoplite4 training queues
Hypaspist4 training queues
Key technologyMedium Cavalry
Hydra4 training queues
Prodromos6 training queues
Hippeus5 training queues
Hoplite2 training queues
God powerPlenty Vault
Town CenterAdditional center
Hetairos3 training queues
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyIron Shields
Fortress-tier buildingFortress
Hypaspist9 training queues
Hoplite4 training queues
Fortress-tier buildingFortress
Toxotes3 training queues
Hippeus3 training queues
Prodromos4 training queues
MarketMarket
Key technologyShaft Mine
Fortress-tier buildingFortress
Key technologyHeavy Cavalry
Hetairos22 training queues
Prodromos9 training queues
Fortress-tier buildingFortress
Theseus2 training queues
Key technologyIron Shields
Key technologyIron Armor
Key technologyIron Weapons
Atalanta2 training queues
God powerTitan Gate
Key technologyChampion Cavalry
Hippeus8 training queues
Hypaspist3 training queues
Hoplite2 training queues
Hydra2 training queues
Fortress-tier buildingFortress
VictoryMatch result
Key technologyHand Axe
Key technologyPickaxe
Key technologyHusbandry
ArmoryArmory
First military pressureStable
Key technologyMedium Cavalry
Key technologyCopper Weapons
Key technologyCopper Armor
God powerCease Fire
Centaur2 training queues
Key technologyCopper Shields
Key technologyShaft Mine
Town CenterAdditional center
Hippeus4 training queues
Key technologyBronze Armor
Centaur2 training queues
Key technologyHeavy Cavalry
Fortress-tier buildingFortress
God powerBolt
Hippeus2 training queues
Petrobolos2 training queues
Farm transition23 farms clustered
Key technologyPlow
Key technologyBronze Shields
Hippeus5 training queues
Petrobolos2 training queues
Key technologyBronze Weapons
Toxotes8 training queues
Key technologyMedium Archers
Hippeus3 training queues
Key technologyHeavy Archers
Key technologyBow Saw
Town CenterAdditional center
Key technologyIron Weapons
Medusa4 training queues
God powerLightning Storm
God powerCease Fire
Toxotes5 training queues
Hippeus5 training queues
Medusa2 training queues
Fortress-tier buildingFortress
Toxotes5 training queues
Key technologyChampion Archers
Hippeus10 training queues
Medusa5 training queues
Petrobolos3 training queues
Key technologyChampion Cavalry
Toxotes20 training queues
Petrobolos2 training queues
Hippeus5 training queues
Medusa5 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.2%Nana0102
Fastest Classical4:02*Nana0102
Fastest Heroic10:30*Cat
Fastest Mythic21:51*Cat
First pressure4:31Nana0102 · Archery Range
First extra TC7:04Nana0102 · Town Center
Fortress timing12:41Nana0102 · Fortress
Market timing26:23Nana0102 · Market
Armory timing5:55Cat · Armory
Farm transition14:59–15:45Nana0102 · 24 farms clustered

Player highlights

Standout performances

Highest total score50,223Nana0102
Highest military score16,272Nana0102
Highest economy score29,255Nana0102
Most kills5,235Cat
Most units killed158Cat
Most deaths194Nana0102
Most buildings razed7Cat
Largest army194Nana0102
Favorite unitToxotesCat · 38 fielded

Nana0102

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

Cat

Most Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Nana0102

Classical timing4:02 estimated completion
Early pressure4:31 · Archery Range
Fast expansion7:04 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep26:23 · Market
Early armory / Heroic prep10:02 · Armory
Fortress tech path12:41 · Fortress
Farm transition14:59–15:45 · 24 farms clustered
Market economy signal1,100 total resource volume
Large army production194 military units

Cat

Classical timing4:43 estimated completion
Early pressure6:16 · Stable
Expansion signal11:11 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep5:55 · Armory
Fortress tech path13:56 · Fortress
Farm transition16:04–17:15 · 23 farms clustered
Large army production117 military units
Nana0102 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Nana0102 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Nana0102 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Cat · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Cat · Early MilitaryMeaningful trained combat units were produced during the early opening.
Cat · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1100 total volume

Nana0102

Bought

No buys

Sold

Food1100
Total player market volume1100

Cat

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Nana0102

Army

Hippeus30
Hypaspist28
Prodromos28
Hoplite27
Hetairos25
Toxotes19
Hydra9
Theseus8
Atalanta7
Centaur5
Hippolyta4
Peltast2
Polyphemus2
Buildings12 types
Farm82
House16
Fortress9
Storehouse8
Granary7
Stable6
Military Academy4
Town Center3
Archery Range2
Armory1
Market1
Temple1
God powers5 invoked
Bronze1
Cease Fire1
Lure1
Plenty Vault1
Titan Gate1

Cat

Army

Toxotes38
Hippeus37
Medusa16
Petrobolos10
Centaur4
Heracles4
Jason3
Bellerophon2
Odysseus2
Myrmidon1
Buildings10 types
Farm32
House16
Storehouse8
Granary5
Archery Range4
Temple3
Fortress2
Stable2
Town Center2
Armory1
God powers3 invoked
Cease Fire2
Bolt1
Lightning Storm1