Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Morredeiro vs Doom

Ranked 1v1 SupremacyStarted 18 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:05
Valley Of Kings map preview
Map Valley Of Kings
Winner
MorredeiroShennong
Pre-match Elo1213
Win probability61.0%
17:05 Match length Morredeiro favored
Defeated
DoomQuetzalcoatl
Pre-match Elo1135
Win probability39.0%

Match at a glance

Morredeiro vs Doom

WinnerMorredeiro
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration17:05
Started
Ended
Elo favorite61.0%Morredeiro
Fastest Classical4:21*Morredeiro
First pressure4:09Doom · Warrior Priest trained
First extra TC8:13Morredeiro · Town Center
Market timing12:19Doom · Market
Most military units107Morredeiro
Highest EAPM80.7Doom
Market volume300Doom

Morredeiro

Shennong

Victory
Elo1213+14
EAPM37.7
Military units107
First pressure14:22Imperial Academy
First expansion8:13
Market volume0
Total score 19,468
Military score 7,747
Economic score 10,191
Kills score 1,530
Units killed 65
Units lost 80
Buildings razed 1
Largest army 107
Favorite unit Dao Swordsman 39 fielded
Classical 4:21* Research start 3:21
Heroic 14:54* Estimated start 13:39
Mythic Not reached

Doom

Quetzalcoatl

Defeat
Elo1135-14
EAPM80.7
Military units70
First pressure4:09Warrior Priest trained
First expansion9:10
Market volume300
Total score 17,799
Military score 6,492
Economic score 9,394
Kills score 1,913
Units killed 82
Units lost 74
Buildings razed 0
Largest army 70
Favorite unit Tequihua Archer 19 fielded
Classical 4:45* Research start 3:45
Heroic 11:39* Research start 10:24
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Chiyou
ClassicalAge
Patecatl
Rushou
HeroicAge
Coatlicue
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

MorredeiroShennong
Match time
DoomQuetzalcoatl
God powerProsperous Seeds
Dao Swordsman5 training queues
Wuzu Javelineer5 training queues
God powerLightning Weapons
Dao Swordsman11 training queues
Ya Zi2 training queues
Pioneer4 training queues
Wuzu Javelineer4 training queues
Town CenterAdditional center
Dao Swordsman9 training queues
Wuzu Javelineer4 training queues
Pioneer6 training queues
Ya Zi2 training queues
ArmoryArmory
Ya Zi4 training queues
Wuzu Javelineer11 training queues
Dao Swordsman9 training queues
Ge Halberdier2 training queues
Pioneer6 training queues
First military pressureImperial Academy
Key technologyCopper Armor
God powerVenom Beast
Town CenterAdditional center
Siege Crossbow2 training queues
Fire Archer2 training queues
Sage4 training queues
Bai Hu2 training queues
Dao Swordsman5 training queues
VictoryMatch result
First military pressureWarrior Priest trained
Warrior Priest5 training queues
Centzon Totochtin2 training queues
Tequihua Archer6 training queues
Ocelotl Warrior2 training queues
ArmoryArmory
God powerTailwind
Ocelotl Warrior2 training queues
Town CenterAdditional center
Ocelotl Warrior2 training queues
Coyote Warrior2 training queues
Warrior Priest2 training queues
Tequihua Archer6 training queues
Key technologyHand Axe
Key technologyPickaxe
Centzon Totochtin2 training queues
Tlamanih Spearman2 training queues
MarketMarket
Eagle Warrior7 training queues
Key technologyMedium Nobles Hut Soldiers
Key technologyHeavy Nobles Hut Soldiers
God powerEarth Monster
Tequihua Archer4 training queues
Key technologyMedium War Hut Soldiers
Key technologyHeavy Nobles Hut Soldiers
Ocelotl Warrior2 training queues
God powerAgave Bloom
Warrior Priest4 training queues
Tequihua Archer3 training queues
Eagle Warrior5 training queues
Ocelotl Warrior10 training queues
Farm transition6 farms clustered
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.0%Morredeiro
Fastest Classical4:21*Morredeiro
Fastest Heroic11:39*Doom
First pressure4:09Doom · Warrior Priest trained
First extra TC8:13Morredeiro · Town Center
Market timing12:19Doom · Market
Armory timing6:44Doom · Armory
Farm transition16:56–16:57Doom · 6 farms clustered

Player highlights

Standout performances

Highest total score19,468Morredeiro
Highest military score7,747Morredeiro
Highest economy score10,191Morredeiro
Most kills1,913Doom
Most units killed82Doom
Most deaths80Morredeiro
Most buildings razed1Morredeiro
Largest army107Morredeiro
Favorite unitDao SwordsmanMorredeiro · 39 fielded

Morredeiro

Highest ScoreLargest ArmyMost DeathsMost Resources

Doom

Most ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Morredeiro

Classical timing4:21 estimated completion
Delayed pressure14:22 · Imperial Academy
Fast expansion8:13 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep12:09 · Armory
Large army production107 military units

Doom

Classical timing4:45 estimated completion
Early pressure4:09 · Warrior Priest trained
Expansion signal9:10 · Town Center
Early market / Heroic prep12:19 · Market
Early armory / Heroic prep6:44 · Armory
Heavy walling signal10 wall build events
Farm transition16:56–16:57 · 6 farms clustered
Market economy signal300 total resource volume
Morredeiro · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Morredeiro · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Morredeiro · Early MilitaryMeaningful trained combat units were produced during the early opening.
Morredeiro · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Doom · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Doom · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Doom · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 300 total volume

Morredeiro

Bought

No buys

Sold

No sells

Total player market volume0

Doom

Bought

Wood300

Sold

No sells

Total player market volume300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Morredeiro

Army

Dao Swordsman39
Wuzu Javelineer24
Pioneer18
Ya Zi9
Ge Halberdier6
Sage4
Bai Hu2
Fire Archer2
Siege Crossbow2
Jiang Zi Ya1
Buildings10 types
House15
Silo9
Military Camp6
Wall4
Farm2
Town Center2
Armory1
Imperial Academy1
Machine Workshop1
Temple1
God powers3 invoked
Lightning Weapons1
Prosperous Seeds1
Venom Beast1

Doom

Army

Tequihua Archer19
Ocelotl Warrior18
Eagle Warrior12
Warrior Priest12
Centzon Totochtin4
Coyote Warrior2
Tlamanih Spearman2
Ayotochtli1
Buildings11 types
Calpulli13
House10
Wall10
Farm6
Nobles Hut2
War Hut2
Armory1
Great Temple1
Market1
Temple1
Town Center1
God powers3 invoked
Agave Bloom1
Earth Monster1
Tailwind1