Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Belisarius vs Baenac

Ranked 1v1 SupremacyStarted 18 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 8:30
Nile Shallows map preview
Map Nile Shallows
Winner
BelisariusQuetzalcoatl
Pre-match Elo1753
Win probability61.7%
8:30 Match length Belisarius favored
Defeated
BaenacDemeter
Pre-match Elo1670
Win probability38.3%

Match at a glance

Belisarius vs Baenac

WinnerBelisarius
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration8:30
Started
Ended
Elo favorite61.7%Belisarius
Fastest Classical4:08*Baenac
First pressure1:00Baenac · Orpheus produced
First extra TC7:39Baenac · Town Center
Most military units39Belisarius
Highest EAPM86.2Belisarius

Belisarius

Quetzalcoatl

Victory
Elo1753+13
EAPM86.2
Military units39
First pressure3:43Warrior Priest trained
First expansion
Market volume0
Total score 8,351
Military score 3,821
Economic score 4,367
Kills score 245
Units killed 6
Units lost 10
Buildings razed 1
Largest army 39
Favorite unit Ocelotl Warrior 20 fielded
Classical 4:33* Research start 3:33
Heroic Not reached
Mythic Not reached

Baenac

Demeter

Defeat
Elo1670-13
EAPM42.0
Military units10
First pressure1:00Orpheus produced
First expansion7:39
Market volume0
Total score 8,479
Military score 2,220
Economic score 6,047
Kills score 212
Units killed 9
Units lost 6
Buildings razed 0
Largest army 10
Favorite unit Lykaon Villager 6 fielded
Classical 4:08* Research start 3:08
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Pan
Coatlicue
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

BelisariusQuetzalcoatl
Match time
BaenacDemeter
First military pressureWarrior Priest trained
Warrior Priest16 training queues
Ocelotl Warrior20 training queues
Key technologyPickaxe
Key technologyHusbandry
Key technologyMedium Nobles Hut Soldiers
Quimichin Spy2 training queues
God powerAgave Bloom
VictoryMatch result
First military pressureOrpheus produced
Key technologyPickaxe
Lykaon Villager2 training queues
Key technologyHand Axe
Lykaon Villager2 training queues
Town CenterAdditional center
Lykaon Villager2 training queues
Town CenterAdditional center
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.7%Belisarius
Fastest Classical4:08*Baenac
First pressure1:00Baenac · Orpheus produced
First extra TC7:39Baenac · Town Center

Player highlights

Standout performances

Highest total score8,479Baenac
Highest military score3,821Belisarius
Highest economy score6,047Baenac
Most kills245Belisarius
Most units killed9Baenac
Most deaths10Belisarius
Most buildings razed1Belisarius
Largest army39Belisarius
Favorite unitOcelotl WarriorBelisarius · 20 fielded

Belisarius

Largest ArmyMost DeathsMost Resources

Baenac

Highest ScoreMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Belisarius

Classical timing4:33 estimated completion
Early pressure3:43 · Warrior Priest trained

Baenac

Classical timing4:08 estimated completion
Early pressure1:00 · Orpheus produced
Fast expansion7:39 · Town Center
Multi-TC boom signal2 expansion build events
Belisarius · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Belisarius · Early MilitaryMeaningful trained combat units were produced during the early opening.
Baenac · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Baenac · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Baenac · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Belisarius

Army

Ocelotl Warrior20
Warrior Priest16
Quimichin Spy3
Buildings5 types
Calpulli5
House5
Nobles Hut4
Wall2
Temple1
God powers1 invoked
Agave Bloom1

Baenac

Army

Lykaon Villager6
Iolaus2
Orpheus2
Buildings5 types
House3
Granary2
Town Center2
Storehouse1
Temple1