Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

TidusHugo vs Alien Bushmaster

Ranked 1v1 SupremacyStarted 18 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 9:23
Anatolia map preview
Map Anatolia
Defeated
TidusHugoLoki
Pre-match Elo1042
Win probability43.1%
9:23 Match length Alien Bushmaster favored
Winner
Alien BushmasterGaia
Pre-match Elo1090
Win probability56.9%

Match at a glance

TidusHugo vs Alien Bushmaster

WinnerAlien Bushmaster
MapAnatolia
QueueRanked 1v1 Supremacy
Duration9:23
Started
Ended
Elo favorite56.9%Alien Bushmaster
Fastest Classical3:35*TidusHugo
First pressure3:00TidusHugo · Hersir trained
Most military units29TidusHugo
Highest EAPM32.7TidusHugo

TidusHugo

Loki

Defeat
Elo1042-15
EAPM32.7
Military units29
First pressure3:00Hersir trained
First expansion
Market volume0
Total score 6,417
Military score 2,205
Economic score 3,983
Kills score 229
Units killed 5
Units lost 16
Buildings razed 2
Largest army 29
Favorite unit Throwing Axeman 24 fielded
Classical 3:35* Estimated start 2:35
Heroic Not reached
Mythic Not reached
Victory
Elo1090+15
EAPM26.7
Military units21
First pressure5:12Military Barracks
First expansion
Market volume0
Total score 12,675
Military score 5,335
Economic score 6,975
Kills score 409
Units killed 16
Units lost 6
Buildings razed 0
Largest army 21
Favorite unit Murmillo 17 fielded
Classical 5:52* Estimated start 4:52
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Heimdall
ClassicalAge
Oceanus
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

TidusHugoLoki
Match time
Alien BushmasterGaia
God powerSpy
First military pressureHersir trained
Hersir3 training queues
Throwing Axeman8 training queues
God powerUndermine
God powerUndermine
Hersir2 training queues
Key technologyHand Axe
Key technologyPickaxe
DockDock
Throwing Axeman16 training queues
DefeatMatch result
God powerGaia Forest
DockDock
Key technologyHand Axe
DockDock
Key technologyPickaxe
First military pressureMilitary Barracks
Murmillo17 training queues
ArmoryArmory
Key technologyMedium Infantry
Key technologyCopper Weapons
God powerCarnivora
Key technologyCopper Armor
Key technologyCopper Shields
Caladria3 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.9%Alien Bushmaster
Fastest Classical3:35*TidusHugo
First pressure3:00TidusHugo · Hersir trained
Armory timing6:56Alien Bushmaster · Armory

Player highlights

Standout performances

Highest total score12,675Alien Bushmaster
Highest military score5,335Alien Bushmaster
Highest economy score6,975Alien Bushmaster
Most kills409Alien Bushmaster
Most units killed16Alien Bushmaster
Most deaths16TidusHugo
Most buildings razed2TidusHugo
Largest army29TidusHugo
Favorite unitThrowing AxemanTidusHugo · 24 fielded

TidusHugo

Most Deaths

Alien Bushmaster

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

TidusHugo

Fast Classical3:35 estimated completion
Early pressure3:00 · Hersir trained
Water commitment signal1 dock build events

Alien Bushmaster

Late Classical5:52 estimated completion
Early pressure5:12 · Military Barracks
Early armory / Heroic prep6:56 · Armory
Water commitment signal2 dock build events
TidusHugo · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
TidusHugo · Early MilitaryMeaningful trained combat units were produced during the early opening.
TidusHugo · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Alien Bushmaster · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Alien Bushmaster · Early MilitaryMeaningful trained combat units were produced during the early opening.
Alien Bushmaster · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

TidusHugo

Army

Throwing Axeman24
Hersir5
Buildings6 types
House5
Ox Cart Building3
Longhouse2
Dock1
Great Hall1
Temple1
God powers2 invoked
Undermine2
Spy1

Alien Bushmaster

Army

Murmillo17
Caladria3
Oracle1
Buildings6 types
Military Barracks6
Manor4
Dock2
Armory1
Economic Guild1
Temple1
God powers2 invoked
Carnivora1
Gaia Forest1