Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

hanzo vs Revenge_Of_The_COWS

Ranked 1v1 SupremacyStarted 18 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:14
Watering Hole map preview
Map Watering Hole
Winner
hanzoZeus
Pre-match Elo1313
Win probability59.5%
15:14 Match length hanzo favored
Defeated
Revenge_Of_The_COWSKronos
Pre-match Elo1246
Win probability40.5%

Match at a glance

hanzo vs Revenge_Of_The_COWS

Winnerhanzo
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration15:14
Started
Ended
Elo favorite59.5%hanzo
Fastest Classical3:43*Revenge_Of_The_COWS
First pressure3:54Revenge_Of_The_COWS · Counter Barracks
Most military units84hanzo
Highest EAPM75.4hanzo

hanzo

Zeus

Victory
Elo1313+14
EAPM75.4
Military units84
First pressure4:15Military Academy
First expansion
Market volume0
Total score 17,377
Military score 8,605
Economic score 7,123
Kills score 1,674
Units killed 73
Units lost 14
Buildings razed 0
Largest army 84
Favorite unit Hippeus 36 fielded
Classical 4:10* Estimated start 3:10
Heroic 12:05* Estimated start 10:50
Mythic Not reached
Defeat
Elo1246-14
EAPM32.6
Military units64
First pressure3:54Counter Barracks
First expansion
Market volume0
Total score 13,015
Military score 3,960
Economic score 8,641
Kills score 414
Units killed 14
Units lost 67
Buildings razed 0
Largest army 64
Favorite unit Katapeltes 19 fielded
Classical 3:43* Research start 2:43
Heroic Research start 14:28 · not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Leto
Dionysus
HeroicAge
Hyperion
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

hanzoZeus
Match time
Revenge_Of_The_COWSKronos
First military pressureMilitary Academy
Hippeus18 training queues
Hoplite11 training queues
God powerRestoration
God powerBolt
ArmoryArmory
Hippeus2 training queues
Key technologyMedium Cavalry
Key technologyMedium Infantry
Hypaspist30 training queues
Hippeus16 training queues
Key technologyPickaxe
Key technologyHand Axe
Key technologyHeavy Infantry
God powerBronze
Hoplite4 training queues
VictoryMatch result
First military pressureCounter Barracks
Turma6 training queues
Turma10 training queues
Key technologyMedium Archers
Automaton3 training queues
God powerSpider Lair
Katapeltes12 training queues
Murmillo7 training queues
Key technologyHand Axe
Key technologyPlow
Key technologyMedium Infantry
Murmillo11 training queues
Katapeltes2 training queues
ArmoryArmory
Key technologyPickaxe
Farm transition3 farms clustered
Key technologyHusbandry
Katapeltes5 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
God powerSpider Lair
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.5%hanzo
Fastest Classical3:43*Revenge_Of_The_COWS
Fastest Heroic12:05*hanzo
First pressure3:54Revenge_Of_The_COWS · Counter Barracks
Armory timing9:20hanzo · Armory
Farm transition12:57–14:02Revenge_Of_The_COWS · 3 farms clustered

Player highlights

Standout performances

Highest total score17,377hanzo
Highest military score8,605hanzo
Highest economy score8,641Revenge_Of_The_COWS
Most kills1,674hanzo
Most units killed73hanzo
Most deaths67Revenge_Of_The_COWS
Most buildings razed0hanzo
Largest army84hanzo
Favorite unitHippeushanzo · 36 fielded

hanzo

Highest ScoreMost Kills

Revenge_Of_The_COWS

Largest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

hanzo

Classical timing4:10 estimated completion
Early pressure4:15 · Military Academy
Early armory / Heroic prep9:20 · Armory
Large army production84 military units

Revenge_Of_The_COWS

Fast Classical3:43 estimated completion
Early pressure3:54 · Counter Barracks
Early armory / Heroic prep12:08 · Armory
Farm transition12:57–14:02 · 3 farms clustered
hanzo · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
hanzo · Early MilitaryMeaningful trained combat units were produced during the early opening.
Revenge_Of_The_COWS · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Revenge_Of_The_COWS · Early MilitaryMeaningful trained combat units were produced during the early opening.
Revenge_Of_The_COWS · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

hanzo

Army

Hippeus36
Hypaspist30
Hoplite15
Heracles1
Jason1
Odysseus1
Buildings8 types
House23
Storehouse5
Granary4
Military Academy4
Stable2
Archery Range1
Armory1
Temple1
God powers3 invoked
Bolt1
Bronze1
Restoration1

Revenge_Of_The_COWS

Army

Katapeltes19
Murmillo19
Turma18
Automaton5
Cheiroballista2
Oracle1
Buildings7 types
Manor8
Farm3
Counter Barracks2
Military Barracks2
Armory1
Economic Guild1
Temple1
God powers1 invoked
Spider Lair2