Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Leif Erikson vs lemaltte

Ranked 1v1 SupremacyStarted 18 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 31:00
Elysium map preview
Map Elysium
Winner
Leif EriksonThor
Pre-match Elo1401
Win probability49.3%
31:00 Match length UpsetThe Elo underdog won
Defeated
lemaltteFuxi
Pre-match Elo1406
Win probability50.7%

Match at a glance

Leif Erikson vs lemaltte

WinnerLeif Erikson
MapElysium
QueueRanked 1v1 Supremacy
Duration31:00
Started
Ended
Elo favorite50.7%lemaltte · Upset
Fastest Classical3:20*Leif Erikson
First pressure2:38Leif Erikson · Hersir trained
First extra TC7:18Leif Erikson · Town Center
Market timing12:46lemaltte · Market
Most military units312lemaltte
Highest EAPM88.5Leif Erikson
Market volume6,300Leif Erikson
Victory
Elo1401+18
EAPM88.5
Military units213
First pressure2:38Hersir trained
First expansion7:18
Market volume6300
Total score 52,979
Military score 30,470
Economic score 16,679
Kills score 5,866
Units killed 216
Units lost 254
Buildings razed 20
Largest army 213
Favorite unit Huskarl 64 fielded
Classical 3:20* Research start 2:20
Heroic 11:23* Research start 10:08
Mythic 18:02* Research start 16:02

lemaltte

Fuxi

Defeat
Elo1406-18
EAPM50.5
Military units312
First pressure9:24Imperial Academy
First expansion
Market volume3900
Total score 35,804
Military score 15,326
Economic score 15,300
Kills score 5,198
Units killed 179
Units lost 222
Buildings razed 34
Largest army 312
Favorite unit Fire Archer 106 fielded
Classical 3:52* Estimated start 2:52
Heroic 15:31* Estimated start 14:16
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Chiyou
Bragi
HeroicAge
Goumang
Baldr
MythicAge
Gonggong

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Leif EriksonThor
Match time
lemaltteFuxi
First military pressureHersir trained
Hersir9 training queues
God powerForest Fire
Raiding Cavalry2 training queues
Town CenterAdditional center
Hersir2 training queues
God powerDwarven Mine
ArmoryDwarven Armory
Key technologyCopper Armor
Key technologyCopper Weapons
Berserk11 training queues
Key technologyMedium Infantry
Throwing Axeman5 training queues
ArmoryDwarven Armory
Fortress-tier buildingHill Fort
Key technologyHand Axe
Key technologyPickaxe
Key technologyHeavy Infantry
Huskarl11 training queues
Key technologyCopper Shields
MarketMarket
Key technologyPlow
Farm transition6 farms clustered
Key technologyBow Saw
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyShaft Mine
Key technologyMedium Cavalry
Key technologyBronze Shields
Fortress-tier buildingHill Fort
Huskarl12 training queues
Fortress-tier buildingHill Fort
Throwing Axeman5 training queues
Town CenterAdditional center
Ballista2 training queues
ArmoryDwarven Armory
ArmoryDwarven Armory
ArmoryDwarven Armory
Key technologyIron Shields
God powerFlaming Weapons
God powerForest Fire
Portable Ram3 training queues
Key technologyIron Weapons
Key technologyIron Armor
Berserk4 training queues
Key technologyChampion Infantry
Town CenterAdditional center
Fortress-tier buildingHill Fort
Key technologyBallistics
Fortress-tier buildingHill Fort
Huskarl29 training queues
Hersir5 training queues
Jarl8 training queues
Fortress-tier buildingHill Fort
Berserk21 training queues
ArmoryDwarven Armory
Throwing Axeman20 training queues
MarketMarket
God powerDwarven Mine
Godi6 training queues
Huskarl12 training queues
Ballista3 training queues
Jarl21 training queues
Berserk20 training queues
God powerRagnarok
VictoryMatch result
God powerThe Peach Blossom Spring
Pioneer2 training queues
Ge Halberdier6 training queues
Fire Archer6 training queues
Fire Archer34 training queues
Key technologyMedium Archers
Ge Halberdier5 training queues
Key technologyHand Axe
First military pressureImperial Academy
Pioneer4 training queues
Ge Halberdier22 training queues
Key technologyMedium Infantry
Fire Archer3 training queues
Key technologyPickaxe
Pioneer2 training queues
MarketMarket
ArmoryArmory
ArmoryArmory
Key technologyMedium Archers
Key technologyBallistics
Ge Halberdier5 training queues
Key technologyShaft Mine
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyHeavy Archers
Farm transition12 farms clustered
Key technologyPlow
Key technologyHeavy Infantry
Fire Archer15 training queues
Chu Ko Nu30 training queues
Key technologyBow Saw
White Horse Cavalry4 training queues
Key technologyCopper Shields
Sage4 training queues
God powerForest Protection
Fire Archer17 training queues
Sage3 training queues
Dao Swordsman13 training queues
Key technologyChampion Archers
Key technologyChampion Infantry
Key technologyBronze Shields
God powerGreat Flood
Dao Swordsman6 training queues
God powerLightning Weapons
Chu Ko Nu22 training queues
Fire Archer8 training queues
Ge Halberdier10 training queues
Sage3 training queues
Tiger Cavalry5 training queues
Dao Swordsman9 training queues
Qing Long3 training queues
White Horse Cavalry8 training queues
Fire Archer7 training queues
Wuzu Javelineer6 training queues
Dao Swordsman5 training queues
Tiger Cavalry12 training queues
Chu Ko Nu8 training queues
Pioneer3 training queues
Fire Archer16 training queues
God powerLightning Weapons
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.7%lemaltte · Upset
Fastest Classical3:20*Leif Erikson
Fastest Heroic11:23*Leif Erikson
Fastest Mythic18:02*Leif Erikson
First pressure2:38Leif Erikson · Hersir trained
First extra TC7:18Leif Erikson · Town Center
Fortress timing12:43Leif Erikson · Hill Fort
Market timing12:46lemaltte · Market
Armory timing9:49Leif Erikson · Dwarven Armory
Farm transition13:40–14:06Leif Erikson · 6 farms clustered

Player highlights

Standout performances

Highest total score52,979Leif Erikson
Highest military score30,470Leif Erikson
Highest economy score16,679Leif Erikson
Most kills5,866Leif Erikson
Most units killed216Leif Erikson
Most deaths254Leif Erikson
Most buildings razed34lemaltte
Largest army312lemaltte
Favorite unitFire Archerlemaltte · 106 fielded

Leif Erikson

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Leif Erikson

Fast Classical3:20 estimated completion
Early pressure2:38 · Hersir trained
Fast expansion7:18 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep13:28 · Market
Early armory / Heroic prep9:49 · Dwarven Armory
Fortress tech path12:43 · Hill Fort
Heavy walling signal22 wall build events
Farm transition13:40–14:06 · 6 farms clustered
Market economy signal6,300 total resource volume
Large army production213 military units

lemaltte

Fast Classical3:52 estimated completion
Delayed pressure9:24 · Imperial Academy
Early market / Heroic prep12:46 · Market
Early armory / Heroic prep14:47 · Armory
Heavy walling signal34 wall build events
Farm transition16:44–16:48 · 12 farms clustered
Market economy signal3,900 total resource volume
Large army production312 military units
Leif Erikson · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Leif Erikson · Early MilitaryMeaningful trained combat units were produced during the early opening.
Leif Erikson · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Leif Erikson · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Leif Erikson · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
lemaltte · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
lemaltte · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
lemaltte · Early MilitaryMeaningful trained combat units were produced during the early opening.
lemaltte · Fast ClassicalClassical completed before 4:00 on a standard land opening.
lemaltte · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 10200 total volume

Leif Erikson

Bought

Wood100

Sold

Wood6200
Total player market volume6300

lemaltte

Bought

No buys

Sold

Food2400
Wood1500
Total player market volume3900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Leif Erikson

Army

Huskarl64
Berserk56
Throwing Axeman30
Jarl29
Hersir16
Ballista6
Godi6
Portable Ram3
Raiding Cavalry2
Valkyrie1
Buildings11 types
Farm52
House25
Wall22
Ox Cart Building8
Great Hall7
Longhouse7
Dwarven Armory6
Hill Fort6
Town Center3
Market2
Temple1
God powers4 invoked
Dwarven Mine2
Forest Fire2
Flaming Weapons1
Ragnarok1

lemaltte

Army

Fire Archer106
Chu Ko Nu60
Ge Halberdier48
Dao Swordsman33
Tiger Cavalry17
White Horse Cavalry12
Pioneer11
Sage10
Wuzu Javelineer6
Qing Long3
Jiang Zi Ya2
Ya Zi2
Nezha Child1
Siege Crossbow1
Buildings11 types
Wall34
Farm26
Silo18
House16
Military Camp9
Machine Workshop4
Baolei3
Armory2
Imperial Academy2
Temple2
Market1
God powers4 invoked
Lightning Weapons2
Forest Protection1
Great Flood1
The Peach Blossom Spring1