Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Moudja vs hagglundotto

Ranked 1v1 SupremacyStarted 18 hours ago

Type Ranked 1v1 Supremacy Started Ended Duration 19:55
Cloud Forest map preview
Map Cloud Forest
Winner
MoudjaLoki
Pre-match Elo1230
Win probability55.3%
19:55 Match length Moudja favored
Defeated
hagglundottoKronos
Pre-match Elo1193
Win probability44.7%

Match at a glance

Moudja vs hagglundotto

WinnerMoudja
MapCloud Forest
QueueRanked 1v1 Supremacy
Duration19:55
Started
Ended
Elo favorite55.3%Moudja
Fastest Classical3:55*hagglundotto
First pressure3:24Moudja · Hersir trained
First extra TC4:07hagglundotto · Town Center
Most military units207hagglundotto
Highest EAPM30.2hagglundotto

Moudja

Loki

Victory
Elo1230+16
EAPM29.2
Military units162
First pressure3:24Hersir trained
First expansion9:29
Market volume0
Total score 30,491
Military score 14,781
Economic score 11,027
Kills score 4,706
Units killed 166
Units lost 65
Buildings razed 7
Largest army 162
Favorite unit Hersir 74 fielded
Classical 4:22* Research start 3:22
Heroic 8:14* Estimated start 6:59
Mythic Not reached

hagglundotto

Kronos

Defeat
Elo1193-16
EAPM30.2
Military units207
First pressure6:22Counter Barracks
First expansion4:07
Market volume0
Total score 18,175
Military score 4,368
Economic score 11,387
Kills score 2,420
Units killed 65
Units lost 165
Buildings razed 2
Largest army 207
Favorite unit Turma 43 fielded
Classical 3:55* Estimated start 2:55
Heroic 11:46* Estimated start 10:31
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Prometheus
Bragi
HeroicAge
Rheia
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

MoudjaLoki
Match time
hagglundottoKronos
God powerSpy
First military pressureHersir trained
Hersir2 training queues
ArmoryArmory
Hersir2 training queues
Throwing Axeman3 training queues
Key technologyPickaxe
Key technologyHand Axe
Key technologyMedium Infantry
Town CenterAdditional center
Hersir2 training queues
Throwing Axeman3 training queues
God powerHealing Spring
Fortress-tier buildingHill Fort
Huskarl3 training queues
Portable Ram3 training queues
Hersir48 training queues
God powerFlaming Weapons
Throwing Axeman35 training queues
Berserk15 training queues
Town CenterAdditional center
Fortress-tier buildingHill Fort
Hirdman10 training queues
Portable Ram6 training queues
Hersir20 training queues
Throwing Axeman5 training queues
Hirdman5 training queues
VictoryMatch result
God powerValor
Town CenterAdditional center
God powerValor
Promethean2 training queues
God powerValor
God powerValor
First military pressureCounter Barracks
God powerValor
ArmoryArmory
Katapeltes4 training queues
Turma5 training queues
Murmillo11 training queues
God powerValor
Cheiroballista4 training queues
Promethean2 training queues
Turma3 training queues
God powerValor
Cheiroballista7 training queues
Turma5 training queues
Murmillo3 training queues
God powerValor
Katapeltes2 training queues
Arcus7 training queues
God powerTraitor
Fortress-tier buildingPalace
God powerDeconstruction
Contarius40 training queues
Murmillo14 training queues
Turma10 training queues
Cheiroballista10 training queues
God powerValor
Farm transition8 farms clustered
Turma20 training queues
God powerTraitor
God powerValor
Arcus35 training queues
Murmillo10 training queues
God powerValor
Cheiroballista10 training queues
Destroyer2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.3%Moudja
Fastest Classical3:55*hagglundotto
Fastest Heroic8:14*Moudja
First pressure3:24Moudja · Hersir trained
First extra TC4:07hagglundotto · Town Center
Fortress timing10:45Moudja · Hill Fort
Armory timing5:29Moudja · Armory
Farm transition16:41–17:55hagglundotto · 8 farms clustered

Player highlights

Standout performances

Highest total score30,491Moudja
Highest military score14,781Moudja
Highest economy score11,387hagglundotto
Most kills4,706Moudja
Most units killed166Moudja
Most deaths165hagglundotto
Most buildings razed7Moudja
Largest army207hagglundotto
Favorite unitHersirMoudja · 74 fielded

Moudja

Highest ScoreMost ImprovementsMost KillsMost Resources

hagglundotto

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Moudja

Classical timing4:22 estimated completion
Early pressure3:24 · Hersir trained
Expansion signal9:29 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep5:29 · Armory
Fortress tech path10:45 · Hill Fort
Large army production162 military units

hagglundotto

Fast Classical3:55 estimated completion
Early pressure6:22 · Counter Barracks
Fast expansion4:07 · Town Center
Early armory / Heroic prep7:17 · Armory
Fortress tech path14:16 · Palace
Heavy walling signal17 wall build events
Farm transition16:41–17:55 · 8 farms clustered
Large army production207 military units
Moudja · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Moudja · Early MilitaryMeaningful trained combat units were produced during the early opening.
Moudja · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Moudja · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
hagglundotto · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
hagglundotto · Early MilitaryMeaningful trained combat units were produced during the early opening.
hagglundotto · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Moudja

Army

Hersir74
Throwing Axeman46
Berserk15
Hirdman15
Portable Ram9
Huskarl3
Buildings9 types
House19
Ox Cart Building5
Hill Fort2
Longhouse2
Town Center2
Wall2
Armory1
Great Hall1
Temple1
God powers3 invoked
Flaming Weapons1
Healing Spring1
Spy1

hagglundotto

Army

Turma43
Arcus42
Contarius40
Murmillo38
Cheiroballista31
Katapeltes6
Promethean5
Destroyer2
Buildings11 types
Wall17
Farm9
Manor8
Military Barracks4
Counter Barracks2
Temple2
Armory1
Economic Guild1
Palace1
Sentry Tower1
Town Center1
God powers3 invoked
Valor11
Traitor2
Deconstruction1